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{{VonFrank|text= Well I have to disagree with you there. I find the current system cumbersome and unorganized in comparison to a list that is all in one place. Yes, it would be difficult (but not impossible) to consider every rare occurrence meld, but that can be covered in detail on the page for every deck command (like the way it is now). I think that keeping this list here for a quick reference and leaving the detailed information on the page for each command is the best option. Besides, you can click a command on the list to take you to it's page where the details are more fully covered.}} | {{VonFrank|text= Well I have to disagree with you there. I find the current system cumbersome and unorganized in comparison to a list that is all in one place. Yes, it would be difficult (but not impossible) to consider every rare occurrence meld, but that can be covered in detail on the page for every deck command (like the way it is now). I think that keeping this list here for a quick reference and leaving the detailed information on the page for each command is the best option. Besides, you can click a command on the list to take you to it's page where the details are more fully covered.}} | ||
{{KrytenKoro|Okay, so you're missing the correct percentages (there should be one for each character). You're missing what it can transform into. You're missing what levels the commands need to be. You're also missing what recipe you need to predict the outcome. | |||
Your current draft is already about two pages long, and takes up the entire width of the screen. At best, you could get some more width by turning the Terra, Ventus, Aqua columns into rows. Then you have the fact that if completely done, completely, this would still be about ten pages long, at least. It would absolutely not fit on the page without distending it drastically, and people would have to use the pop-out table view.}} |
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