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| !width="65%"|Description | | !width="65%"|Description |
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| !bgcolor="silver"|Reolution | | !bgcolor="silver"|Revolution |
| !bgcolor="#FFFFFF"|'''Ground''' | | !bgcolor="#FFFFFF"|'''Ground''' |
| !bgcolor="#FFFFFF"|The Berserker plants its hammer into the ground, then swings its body around it. | | !bgcolor="#FFFFFF"|The Berserker plants its hammer into the ground, then swings its body around it. |
Revision as of 00:40, 22 February 2010
Dusk
Attacks
Brave Attacks
Move
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Type
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Description
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Reversal Slither
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Ground
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The Nobody quickly moves behind the target and strikes them with its head.
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Reversal Lash
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Aerial
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The Nobody quickly moves behind the target, walks upside-down, and thrashes them with its arms.
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HP Attacks
Move
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Type
|
Description
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Grey Slither
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Ground
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The Nobody slithers on the ground and strikes the target with its head.
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Naught's Lash
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Aerial
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The Nobody walks upside-down, trashing at the target with its arms
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Battlegen
Target
|
Condition
|
Recommended Level
|
Reward
|
Dusk
|
Successful HP Attack
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Level 2
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Twilight Shard
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Dusk
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Successful Brave Attack
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Level 9
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Serenity Stone
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Creeper
Attacks
Brave Attacks
Move
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Type
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Description
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Reversal Lance
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Aerial
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The Creeper imitates a Dragoon by quickly moving behind the target, curling into a ball, teleporting above the target, and transforming into a lance before finally piercing straight down.
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Reversal Blade
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Ground
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The Creeper quickly moves behind the target and transforms into a large sword. It then slashes at the target several times.
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HP Attacks
Move
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Type
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Description
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Mimic Lance
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Aerial
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The Creeper mimics a Dragoon by curling into a ball, teleporting above the target, transforming into a lance, and finally piercing straight down.
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Mimic Blade
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Ground
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The Creeper transforms into a large sword, then slashes at the target several times.
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Battlegen
Target
|
Condition
|
Recommended Level
|
Reward
|
Creeper
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Successful HP Attack
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Level 1
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Dense Shard
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Creeper
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Inflict Break
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Level 10
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Serenity Shard
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Assassin
Attacks
Brave Attacks
Move
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Type
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Description
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Fail Safe
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Ground
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The Assassin charges at the target and creates a highly damaging explosion at the cost of half its health.
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HP Attacks
Move
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Type
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Description
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Execution
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Ground
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The Assassin reaches its bladed arms out from the ground and, after a short pause, slashes at the target several times. This attack can be blocked to stun the Assassin for a short amount of time.
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Treachery
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Ground
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The Assassin, standing above ground, pauses for several second before attacking the target with a single, highly damaging slash.
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Battlegen
Target
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Condition
|
Recommended Level
|
Reward
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Assassin
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Inflict Break
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Level 4
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Twilight Gem
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Assassin
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Block Execution
|
Level 11
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Serenity Crystal
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Samurai
Attacks
Brave Attacks
Move
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Type
|
Description
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Duel Stance
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Ground
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The Samurai kneels and does not move for several seconds, then does a swift, heavy damage slash with its swords.
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Teleport Slash
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Ground
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The Samurai teleports and attacks with a single, powerful slash if the target is close enough.
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HP Attacks
Move
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Type
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Description
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Masamune
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Ground
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The Nobody walks straight toward the target, performing a combo of several slashes using its swords and sheaths.
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Muramasa
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Ground
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The Nobody makes a single, poweful slash at the target with one sword.
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Battlegen
Target
|
Condition
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Recommended Level
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Reward
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Samurai
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Successful Brave Attack
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Level 5
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Dense Gem
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Samurai
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Ex Burst Hit
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Level 19
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Serenity Crystal
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Dragoon
Attacks
Brave Attacks
Move
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Type
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Description
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Jump
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Aerial
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The Dragoon curls into a ball, teleports above its target, and pierces straight down with its lance.
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HP Attacks
Move
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Type
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Description
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Ride the Wind
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Aerial
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The Dragoon teleports behind the target and swings its lance.
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Legion of Despair
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Aerial
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The Dragoon performs a vertical spin, swinging its lance in a wide arc.
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Battlegen
Target
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Condition
|
Recommended Level
|
Reward
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Dragoon
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Successful HP Attack
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Level 3
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Dense Shard
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Dragoon
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Ex Burst Hit
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Level 16
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Serenity Gem
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Sniper
Attacks
Brave Attacks
Move
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Type
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Description
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Warp Snipe
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Aerial
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The Sniper takes aim and fires a delayed shot at the target. This shot can be relfected back at the Sniper.
