Kingdom Hearts II
Kingdom Hearts II Final Mix

Magic Lock-On: Difference between revisions

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{{Game|KH2|FM2}}
{{Game|KH2|FM2}}
{{merge|Lock-On}}
{{merge|Lock-On}}
'''Magic Lock-On''' is an ability in ''[[Kingdom Hearts II]]'' that causes [[Sora]] to Lock-On to an opponent when using magic.  
{{nihongo|'''Magic Lock-On'''|オートロックマジック|Ōto Rokku Majikku|lit. "Auto-Lock Magic"}} is an ability that appears in ''[[Kingdom Hearts II]]''. It allows the user to [[Lock-On|lock on]] to an opponent when using [[magic]].  


The level Sora learns Magic Lock-On will always be level 12.
==Mechanics==
Magic Lock-On is a {{c|Support ability|KH2}} that costs 1 AP to equip. In ''[[Kingdom Hearts II Final Mix]]'', it costs 2 AP to equip.
 
==Learning Magic Lock-On==
===''Kingdom Hearts II''===
*[[Sora]] learns Magic Lock-On at level 12.


Magic Lock-On is a [[Abilities (KHII)#Support abilities|Support ability]] that costs 1 AP to equip.
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[[Category:Kingdom Hearts II abilities]]
[[Category:Kingdom Hearts II abilities]]

Revision as of 21:30, 18 December 2012

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Magic Lock-On (オートロックマジック Ōto Rokku Majikku?, lit. "Auto-Lock Magic") is an ability that appears in Kingdom Hearts II. It allows the user to lock on to an opponent when using magic.

Mechanics

Magic Lock-On is a Support ability that costs 1 AP to equip. In Kingdom Hearts II Final Mix, it costs 2 AP to equip.

Learning Magic Lock-On

Kingdom Hearts II

  • Sora learns Magic Lock-On at level 12.