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== World of Nothingness == | == World of Nothingness == | ||
... Oh gog. That's just beautiful. That's probably the best image on the entire wiki, I'm not even joking. Props to you. --{{User:DoorToNothing/Sig}} 02:52, 2 September 2011 (UTC) | ... Oh gog. That's just beautiful. That's probably the best image on the entire wiki, I'm not even joking. Props to you. --{{User:DoorToNothing/Sig}} 02:52, 2 September 2011 (UTC) | ||
:Thank you:-) I will upload the rest of the dragon forms shortly. | |||
==Regarding your recent image== | ==Regarding your recent image== | ||
So does that mean you can pose any model? I could supply you with models from BbSFM *cough*Unnamed Heartless*cough* and you could pose him. Just tell me what format you want the model in. {{User:Erry/Sig}} 02:57, 2 September 2011 (UTC) | So does that mean you can pose any model? I could supply you with models from BbSFM *cough*Unnamed Heartless*cough* and you could pose him. Just tell me what format you want the model in. {{User:Erry/Sig}} 02:57, 2 September 2011 (UTC) | ||
:BbS models are still different, because the animation file format hasn't been cracked yet. The only way to "animate" the models is to copy the data from a viewer (the only one available for BbS is [http://oasis.xentax.com/index.php?content=downloads Noesis]) to another 3D model program (like blender or 3ds max) and play with the model's bones like a puppeteer. iZerox was really good at that but I just don't have the time at the moment to learn how to use a completely new program, maybe next month or you could try it too:-) --[[User:ShardofTruth|ShardofTruth]] 07:20, 2 September 2011 (UTC) |