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Shock Fall: Difference between revisions

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{{nihongo|'''Shock Fall'''|ショックフォール|Shokku Fōru}} is a technique that appears in ''[[Kingdom Hearts Re:coded]]''. It causes the user to jump up and then slam the Keyblade into the ground and hit nearby foes with the shockwave.


'''Shock Fall''' is an attack command from ''Kingdom Hearts Re:coded''. Data-Sora will jump and then strikes his Keyblade downwards, creating a huge shockwave that heavily damage the enemies. It costs 15% of Memory with a reload time of 21 seconds.
==Mechanics==
In ''Kingdom Hearts Re:coded'', Shock Fall is an [[Attack Command]] that has a memory consumption of 15% and a reload time of 21 seconds.


==Recipes==
==Learning Shock Fall==
===''Kingdom Hearts Re:coded''===
===''Kingdom Hearts Re:coded''===
*[[Data-Sora]] can create Shock Fall through [[Command Conversion]].
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==Recipe==
===''Kingdom Hearts Re:coded''===
Shock Fall is an Attack Command that can be converted through one recipe.
*[[Triple Firaga]] + [[Stun Impact]]


==Drops==
==Drops==
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Revision as of 19:32, 3 April 2011

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Shock Fall (ショックフォール Shokku Fōru?) is a technique that appears in Kingdom Hearts Re:coded. It causes the user to jump up and then slam the Keyblade into the ground and hit nearby foes with the shockwave.

Mechanics

In Kingdom Hearts Re:coded, Shock Fall is an Attack Command that has a memory consumption of 15% and a reload time of 21 seconds.

Learning Shock Fall

Kingdom Hearts Re:coded

Recipe

Kingdom Hearts Re:coded

Shock Fall is an Attack Command that can be converted through one recipe.

Drops

Kingdom Hearts Re:coded