Traverse Town: Difference between revisions

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!width="200" style="background:#C71585;"|Notes
!width="200" style="background:#C71585;"|Notes
|-style="background:#FFF8DC;"
|-style="background:#FFF8DC;"
|rowspan="4"|'''Regular'''
|rowspan="3"|'''Regular'''
|[[Camping Set]]
|[[Elixir]]
|
|Green Room
|
|Talk to Yuffie
|-
|[[Elixir]] x 2
|
|
|-
|-
|[[Mega-Potion]]
|[[Mega-Potion]]
|
|Second District
|
|On awning of Gizmo Shop
|-
|-
|[[Potion]] x 2
|[[Potion]] x 2
|
|Alleyway x 2
|
|On balcony of the farthest Hotel room, Near the entrance.
|-style="background:#FFE4C4;"
|-style="background:#FFE4C4;"
| '''Power-Ups'''
| rowspan="1"|'''Power-Ups'''
|[[Defense Boost|Defense Up]]
|[[Defense Boost|Defense Up]]
|
|First District
|
|Extinguish all candles in cafe.
|-style="background:#FFF8DC;"
|-style="background:#FFF8DC;"
|rowspan="2"|'''[[Item Synthesis|Synthesis]]'''
|rowspan="2"|'''[[Item Synthesis|Synthesis]]'''
|[[Mythril|Mythril Shard]] x 2
|[[Mythril|Mythril Shard]] x 3
|
|Second District, Accessory Shop, Synthesis Shop
|
|On buildings after crossing from the top of Gizmo Shop
|-
|-
|[[Mythril]]
|[[Mythril]]
|
|Green Room
|
|Examine both paintings in Hotel, ring bell on counter, and then attack the clock in the Green Room until two chimes are heard.
|-style="background:#FFE4C4;"
| rowspan="2"|'''Special'''
|[[Wishing Star]]
|Geppetto's House
|After completing [[Monstro]].
|-style="background:#FFE4C4;"
|[[Pretty Stone]] x 2
|Alleyway, Red Room
|On small awning near entrance of Alleyway.
|}
|}


==[[101 Dalmatians|Dalmatians]]==
==[[101 Dalmatians|Dalmatians]]==

Revision as of 00:58, 27 July 2009

Template:World Box Traverse Town (トラヴァースタウン Toravāsu Taun?) is the first major playable world in Kingdom Hearts outside of Destiny Islands. A quaint and calm town, Traverse Town is where survivors of destroyed worlds take shelter after their world is destroyed. It is the first place Sora lands after he is drawn out of the disappearing Destiny Islands.

Squall Leonhart, Yuffie Kisaragi, Aerith Gainsborough, Cid Highwind and Merlin from Hollow Bastion, the Fairy Godmother, Pongo and Perdita, Pinocchio and Geppetto are notable residents. Huey, Dewey and Louie own the item shop, while Cid owns the accessory shop and later sells Gummi Blocks to upgrade and modify Gummi Ships. Moogles also take residence here, they successfully run a mysterious workshop there. Merlin allows Sora to practice his magic on neutral targets, and the Fairy Godmother unlocks Summons after certain conditions are met.

This world features a sky of eternal night where stars could be seen clearly.

It is unknown if there is a ruler of this world or not. It is possible there is someone who arranges all of the refugees.

Locations

Traverse Town is similar to a Victorian-age town in design and layout. It is divided into three major districts along with several minor locations such as alleyways and caves. Besides being created from fragments of destroyed worlds and serving as a home to those who's worlds have been destroyed by the Heartless, Traverse Town is also a great place to shop.

First District

The First District is the most peaceful of the three, without the presence of Heartless (with the exception of the first episode, where Heartless can even be found here after Sora searches for Riku and Kairi). The First District is where most survivors of the destroyed worlds can be found. The most notable locations include the Accessory shop owned and managed by Cid until you find him at his gummistore at the far back of the first district and a new shopkeeper is seen at the counter, the Item shop run by Huey, Dewey and Louie, and a Synthesis Workshop run by Moogles on the top floor of Cid's store. There is a restaurant with magical self-lighting candles to the left of the town entrance, and Geppetto and Pinocchio move into a green-doored house nearby after the Monstro world is completed. The mailbox used in the Postcard hunt is also found here, close to the door leading into the Third District. Directly across from the accessory shop is a large set of double-doors which serve as the entrance to the town and can return the player to the world map to choose another world to travel to. Some postcards can be found in places like on top of Huey, Dewey, and Louie's fan in the item shop, and other odd places like that. This area is also the place with the most residents in it, likely because there is less danger there although Heartless still enter at times.

