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{{ErryTalk|time=22:23, 7 May 2011 (EDT)|kk=I AM ESL, THANK YOU. Anyways, second person.}} | {{ErryTalk|time=22:23, 7 May 2011 (EDT)|kk=I AM ESL, THANK YOU. Anyways, second person.}} | ||
{{KrytenKoro|Walkthroughs should be filed under world, per game. This allows all the side-quests for a world to be in one area, and avoids the problem of which order you play worlds in. There are too many optional worlds in this series to just go with "what order do guides use". | |||
The basic format should be something like with the Pokemon guides, I think: Have a main section for the "episodes", the first time you get to the world and do the story there, and then have some kind of "When you return" section, that lists what else you can do in the world, and what you have to do to unlock it. | |||
For strategies: we should have some basic rules for what makes a good strategy. For example: | |||
*Fastest | |||
*Cheapest (item-wise, magic-wise in KH Days) | |||
*Simplest | |||
*Safest (HP-wise) | |||
*No power-leveling required | |||
*No inordinate preperation required | |||
*Works on highest difficulty | |||
Then, if there are different strategies that are TRULY different, and are in one way or another superior to another strategy (like A is faster than B, B is simpler than C), and not just a worse version of another, they should all be listed. Tabs would probably be best, in that case. | |||
I also like how the FF wiki guides have a little popup infobox for new weapons or bosses, though obviously we don't want the full all-series infobox for a KH2 boss.}} |
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