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HP Attacks
Move
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Type
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Description
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Precision
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Aerial
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The Sniper teleports close to the target and slams them with its crossbow.
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Battlegen
Target
|
Condition
|
Recommended Level
|
Reward
|
Sniper
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Inflict Break
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Level 2
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Dense Stone
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Sniper
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Inflict Break
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Level 23
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Serenity Gem
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Berserker
Attacks
Brave Attacks
Move
|
Type
|
Description
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Berserk
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Ground
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The Berserker becomes very small and slams its hammer down several times.
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Eclipse
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Aerial
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The Berserker becomes very small and swings its hammer around several times.
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Magna Storm
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Aerial
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The Berserker glows purple, flies into the air, and crashes down on the target.
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HP Attacks
Move
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Type
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Description
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Revolution
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Ground
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The Berserker plants its hammer into the ground, then swings its body around it.
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Impact Crater
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Ground
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The Berserker raises its hand and its hammer flies to it, knocking back anything in the way.
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Phases of Lunacy
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Aerial
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The Berserker hovers in the air and slowly rotates for several seconds before swinging its hammer.
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Battlegen
Target
|
Condition
|
Recommended Level
|
Reward
|
Berserker
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Inflict Break
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Level 7
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Dense Crystal
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Berserker
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EX Burst Hit
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Level 32
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Serenity Crystal
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Berserker
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Successful Brave Attack
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Level 72
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Moonlit Tear
|
Dancer
Attacks
Brave Attacks
Move
|
Type
|
Description
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Waltz of the Damned
|
Ground
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The Dancer assumes a low posture and glows while skating toward the target. Upon grabbing them, the Dancer swings them around and finally kicks them far away, dealing heavy damage.
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HP Attacks
Move
|
Type
|
Description
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Tango of Terror
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Ground
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The Dancer kicks the target from the side.
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Furious Foxtrot
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Aerial
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The Dancer jumps up and kicks down at the target.
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Ballet of Brutality
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Ground
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The Dancer kicks up at the target, sending them flying into the air.
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Mad Breakdance
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Ground
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The Dancer spins on the ground, swinging its legs.
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Battlegen
Target
|
Condition
|
Recommended Level
|
Reward
|
Dancer
|
Successful HP Attack
|
Level 9
|
Twilight Stone
|
Dancer
|
Inflict Break
|
Level 29
|
Serenity Gem
|
Gambler
Attacks
Brave Attacks
Move
|
Type
|
Description
|
Begin Game
|
Ground
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The Gambler juggles its cards between its hands before conjuring a ring of Nobody thorns around the target, which damages them after a short pause.
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Stop Dice
|
Aerial
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The Gambler summons a large die in front of it and fires it at the target. It can be reflected back at the Gambler.
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HP Attacks
Move
|
Type
|
Description
|
Roulette Spin
|
Ground
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The Gambler spins on its head, slicing the opponent with its sharp toes.
|
Battlegen
Target
|
Condition
|
Recommended Level
|
Reward
|
Gambler
|
Ex Burst Hit
|
Level 10
|
Twilight Shard
|
Gambler
|
Inflict Break
|
Level 20
|
Serenity Gem
|
Sorcerer
Attacks
Brave Attacks
Move
|
Type
|
Description
|
Wall of Absent Emotions
|
Aerial
|
The Sorcerer summons a wall of spinning cubes in front of it. An aerial version of Guard Nothing.
|
Empty Barrage
|
Ground
|
The Sorcerer summons a squared, "U" shaped set of cubes that surround the target on three sides. After a short pause, the cubes separate and strike the target several times.
|
HP Attacks
Move
|
Type
|
Description
|
Guard Nothing
|
Ground
|
The Sorcerer summons a wall of spinning cubes in front of it. A ground version of Wall of Absent Emotions.
|
Arms of the Void
|
Aerial
|
The Sorcerer summons two rectangular prisms made of several cubes and bashes the target with them.
|
Battlegen
Target
|
Condition
|
Recommended Level
|
Reward
|
Sorcerer
|
Inflict Break
|
Level 1
|
Twilight Crystal
|
Sorcerer
|
Successful Brave Attack
|
Level 21
|
Serenity Crystal
|
Sorcerer
|
Ex Burst Hit
|
Level 61
|
Orichalcum
|
Sorcerer
|
Ex Burst Hit
|
Level 100
|
Proof of Existence
|
Peanut Gallery
|
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LapisScarab - You accept darkness, yet choose to live in the light. So why is it that you loathe us who teeter on the edge of nothing? We who were turned away by both light and dark - never given a choice? TALK - That may be... however, what other choice might we have had?
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Whew! I'll probably change the colors on the tables to match the Nobodies later. I'll also most likely add a few Battlegens later.
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