Walkthrough talk:Kingdom Hearts/Destiny Islands: Difference between revisions

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{{Chitalian8|time=02:53, 4 October 2011 (UTC)|neku= Quick question, should we really be linking Ansem, SoD when we talk about the "strange, cloaked man"? I feel like it would be a good idea to have some sort of ruleset on spoilers for these walkthroughs.}}
{{Chitalian8|time=02:53, 4 October 2011 (UTC)|neku= Quick question, should we really be linking Ansem, SoD when we talk about the "strange, cloaked man"? I feel like it would be a good idea to have some sort of ruleset on spoilers for these walkthroughs.}}
{{17m|text=I believe we shouldn't even link at all, since the identity of the cloaked man is revealed to be Ansem, SoD at Hollow Bastion, and we agreed to only write current stories, not the ones in the future.}}
{{17m|text=I believe we shouldn't even link at all, since the identity of the cloaked man is revealed to be Ansem, SoD at Hollow Bastion, and we agreed to only write current stories, not the ones in the future.}}
{{17m|text=We should seriously change the color for characters names, yellow on white background hurts the eyes too much. I suggest maybe orange or dark blue?}}

Revision as of 11:32, 4 October 2011

Appendix

Someone please paste the previous forums as links here, so we can go through them to get an idea of how to build this."We're werewolves, not swearwolves." (KrytenKoro) 04:20, 3 October 2011 (UTC)

This are the only ones I can find:

And lol for the current content of the walkthrough XD Mobile sprite-shadowdance.pngThe17masterMobile sprite-shadowdizzy.png 11:40, 3 October 2011 (UTC)

Wait, are we gonna make the walkthroughs spoiler-free or not? Mobile sprite-shadowdance.pngThe17masterMobile sprite-shadowdizzy.png 11:49, 3 October 2011 (UTC)

Good lord, no. Well, at least to the point that the KH1 DI walkthrough isn't going to say stuff like "IT WAS HIS SLED!" or "VANITAS IS VENTUS!" We won't go into the future events of the game, but story details relevant to the world at hand will be covered as appropriate. We're not going to make something that says "run forward five paces and press X" just to avoid telling the present story."We're werewolves, not swearwolves." (KrytenKoro) 13:56, 3 October 2011 (UTC)
Can someone make a quick "wtext" template that wraps text (2) in color tags based on the texttype (1), such as "item", "enemy", etc."We're werewolves, not swearwolves." (KrytenKoro) 16:10, 3 October 2011 (UTC)


ms8C4ef.png
Chitalian8 Say... — Only by allowing strangers in can we find new ways to be ourselves.

Life's little crossroads are often as simple as the pull of a trigger. — 02:53, 4 October 2011 (UTC)

20px-Pin_000.png Quick question, should we really be linking Ansem, SoD when we talk about the "strange, cloaked man"? I feel like it would be a good idea to have some sort of ruleset on spoilers for these walkthroughs.
asdftb2.png
17master - Hey, guys, check out my new camera!
TALK - Oh wait, this isn't a camera... - {{{time}}}
I believe we shouldn't even link at all, since the identity of the cloaked man is revealed to be Ansem, SoD at Hollow Bastion, and we agreed to only write current stories, not the ones in the future.


asdftb2.png
17master - Hey, guys, check out my new camera!
TALK - Oh wait, this isn't a camera... - {{{time}}}
We should seriously change the color for characters names, yellow on white background hurts the eyes too much. I suggest maybe orange or dark blue?