User:Xelias0/DissidiaKH/Sora: Difference between revisions
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!bgcolor="#FFFFFF"|'''35 (20)''' | !bgcolor="#FFFFFF"|'''35 (20)''' | ||
!bgcolor="#FFFFFF"|200 | !bgcolor="#FFFFFF"|200 | ||
!bgcolor="#FFFFFF"|''Level | !bgcolor="#FFFFFF"|''Level 34'' | ||
!bgcolor="#FFFFFF"|Deals a flurry of hits to the opponent. If it connects, perfect timing allows Sora to add three more hits to the combo. | !bgcolor="#FFFFFF"|Deals a flurry of hits to the opponent. If it connects, perfect timing allows Sora to add three more hits to the combo. | ||
|- | |- | ||
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!bgcolor="#FFFFFF"|'''35 (20)''' | !bgcolor="#FFFFFF"|'''35 (20)''' | ||
!bgcolor="#FFFFFF"|190 | !bgcolor="#FFFFFF"|190 | ||
!bgcolor="#FFFFFF"|''Level | !bgcolor="#FFFFFF"|''Level 13'' | ||
!bgcolor="#FFFFFF"|Summons a sphere of gravity to engulf the opponent and slam him to the ground. Dark Damage.<br\/>''Additional Effect : Wall Rush.'' | !bgcolor="#FFFFFF"|Summons a sphere of gravity to engulf the opponent and slam him to the ground. Dark Damage.<br\/>''Additional Effect : Wall Rush.'' | ||
|- | |- | ||
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!bgcolor="#FFFFFF"|'''30 (15)''' | !bgcolor="#FFFFFF"|'''30 (15)''' | ||
!bgcolor="#FFFFFF"|160 | !bgcolor="#FFFFFF"|160 | ||
!bgcolor="#FFFFFF"|''Level | !bgcolor="#FFFFFF"|''Level 21'' | ||
!bgcolor="#FFFFFF"|Similar to Sonic Blade, but Sora freely moves in the air. If it connects, perfect timing allows Sora to chain with another Sliding Dash, up to two times. | !bgcolor="#FFFFFF"|Similar to Sonic Blade, but Sora freely moves in the air. If it connects, perfect timing allows Sora to chain with another Sliding Dash, up to two times. | ||
|- | |- | ||
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!bgcolor="#FFFFFF"|'''40 (20)''' | !bgcolor="#FFFFFF"|'''40 (20)''' | ||
!bgcolor="#FFFFFF"|180 | !bgcolor="#FFFFFF"|180 | ||
!bgcolor="#FFFFFF"|''Level | !bgcolor="#FFFFFF"|''Level 32'' | ||
!bgcolor="#FFFFFF"|Surrounds self with a small tornado. Attract the opponent if nearby. Wind Damage.<br\/>''Additional Effect : Guard Crush.'' | !bgcolor="#FFFFFF"|Surrounds self with a small tornado. Attract the opponent if nearby. Wind Damage.<br\/>''Additional Effect : Guard Crush.'' | ||
|} | |} | ||
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!bgcolor="#FFFFFF"|''Ragnarok'' | !bgcolor="#FFFFFF"|''Ragnarok'' | ||
!bgcolor="#FFFFFF"|Charges energy at the tip of the keyblade. Holding the Square button will allow more energy to be channeled. When the Square button is released, an amount of rays proportional to the amount of charged energy are fired. However, if the Square Button is held too long, the attack will stop. | !bgcolor="#FFFFFF"|Charges energy at the tip of the keyblade. Holding the Square button will allow more energy to be channeled. When the Square button is released, an amount of rays proportional to the amount of charged energy are fired. However, if the Square Button is held too long, the attack will stop. | ||
|} | |||
'''HP Attacks''' | |||
{|border="1" cellspacing="0" cellpadding="2" width="100%" bgcolor="#4682B4" | |||
!width="5%"|Move | |||
!width="10%"|Type | |||
!width="5%"|CP (Mastery) | |||
!width="5%"|AP to Mastery | |||
!width="15%"|Obtained | |||
!width="50%"|Description | |||
|- | |||
!bgcolor="#0000CD"|Wisdom Rain | |||
!bgcolor="#FFFFFF"|'''Ground''' | |||
!bgcolor="#FFFFFF"|'''40 (20)''' | |||
!bgcolor="#FFFFFF"|180 | |||
!bgcolor="#FFFFFF"|''Initial'' | |||
!bgcolor="#FFFFFF"|Turns into Wisdom Form, then casts successively Firaga, Blizzaga and Thunderaga, effectively creating a tornado of fire, then firing a massive chunk of ice and finishing by a flurry of lightning bolts. Deals Fire, Ice and Lightning damage. | |||
|- | |||
!bgcolor="#0000CD"|Master Disaster | |||
!bgcolor="#FFFFFF"|'''Ground''' | |||
!bgcolor="#FFFFFF"|'''40 (20)''' | |||
!bgcolor="#FFFFFF"|180 | |||
!bgcolor="#FFFFFF"|''Level 9'' | |||
!bgcolor="#FFFFFF"|Turns into Master Form, then creates a vortex that draws in the enemies, then finishes with a blast of light. | |||
|- | |||
!bgcolor="#0000CD"|Valor Horizon | |||
!bgcolor="#FFFFFF"|'''Ground''' | |||
!bgcolor="#FFFFFF"|'''40 (20)''' | |||
!bgcolor="#FFFFFF"|180 | |||
!bgcolor="#FFFFFF"|''Initial'' | |||
!bgcolor="#FFFFFF"|Turns into Valor Form, deals a massive combo before finishing with a cross of light. | |||
|- | |||
!bgcolor="#0000CD"|Dark Finale | |||
!bgcolor="#FFFFFF"|'''Ground''' | |||
!bgcolor="#FFFFFF"|'''40 (20)''' | |||
!bgcolor="#FFFFFF"|180 | |||
!bgcolor="#FFFFFF"|''Level 16'' | |||
!bgcolor="#FFFFFF"|Turns into Anti Form, then summons tendrils of darkness that damage the opponent several times. Deals Dark damage. | |||
|- | |||
|} | |} |
Revision as of 15:18, 24 January 2010
Sora
Scenario
TBD
Battle
Sora is known as the "Drive Fighter", being proficient in magic as well as in melee. His HP attacks are designed after Sora's Drive Forms, hence his name.