Second District

The Second District is infested with a variety of Heartless. Notable locations include the Gizmo Shop; a bell on the roof can eventually be rung 3 times to reveal the world's keyhole. The Dalmatian's House is also nearby, down a narrow back alley which also leads to the Back Alley. The Hotel on the west side of the District is often invaded by Heartless, but can be entered through the Lobby; in addition, the Red Room and Green Room where Sora, Donald, and Goofy are briefed by Leon and Aerith can also be investigated further. The east side of town includes the entrance to Third District, as well as a set of roofs that can be climbed to reach treasures and a hidden entrance to a balcony in the Third District. Finally, the world's keyhole is hidden in the fountain just in front of the First District entrance.

Gizmo Shop

The Keyhole for Traverse Town was hidden, but revealed only after the bell atop the Gizmo Shop tolled thrice (the bell can be accessed by climbing a ladder at the Gizmo Shop's exit, then activating a Red Trinity mark to break down the barrier). When the player approaches the Keyhole he/she will have to fight Guard Armor and Opposite Armor before sealing it off. Inside the Shop there is a Trinity Mark. This can be accessed by using Thunder on the broken wires in the Third District. There are raised platforms in the Shop; the player should jump up on each to gain access to the Trinity Mark and some chests. After activating the Trinity Mark, the player should then examine the clock inside the Gizmo Shop; it is stuck at 6:54. The player will then gain two postcards.

Third District

The Third District is a plaza also overrun with Heartless, but is the smallest of the three main districts. Notable areas is the Vacant House next to the Second District's door, where Leon and his crew eventually claim as the Small House, their headquarters. The most notable feature in this district is the golden fountain of Lady and the Tramp. In another corner, a short alley leads to a door with a flame on it that goes to the Mystical House, and in turn the Magician's Study, where Merlin and the Fairy Godmother take up residence. The book that serves as the entrance to the 100 Acre Wood can also be found in the study. Casting Thunder on the exposed cable wire raises the platforms in the Second District Gizmo Shop. Finally, a keyhole next to the giant door to First District can also be found and unlocked for faster access to that area.

Other Areas

The Back Alley (or the Alleyway) is accessible through the Second District; by leaping over the crates at one end to go back to the First District, through the Dalmatians' house, and from the balconies of the hotel. Going through the drainage grate opposite the crates allows Sora to enter the Secret Waterway, which serves as Leon's secret training ground, as well as a back entrance to the Magician's Study.

Characters

Story

Kingdom Hearts

After the destruction of Destiny Islands, Sora ends up in Traverse Town, while Donald and Goofy arrive at the same time. He is awakened by Pluto and ventures out into the town, searching for his friends; humorously, Sora often leaves an area at the same time that Donald and Goofy enter, just barely missing them. Eventually, Sora meets Leon, whom he fights. Regardless of the outcome, Sora passes out and finds himself in a hotel where he meets Yuffie and learns about the Keyblade and the Heartless, while next door, Aerith explains the same things to Donald and Goofy. Heartless attack, and Leon runs out to defend the town from them. Before leaving, Leon tells Sora not to worry about the attacking Soldier and Shadow Heartless and find their leader. As Sora enters the Third District, Donald and Goofy are blown off a balcony above, and land on him. The three battle and defeat numerous Soldier Heartless before being attacked by and defeating The Guard Armor Boss. The three become companions and leave to find Riku, Kairi and King Mickey. They return multiple times, Sora reuniting with Riku and sealing the Keyhole, meeting Merlin and the Fairy Godmother, and also when a saved Kairi gives Sora her lucky charm. When the worlds are restored after the defeat of Ansem, the fate of Traverse Town is unknown, as its residents return to their worlds.

Kingdom Hearts: Chain of Memories

A memory-created version of Traverse Town is the first world Sora visits while in Castle Oblivion, as this is where Marluxia teaches Sora how to fight within the castle. He meets Leon and the others. They don't recognize Sora, but somehow remember his name. This is a recurring problem for the rest of the game. Aerith tells Sora near the end of the visit that she and everyone else may be nothing but a figment in Sora's memory. Leon and the others help him fight the Heartless nonetheless.

Kingdom Hearts II

While Traverse Town does not appear in Kingdom Hearts II, it is frequently mentioned. Merlin claims that he retrieved Winnie the Pooh's storybook out of the town's Zero District, and it is mentioned several times in the Secret Ansem Reports.

Kingdom Hearts coded

Traverse Town has been confirmed to appear in the new game, Kingdom Hearts coded. A virtual Sora will meet King Mickey here. From one of few screenshots available, it appears that the first district is no longer peaceful, as a battle versus numerous Heartless and "bugs" is witnessed.

