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Float: Difference between revisions

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{{game|COM|REC|358|BBS}}
{{game|COM|REC|358|BBS|FMB}}
{{nihongo|'''Float'''|レビテト|Rebiteto|lit. "Levitate"}} is an [[ability]] that appears in ''[[Kingdom Hearts: Chain of Memories]]'', ''[[Kingdom Hearts 358/2 Days]]'', and ''[[Kingdom Hearts Birth by Sleep]]''. It allows the user to temporarily float in mid-air after jumping.
{{nihongo|'''Float'''|レビテト|Rebiteto|lit. "Levitate"}} is an [[ability]] that appears in ''[[Kingdom Hearts: Chain of Memories]]'', ''[[Kingdom Hearts 358/2 Days]]'', and ''[[Kingdom Hearts Birth by Sleep]]''. It slows the user's rate of descent after jumping.
 
==Mechanics==
In ''Kingdom Hearts: Chain of Memories'', Float costs 15 CP to equip and lasts for three reloads.


==Learning Float==
==Learning Float==

Revision as of 17:09, 29 August 2012

Float (レビテト Rebiteto?, lit. "Levitate") is an ability that appears in Kingdom Hearts: Chain of Memories, Kingdom Hearts 358/2 Days, and Kingdom Hearts Birth by Sleep. It slows the user's rate of descent after jumping.

Mechanics

In Kingdom Hearts: Chain of Memories, Float costs 15 CP to equip and lasts for three reloads.

Learning Float

Kingdom Hearts: Chain of Memories

Kingdom Hearts 358/2 Days

Kingdom Hearts Birth by Sleep

Origin

Float is a recurring status effect that appears in the Final Fantasy series which provides immunity to Earth-based attacks. It is generally caused by the spell of the same name.