Fire Finish: Difference between revisions
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'''Fire Finish''' is an ability in ''[[Kingdom Hearts 358/2 Days]]''. Fire Finish allows finishing combos to sometimes ignite an enemy. Ignited enemies take triple damage. Fire Finish will make [[Minute Bomb|Minute Bombs]], [[Storm Bomb|Storm Bombs]], [[Skater Bomb|Skater Bombs]], and [[Detonator|Detonators]] immediately explode when the finishing combos land on them, due to their reaction with Fire-type attacks. | '''Fire Finish''' is an ability in ''[[Kingdom Hearts 358/2 Days]]''. Fire Finish allows finishing combos to sometimes ignite an enemy. Ignited enemies take triple damage. Fire Finish will make [[Minute Bomb|Minute Bombs]], [[Storm Bomb|Storm Bombs]], [[Skater Bomb|Skater Bombs]], and [[Detonator|Detonators]] immediately explode when the finishing combos land on them, due to their reaction with Fire-type attacks. | ||
== | ==Weapons with Fire Finish== | ||
{{Days Weapon Ability | |||
|XemChrono=2 | |||
|XemCrisis=2 | |||
|XemHazard=2 | |||
|XigWild+=2 | |||
|XigCasual=1 | |||
|XalMystery=1 | |||
|LexLift=1 | |||
|LexNimble+=2 | |||
|LexHazard=1 | |||
|ZexChrono=2 | |||
|ZexRage+=2 | |||
|ZexMystery=1 | |||
|SaiLift=1 | |||
|SaiNimble+=1 | |||
|SaiCrisis=2 | |||
|SaiOmega+=1 | |||
|SaiMystery=1 | |||
|AxeSkill+=1 | |||
|AxeTechnical=1 | |||
|AxeTechnical+=1 | |||
|AxeDuel=1 | |||
|AxeDuel+=1 | |||
|AxeDuel++=1 | |||
|AxeCrisis=1 | |||
|AxeCrisis+=1 | |||
|AxeOmega=1 | |||
|AxeOmega+=1 | |||
|AxeChampion=1 | |||
|AxeChampion+=1 | |||
|AxeUltimate=1 | |||
|AxeUltimate+=1 | |||
|AxePandora=1 | |||
|AxePandora+=1 | |||
|AxeCasual=1 | |||
|LuxSkill+=1 | |||
|LuxChrono=1 | |||
|LuxDuel+=1 | |||
|LuxDuel++=1 | |||
|LuxCrisis=1 | |||
|LuxOmega+=1 | |||
|LuxHazard=2 | |||
|LuxZero=3 | |||
|LarChrono+=2 | |||
|LarRage+=3 | |||
|LarMystery=2 | |||
|RoxLoaded+=1 | |||
|RoxPhantom=1 | |||
|RoxHazard+=1 | |||
|XioLoaded+=1 | |||
|XioPhantom=1 | |||
|XioHazard+=1 | |||
|SorPandora=1 | |||
|SorPandora+=1 | |||
|DonZero=1 | |||
}} | |||
==[[Rings]] with "Fire Finish== | |||
*[[Carmine Blight]] | *[[Carmine Blight]] | ||
[[Category:Kingdom Hearts 358/2 Days abilities]] | [[Category:Kingdom Hearts 358/2 Days abilities]] | ||
Revision as of 05:53, 22 March 2010
Yes, the untapped power that lies within you. Now, child, it's time you awakened that power and realized your full potential.
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Fire Finish is an ability in Kingdom Hearts 358/2 Days. Fire Finish allows finishing combos to sometimes ignite an enemy. Ignited enemies take triple damage. Fire Finish will make Minute Bombs, Storm Bombs, Skater Bombs, and Detonators immediately explode when the finishing combos land on them, due to their reaction with Fire-type attacks.
Weapons with Fire Finish
| |||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Skill Gear+ | 1 | 1 | |||||||||||||||||
Technical Gear | 1 | ||||||||||||||||||
Technical Gear+ | 1 | ||||||||||||||||||
Duel Gear | 1 | ||||||||||||||||||
Duel Gear+ | 1 | 1 | |||||||||||||||||
Duel Gear++ | 1 | 1 | |||||||||||||||||
Loaded Gear+ | 1 | 1 | |||||||||||||||||
Chrono Gear | 2 | 2 | 1 | ||||||||||||||||
Chrono Gear+ | 2 | ||||||||||||||||||
Phantom Gear | 1 | 1 | |||||||||||||||||
Lift Gear | 1 | 1 | |||||||||||||||||
Nimble Gear+ | 2 | 1 | |||||||||||||||||
Wild Gear+ | 2 | ||||||||||||||||||
Crisis Gear | 2 | 2 | 1 | 1 | |||||||||||||||
Crisis Gear+ | 1 | ||||||||||||||||||
Omega Gear | 1 | ||||||||||||||||||
Omega Gear+ | 1 | 1 | 1 | ||||||||||||||||
Hazard Gear | 2 | 1 | 2 | ||||||||||||||||
Hazard Gear+ | 1 | 1 | |||||||||||||||||
Rage Gear+ | 2 | 3 | |||||||||||||||||
Champion Gear | 1 | ||||||||||||||||||
Champion Gear+ | 1 | ||||||||||||||||||
Ultimate Gear | 1 | ||||||||||||||||||
Ultimate Gear+ | 1 | ||||||||||||||||||
Pandora's Gear | 1 | 1 | |||||||||||||||||
Pandora's Gear+ | 1 | 1 | |||||||||||||||||
Zero Gear | 3 | 1 | |||||||||||||||||
Casual Gear | 1 | 1 | |||||||||||||||||
Mystery Gear | 1 | 1 | 1 | 2 |