Magic: Difference between revisions

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*The magic spell Flare is available to Donald, as well as Shadow Flare to [[Sephiroth]].   
*The magic spell Flare is available to Donald, as well as Shadow Flare to [[Sephiroth]].   
*In ''[[Kingdom Hearts: Chain of Memories]]'', Sora is able to cast the recurring Final Fantasy spell <b>Holy</b> through one of his sleights, though this only appears as a powerful engine gummi in [[Kingdom Hearts (game)]] and [[Kingdom Hearts II]], alongside the other ultimate black magic spells of Final Fantasy titles <b>Flare</b>, <b>Meteor</b> and <b>Ultima</b> in these games.
*In ''[[Kingdom Hearts: Chain of Memories]]'', Sora is able to cast the recurring Final Fantasy spell <b>Holy</b> through one of his sleights, though this only appears as a powerful engine gummi in [[Kingdom Hearts (game)]] and [[Kingdom Hearts II]], alongside the other ultimate black magic spells of Final Fantasy titles <b>Flare</b>, <b>Meteor</b> and <b>Ultima</b> in these games.
*Final Fantasy spells often also have a '''-ja''' ending for fourth-level spells, though usually only <b>Curaja</b> is available to playable characters. However, the fourth-level spells in Kingdom Hearts, as evidenced by the reaction commands for Volcanic Lord and Blizzard Lord, as well as synthesized items, end with '''-gun'''.
*Final Fantasy spells often also have a '''-ja''' ending for fourth-level spells, though usually only <b>Curaja</b> is available to playable characters. However, another set of fourth-level spells endings appears in Kingdom Hearts, as evidenced by the reaction commands for Volcanic Lord and Blizzard Lord, as well as synthesized items, end with '''-gun''', which is apparently either an translation error, an attempt at causing the spell tiers to appear more unique between the two franchises or a newly-created negative-tier ending, as it is never applied to a spell.
*In order to have a magic strong point in [[Kingdom Hearts (game)]], it is advised to choose the [[Dream Rod]] in the [[Awakening]] stage of the game. This will enable the character to have a large amount of MP by the end of the game.
*In order to have a magic strong point in [[Kingdom Hearts (game)]], it is advised to choose the [[Dream Rod]] in the [[Awakening]] stage of the game. This will enable the character to have a large amount of MP by the end of the game.
*The suffixes '''-ra''' and '''-ga''' which come with magic upgrades are only available in the English and Japanese versions of Kingdom Hearts games. In other versions, the second form is noted with a plus (+) sign, while the third is noted with an X.
*The suffixes '''-ra''' and '''-ga''' which come with magic upgrades are only available in the English and Japanese versions of Kingdom Hearts games. In other versions, the second form is noted with a plus (+) sign, while the third is noted with an X.
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