User:Xelias0/DissidiaKH/Master Eraqus: Difference between revisions
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===Ex Mode=== | ===Ex Mode=== | ||
Eraqus's Ex Mode is called ''' | Eraqus's Ex Mode is called '''Armor Mode''' : he gains his signature golden armor, similar to his apprentices' Ex Mode. In that mode, Eraqus's endurance is increased, as he is prevented from staggering and his attacks do 150% of normal damage. | ||
Eraqus's Ex Burst is called '''Virtuous Light''' : Eraqus stands in front of the enemy, seemingly trying to concentrate, and you have to press the Circle button at a specific rhythm. If you don't succeed, Eraqus will only perform a standard combo, but if you do, copies of Eraqus's Keyblade will rain towards the enemy and strike multiple times while surrounding him with a sphere of light, ending the Ex Burst by shattering it. | Eraqus's Ex Burst is called '''Virtuous Light''' : Eraqus stands in front of the enemy, seemingly trying to concentrate, and you have to press the Circle button at a specific rhythm. If you don't succeed, Eraqus will only perform a standard combo, but if you do, copies of Eraqus's Keyblade will rain towards the enemy and strike multiple times while surrounding him with a sphere of light, ending the Ex Burst by shattering it. |
Revision as of 16:40, 29 September 2010
Scenario
TBD
Battle
Master Eraqus deserves the title of Fencer of Honor, specializing in focused, quick attacks that target a single enemy. Although strong and quick, his Brave Attacks do not combo well. He doesn't like to be airborne, however, and thus he only casts spell while in the air.
Attacks
Brave Attacks
Move | Type | CP (Mastery) | AP to Mastery | Obtained | Description |
---|---|---|---|---|---|
Sonic Rush | Ground | 30 (15) | 160 | Initial | Attacks with a quick lunging attack, so powerful that it slams the enemy into a wall. Mechanisms similar to Sora's Sonic Blade.<br\/>Additional Effect : Wall Rush. |
Spiral Edge | Ground | 30 (15) | 160 | Initial | Guards, then attacks by performing a quick and powerful spiral strike. |
Triple Cut | Ground | 30 (15) | 160 | Level 2 | Performs a three-hit combo. If it succeeds, jumps and slams the enemy into the ground. |
Ascending Blade | Ground | 30 (15) | 160 | Level 18 | Dashes past enemy (deals no damage), then slams the enemy into the air with a vertical ascending lunging attack. |
Shining Spin | Ground | 30 (15) | 160 | Level 32 | Repels nearby enemies by blasting them with a quick spinning attack that unleashes a burst of light around the user. Deals Light damage. |
Holy Rain | Aerial | 30 (15) | 160 | Initial | Shoots several small balls of light towards the enemies on the ground. Deals Light damage. |
Descending Blade | Aerial | 30 (15) | 160 | Level 7 | Deals a spiral-like slash before falling to the ground with a powerful slash.<br\/>Additional Effect : Wall Rush. |
Holy Burst | Aerial | 30 (15) | 160 | Level 24 | Creates a short-ranged light explosion. If the opponent is touched, it will deal multiple hits to him. Deals Light damage. |
Brave to HP Attacks
Move | Type | CP (Mastery) | AP to Mastery | Obtained | Description |
---|---|---|---|---|---|
Light Enforcer A | Ground | 40 (20) | 300 | Sonic Rush | Deals a powerful combo by empowering the blade with light. |
Light Enforcer B | Ground | 40 (20) | 300 | Spiral Edge | Deals a powerful combo by empowering the blade with light. |
Light Enforcer C | Ground | 40 (20) | 300 | Triple Cut | Deals a powerful combo by empowering the blade with light. |
HP Attacks
Move | Type | CP (Mastery) | AP to Mastery | Obtained | Description |
---|---|---|---|---|---|
Holy Arcana (Ground) | Ground | 40 (20) | 300 | Initial | Summons several blades of light that chase the enemy. |
Flare Arcana (Ground) | Aerial | 40 (20) | 300 | Level 13 | Summons a blade that strikes the ground and creates a homing pillar of fire. |
Flare Arcana (Aerial) | Aerial | 40 (20) | 300 | Initial | Summons a blade that strikes the ground and creates a homing pillar of fire. |
Holy Arcana (Aerial) | Aerial | 40 (20) | 300 | Level 28 | Summons several blades of light that chase the enemy. |
Ex Mode
Eraqus's Ex Mode is called Armor Mode : he gains his signature golden armor, similar to his apprentices' Ex Mode. In that mode, Eraqus's endurance is increased, as he is prevented from staggering and his attacks do 150% of normal damage.
Eraqus's Ex Burst is called Virtuous Light : Eraqus stands in front of the enemy, seemingly trying to concentrate, and you have to press the Circle button at a specific rhythm. If you don't succeed, Eraqus will only perform a standard combo, but if you do, copies of Eraqus's Keyblade will rain towards the enemy and strike multiple times while surrounding him with a sphere of light, ending the Ex Burst by shattering it.
