Shock Impact: Difference between revisions
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'''Shock Impact''' is a [[Sleight]] in ''[[Kingdom Hearts: Chain of Memories]]'', and | '''Shock Impact''' is a [[Sleight]] in ''[[Kingdom Hearts: Chain of Memories]]'', and its remake ''[[Kingdom Hearts Re:Chain of Memories]]''. [[Simba]]'s roar sends enemies flying and triggers [[Stop]]. | ||
==Learning Shock Impact== | ==Learning Shock Impact== | ||
*Shock Impact can be acquired from an [[Atlantica]] [[Bounty]]. | *Shock Impact can be acquired from an [[Atlantica]] [[Bounty]]. | ||
** | **Its card combination is: | ||
{{sleight|Simba|Kingdom Key|Kingdom Key||Simba + Attack Card + Attack Card}} | {{sleight|Simba|Kingdom Key|Kingdom Key||Simba + Attack Card + Attack Card}} | ||
{{Ability-stub}} | {{Ability-stub}} | ||
[[Category:Kingdom Hearts: Chain of Memories abilities]] | [[Category:Kingdom Hearts: Chain of Memories abilities]] |
Revision as of 19:54, 20 August 2012
Yes, the untapped power that lies within you. Now, child, it's time you awakened that power and realized your full potential.
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Shock Impact is a Sleight in Kingdom Hearts: Chain of Memories, and its remake Kingdom Hearts Re:Chain of Memories. Simba's roar sends enemies flying and triggers Stop.