Kingdom Hearts 3D: Dream Drop Distance

Code Break: Difference between revisions

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{{Game|DDD}}
{{game|DDD}}
{{Expand|create=Everything}}
{{images|gif displaying Code Break}}
'''Code Break''' is the Reality Shift of [[The Grid]] in ''[[Kingdom Hearts 3D: Dream Drop Distance]]''. It allows Sora or Riku to reprogram Dream Eaters, Guards or turrets:
{{nihongo|'''Code Break'''|コードブレイク|Kōdo Bureiku}} is the Reality Shift of [[The Grid]]. It allows Sora and Riku to hack into Dream Eaters, Guards and turrets and reprogram them.


*Unlock - Unlocks doors in the upper levels of the Docks
There are numerous subroutines that can be used with this Reality shift:
*Auto Destruct - Causes cannons to self-destruct
*'''SWITCH TARGET''': Used on enemies to make them fight the other enemies.
*Change Target - Causes Dream Eater/Guard/Turrets to attack other foes
*'''MOVING SPARK''': Used on enemies to take control of them and then detonate them.
*'''PRIZE SHOT''': Used on turrets and large turrets to make them shoot prizes, as well as cause enemies to drop [[Item]] or [[Deck Command (KH3D)|Command]].
*'''PRIZE BOX''': Causes the enemy or turret to drop an Item or Command.
*'''AUTO DESTRUCT''': Used on turrets and large turrets to destroy them, sometimes taking out the wall behind them.
*'''DISC JAMMER''': Used against Rinzler.<!--to do what?-->
*'''ENERGY JAMMER''': Used against [[Commantis]] to prevent it from recharging its health.<!--necessary to win the battle-->
*'''TRANSPORT''': Used against CLU's [[Recognizer]]s to make them neutral and usable for transportation.
*'''UNLOCK''': Used on locks to allow passage into the lower portions of the [[Dock]].
<!--To be extended-->
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[[Category:Kingdom Hearts 3D Reality Shifts]]
[[Category:Kingdom Hearts 3D Reality Shifts]]

Revision as of 14:28, 22 August 2012

Gawrsh, aren't we here because of the picture?
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Please upload a picture of gif displaying Code Break.

Code Break (コードブレイク Kōdo Bureiku?) is the Reality Shift of The Grid. It allows Sora and Riku to hack into Dream Eaters, Guards and turrets and reprogram them.

There are numerous subroutines that can be used with this Reality shift:

  • SWITCH TARGET: Used on enemies to make them fight the other enemies.
  • MOVING SPARK: Used on enemies to take control of them and then detonate them.
  • PRIZE SHOT: Used on turrets and large turrets to make them shoot prizes, as well as cause enemies to drop Item or Command.
  • PRIZE BOX: Causes the enemy or turret to drop an Item or Command.
  • AUTO DESTRUCT: Used on turrets and large turrets to destroy them, sometimes taking out the wall behind them.
  • DISC JAMMER: Used against Rinzler.
  • ENERGY JAMMER: Used against Commantis to prevent it from recharging its health.
  • TRANSPORT: Used against CLU's Recognizers to make them neutral and usable for transportation.
  • UNLOCK: Used on locks to allow passage into the lower portions of the Dock.