| {{The Inexistent|text='''I would compare the walls to atmospheres. I'll try to relate a video game who's universal laws are based on philosophy to science. When the worlds were one, it was like this planet, with varied ecosystems. But, when they were shattered apart and restructured, they each only contained one or two specific ecosystems. The barriers separating them are, at the most basic levels, the gravity holding the atmosphere against the world. After that, their also seems to be some invisible solid barrier, which, of course, ends up being gummi ships. I also agree with Kryten. The icons that appear on the gummi usually have the most notable locations, meaning that, say, a whole extra ocean or country would be out of the question. And, if response to the "you're not from another ocean" thing, look at the world's oceans. Do they have specified borders? No, meaning that the ocean that is visitable in Atlantica could be several.'''}} | | {{The Inexistent|text='''I would compare the walls to atmospheres. I'll try to relate a video game who's universal laws are based on philosophy to science. When the worlds were one, it was like this planet, with varied ecosystems. But, when they were shattered apart and restructured, they each only contained one or two specific ecosystems. The barriers separating them are, at the most basic levels, the gravity holding the atmosphere against the world. After that, their also seems to be some invisible solid barrier, which, of course, ends up being gummi ships. I also agree with Kryten. The icons that appear on the gummi usually have the most notable locations, meaning that, say, a whole extra ocean or country would be out of the question. And, if response to the "you're not from another ocean" thing, look at the world's oceans. Do they have specified borders? No, meaning that the ocean that is visitable in Atlantica could be several.'''}} |