Attacks
Brave Attacks
Move | Type | CP (Mastery) | AP to Mastery | Obtained | Description |
---|---|---|---|---|---|
Sonic Blade | Ground | 30 (15) | 160 | Initial | Dashes past the enemy, hitting him once. If it connects,perfect timing allows Sora to chain with another Sonic Blade, up to five times.<br\/>Additional Effect : Chase. |
Fira | Ground | 30 (15) | 160 | Initial | Summons a circle of fire around Sora. Ideal to counter melee opponents. Fire Damage. |
Blizzara | Ground | 35 (20) | 170 | Level 2 | Throws a chunk of ice towards the opponent. Slow speed, slight homing. Ice Damage. |
Strike Raid | Ground | 30 (15) | 175 | Level 6 | Throws the Keyblade towards the enemy. If it connects, perfect timing allows Sora to re-summon the Keyblade and throw it again up to four times. |
Ars Arcanum | Ground | 35 (20) | 200 | Level 34 | Deals a flurry of hits to the opponent. If it connects, perfect timing allows Sora to add three more hits to the combo. |
Ragnarok | Aerial | 30 (15) | 180 | Initial | Performs a quick but deadly ascending combo. |
Hurricane Period | Aerial | 25 (15) | 200 | Initial | Performs multiple spinning attacks towards the opponent. |
Gravira | Aerial | 35 (20) | 190 | Level 13 | Summons a sphere of gravity to engulf the opponent and slam him to the ground. Dark Damage.<br\/>Additional Effect : Wall Rush. |
Sliding Dash | Aerial | 30 (15) | 160 | Level 21 | Similar to Sonic Blade, but Sora freely moves in the air. If it connects, perfect timing allows Sora to chain with another Sliding Dash, up to two times. |
Aera | Aerial | 40 (20) | 180 | Level 32 | Surrounds self with a small tornado. Attract the opponent if nearby. Wind Damage.<br\/>Additional Effect : Guard Crush. |
Brave to HP Attacks
Move | Type | CP (Mastery) | AP to Mastery | Obtained | Description |
---|---|---|---|---|---|
Sonic Blast | Ground | 40 (20) | 200 | Sonic Dive | Dashes even quicker past the enemy, dealing HP damage. Only usable if the combo was perfectly executed. |
Judgment | Ground | 40 (20) | 200 | Strike Raid | Surrounds the Keyblade with light before throwing it one last time. Only usable if the combo was perfectly executed. |
Arcane Finish | Ground | 40 (20) | 200 | Ars Arcanum | Extends the Keyblade with Light, then performs a vertical spinning slash dealing HP damage. Only usable if the combo was perfectly executed. |
Ragnarok Burst | Aerial | 40 (20) | 200 | Ragnarok | Charges energy at the tip of the keyblade. Holding the Square button will allow more energy to be channeled. When the Square button is released, an amount of rays proportional to the amount of charged energy are fired. However, if the Square Button is held too long, the attack will stop. |
HP Attacks
Move | Type | CP (Mastery) | AP to Mastery | Obtained | Description |
---|---|---|---|---|---|
Wisdom Rain | Ground | 40 (20) | 180 | Initial | Turns into Wisdom Form, then casts successively Firaga, Blizzaga and Thunderaga, effectively creating a tornado of fire, then firing a massive chunk of ice and finishing by a flurry of lightning bolts. Deals Fire, Ice and Lightning damage. |
Master Disaster | Ground | 40 (20) | 180 | Level 9 | Turns into Master Form, then creates a vortex that draws in the enemies, then finishes with a blast of light. |
Valor Horizon | Ground | 40 (20) | 180 | Initial | Turns into Valor Form, deals a massive combo before finishing with a cross of light. |
Dark Finale | Ground | 40 (20) | 180 | Level 16 | Turns into Anti Form, then summons tendrils of darkness that damage the opponent several times. Deals Dark damage. |