Shops

Cid's Accessory Shop

Huey, Dewey, and Louie's Item Shop

Items

Donald's Weapons

Goofy's Weapons

Synthesis Shops

Enemies

Traverse Town has a total of 4 boss fights. After searching the town, a fight will engage against Leon. However, this fight is not necessarily important, as you can lose and still continue the story. If you do win, Leon hands over an Elixir before you leave. Following is the Guard Armor. After Leon tells you to look for the leader, this fight becomes open in the 3rd District. Unlike Leon, you must win this fight to continue. This becomes a little easier, as Donald and Goofy have joined your team. The prize is a Brave Warrior upon defeat. After clearing the Deep Jungle, A visit to Traverse Town occurs to find the Keyhole. After ringing the Gizmo Shop Bell 3 times, the Keyhole appears in the 2nd District in the fountain. Once you reach it, the Guard Armor reappears. After removing only partial HP, The Boss turns over and becomes the Opposite Armor. Upon defeat, the Aero spell and a Navi-G Piece is acquired.

Mini-Games

Traverse Town includes a side quest to collect different postcards scattered throughout the town. By storing them in the post vault in the First District, Sora will receive different rewards for each postcards stored.

Main article: Postcard

Treasures

Type Items Found Locations Notes
Regular Elixir Green Room Talk to Yuffie
Mega-Potion Second District On awning of Gizmo Shop
Potion x 2 Alleyway x 2 On balcony of the farthest Hotel room, Near the entrance.
Power-Ups Defense Up First District Extinguish all candles in cafe.
Synthesis Mythril Shard x 3 Second District, Accessory Shop, Synthesis Shop On buildings after crossing from the top of Gizmo Shop
Mythril Green Room Examine both paintings in Hotel, ring bell on counter, and then attack the clock in the Green Room until two chimes are heard.
Special Wishing Star Geppetto's House After completing Monstro.
Pretty Stone x 2 Alleyway, Red Room On small awning near entrance of Alleyway.

Dalmatians

  • 1, 2, & 3 - On the tiny island behind the Mystical House. Glide is required.
  • 4, 5, & 6 - Behind the tall stack of crates in the Back Alley. Red Trinity or High Jump is required.
  • 7, 8, & 9 - In the Moogle Synthesis Shop on the table.
  • 10, 11, & 12 - In the Secret Waterway, just inside the door leading to the stairs.

Trinities

Type Location Notes Reward
Blue First District In front of the restaurant tables. Transported to balcony with Postcard in chest.
First District In the left corner near the world exit. 75-99 Munny
Third District In the alley running behind the Lady and the Tramp fountain. 99 Munny and Camping Set
Magician's Study On the floor near the main entrance. ? Munny and Mega-Ether
Red First District At the end of the short alley behind the Item Shop. Opens access to Alleyway and 99 Puppies chest.
Alleyway On the drainage grate on the end of the alley near the Dalmatians' House. Access to Secret Waterway
Second District On top of the Gizmo Shop roof in Second District, along the back wall. Access to bell which reveals Keyhole.
Green Accessory Shop In the middle of the floor. Lowers ladder to Synthesis Shop.
Yellow Mystical House In the back of the house, on the stack of crates. Access to Power Up.
White Secret Waterway In the middle of the passage, where the short tunnel connects with the main tunnel. Orichalcum

Trivia

  • Lady and Tramp can be seen carved into a fountain in the Third District.
  • In the Second District, the Mad Hatter from Alice in Wonderland is seen moving his hat up and down on top of a store, dealing with suits and dresses.
  • Cleo the Goldfish from Pinocchio can be seen in Geppetto's house when he and Pinocchio move in to the First district.
  • The battle theme of Traverse Town, Hand in Hand, is also the ending theme for Kingdom Hearts, the Game Boy Advance version of Riku's story (Reverse/Rebirth) in Kingdom Hearts: Chain of Memories, and Kingdom Hearts II.
  • The Heartless appear only in the Second and Third Districts, except for one occasion when Sora is returning to Cid's shop after exploring the other districts looking for Riku and Kairi. This one instance Shadows appear in the First District as well, and will continue to spawn until you retreat into the Accessory shop. This is right before Sora encounters Leon.
  • In the Green Room in the Traverse Town Hotel (Second District), there are two paintings titled Bald Mountain 7:00 A.M. and Midday Jungle, referencing to where you fight Chernabog and the world Deep Jungle.
  • According to the Secret Ansem Reports, Traverse Town consists of remnants of worlds whose hearts have been stolen by the Heartless, which is why anyone lucky enough to survive the destruction of their world ends up there.
  • There is a Hidden Mickey on the top of the sign that is above Traverse Town's world exit.

Gallery

Template:Worlds