Talk:Reality Shift: Difference between revisions

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Small heads-up regarding a possible pain-in-the-ass situation.  It looks like they're changing around some RS names for the NA version (Holy Rope has been changed to "Faithline", for example).  Not really sure what we're gonna do about the images though.--[[Special:Contributions/68.230.252.5|68.230.252.5]] 18:54, 5 July 2012 (UTC)
Small heads-up regarding a possible pain-in-the-ass situation.  It looks like they're changing around some RS names for the NA version (Holy Rope has been changed to "Faithline", for example).  Not really sure what we're gonna do about the images though.--[[Special:Contributions/68.230.252.5|68.230.252.5]] 18:54, 5 July 2012 (UTC)
:We'll change it when we can; it wouldn't be the first time (*cough* Fatal Mode *cough*). But seriously, I am not liking this whole "Holy → Faith" thing they've taken to doing...  --{{User:Neumannz/SigTemplate}} 20:45, 5 July 2012 (UTC)
:We'll change it when we can; it wouldn't be the first time (*cough* Fatal Mode *cough*). But seriously, I am not liking this whole "Holy → Faith" thing they've taken to doing...  --{{User:Neumannz/SigTemplate}} 20:45, 5 July 2012 (UTC)
::That's not the issue - the image is the issue.  The whole Fatal Mode/Critical Impact thing wasn't such a huge deal considering it's easy as all hell to extract image assets from PSP games.  It's an entirely different beast however with 3DS games.  So unless there's a really really good screenshot of where the image is displayed, like I said, it'll be a pain-in-the-ass situation. --[[Special:Contributions/68.230.252.5|68.230.252.5]] 02:35, 6 July 2012 (UTC)

Revision as of 02:35, 6 July 2012

Need to add

  • Images
    • Including logos provided by maggosh
  • Special uses (destroying boxes in TT, floating Monstro, Pete boss battle, pathways in SoS, etc.)
  • Japanese
  • Spirit Rope
That's it I guess. I won't add images until I get my 3DS capture-thingy. You have wormed your way to the very nadir of repugnance. - Erry 00:26, 2 June 2012 (UTC)

Need more details regarding Code Break, specifically which targets each can be used on. EDIT: also missing details. --Neumannz, The Dark Falcon 17:41, 4 June 2012 (UTC)

Prettied Up

I made the page all purty. It's now consistent with most of the Game Mechanics pages. If there are any abominable errors, feel free to fix em up or post here. Just...don't revert the entire thing cause you're feeling mean spirited for no damn reason. --68.230.252.5 06:55, 14 June 2012 (UTC)

NA Changes

Small heads-up regarding a possible pain-in-the-ass situation. It looks like they're changing around some RS names for the NA version (Holy Rope has been changed to "Faithline", for example). Not really sure what we're gonna do about the images though.--68.230.252.5 18:54, 5 July 2012 (UTC)

We'll change it when we can; it wouldn't be the first time (*cough* Fatal Mode *cough*). But seriously, I am not liking this whole "Holy → Faith" thing they've taken to doing... --Neumannz, The Dark Falcon 20:45, 5 July 2012 (UTC)
That's not the issue - the image is the issue. The whole Fatal Mode/Critical Impact thing wasn't such a huge deal considering it's easy as all hell to extract image assets from PSP games. It's an entirely different beast however with 3DS games. So unless there's a really really good screenshot of where the image is displayed, like I said, it'll be a pain-in-the-ass situation. --68.230.252.5 02:35, 6 July 2012 (UTC)