Shining Hammer: Difference between revisions
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{{game|DDD}} | {{game|DDD}} | ||
[[File:Shining Hammer.gif|thumb|200px|Riku using Shining Hammer]] | [[File:Shining Hammer.gif|thumb|200px|Riku using Shining Hammer]] | ||
'''Shining Hammer''' is a technique appearing in ''[[Kingdom Hearts 3D: Dream Drop Distance]]''. | '''Shining Hammer''' is a technique appearing in ''[[Kingdom Hearts 3D: Dream Drop Distance]]''. | ||
==Mechanics== | ==Mechanics== | ||
Shining Hammer is a Single Link used by [[Riku]]. While activated, Riku will be able to string a combo of him doing jump attacks and spinning attacks one after the other. The finisher consists of him jumping high into the air, and slamming into the ground with tremendous force. It is a Light based Link Style. | Shining Hammer is a Single Link used by [[Riku]]. While activated, Riku will be able to string a combo of him doing jump attacks and spinning attacks one after the other. The finisher consists of him jumping high into the air, and slamming into the ground with tremendous force. It is a Light/Physical based Link Style. | ||
{{ability-stub}} | {{ability-stub}} | ||
[[Category:Kingdom Hearts 3D Links]] | [[Category:Kingdom Hearts 3D Links]] |
Revision as of 04:12, 16 May 2013
Shining Hammer is a technique appearing in Kingdom Hearts 3D: Dream Drop Distance.
Mechanics
Shining Hammer is a Single Link used by Riku. While activated, Riku will be able to string a combo of him doing jump attacks and spinning attacks one after the other. The finisher consists of him jumping high into the air, and slamming into the ground with tremendous force. It is a Light/Physical based Link Style.