Ability List
Ability | Type | CP (Mastery) | AP to Mastery | Obtained | Description |
---|---|---|---|---|---|
Ground Evasion | Action | 10 (5) | 60 | Initial | On the ground, push R + X to evade opponent's attack. |
Midair Evasion | Action | 10 (5) | 60 | Initial | In the air, push R + X to evade opponent's attack. |
Ground Block | Action | 10 (5) | 40 | Initial | On the ground, push R to guard against foe's attack. |
Midair Block | Action | 10 (5) | 40 | Initial | In the air, push R to guard against foe's attack. |
Aerial Recovery | Action | 10 (5) | 80 | Initial | When tumbling through the air, press R + X to break fall. |
Air Dash | Action | 10 (5) | 100 | Level 4 | While Quickmoving, press Triangle to dash toward opponent. Hold button to extend range. |
Reverse Air Dash | Action | 10 (5) | 100 | Level 18 | While Quickmoving, press Triangle to dash away from opponent. Hold button to extend range. |
Omni Air Dash | Action | 40 (20) | 300 | Level 40 | Press R + Triangle to dash in any direction. Hold button to extend range. |
Free Air Dash | Action | 30 (15) | 200 | Initial | Press R + Triangle to dash toward opponent. Hold button to extend range. |
Reverse Free Air Dash | Action | 30 (15) | 200 | Level 29 | Press R + Triangle to dash away from opponent. Hold button to extend range. |
Combo + | Action | 10 (5) | 80 | Level 6 | On the ground, push Circle at the end of a physical combo to add one more hit to the combo. |
Combo ++ | Action | 20 (10) | 120 | Master Combo + | On the ground, push Circle at the end of a physical combo to add one more hit to the combo. |
Midair Combo + | Action | 10 (5) | 80 | Level 12 | In the air, push Circle at the end of a physical combo to add one more hit to the combo. |
Jump Boost + | Action | 10 (5) | 80 | Level 18 | Increases jump strength. |
Double Jump + | Action | 10 (5) | 80 | Level 41 | Increases number of jumps. |
Vitality Barrier | Extra | 40 (20) | 200 | Level 81 | Lowers all damage by 50% when at full HP. |
Brick Wall | Extra | 30 (15) | 200 | Level 63 | Allows to take some minor Brave Attacks without flinching. |
Endure | Extra | 30 (15) | 200 | Level 91 | May survive a lethal HP attack with 1 HP. |
Provoke | Extra | 30 (15) | 200 | Level 79 | If the opponent doesn't attack for a period of time, the owner's Bravery increases. |
Concentration | Extra | 20 (10) | 120 | Level 50 | Increases progressively Bravery if the character doesn't perform any actions. |
Defender | Extra | 40 (20) | 180 | Level 58 | Lowers physical damage by 20% when you have low HP. |
Exp to Bravery | Extra | 20 (0) | 180 | Level 100 | Bravery is gained instead of Exp. |
Exp to HP | Extra | 20 (0) | 180 | Level 100 | HP is gained instead of Exp. |
Exp to Ex Force | Extra | 20 (0) | 180 | Level 100 | Ex Force is gained instead of Exp. |
Quotes
In Battle
- "Enough !" (While using Sonic Rush)
- "Vanish !" (While using Spiral Edge)
- "Let's go." (While using Triple Cut)
- "We'll see." (While using Ascending Blade)
- "Light shield me !" (While using Shining Spin)
- "Bring judgment !" (While using Holy Rain)
- "To the ground !" (While using Descending Blade)
- "Shine upon you !" (While using Holy Burst)
- "This is the end." (While using Light Enforcer)
- "Raging flames !" (While using Flare Arcana)
- "Absolute light !" (While using Holy Arcana)
- "There's no time to lose." (While entering Ex Mode)
- "Now I have to face my fate ! Begin now !" (While beginning Ex Burst)
- "To the Light !" (While ending imperfect Ex Burst)
- "Meet your end by absolute light !" (While ending perfect Ex Burst)
Equipment and Accessories
Exclusive Gear
Name | Level | Stats | Effects |
---|---|---|---|
Judgment's Gear | Exclusive | ATK +18, BRV +100, DEF +18, HP +600 | Brick Wall +, Concentration +, Physical Damage +15% |
Battlegen
Target | Condition | Recommended Level | Reward |
---|---|---|---|
Master Eraqus | Successful HP attack | Level 7 | Solar Shard |
Master Eraqus | Ex Burst Hit | Level 41 | Solar Stone |
Master Eraqus | Inflict Break | Level 62 | Solar Gem |
Master Eraqus | Inflict Break | Level 100 | Solar Crystal |