Anti-Riku: Difference between revisions
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{{Game|358}} | {{Game|358}} | ||
{{betterpic}} | {{betterpic}} | ||
[[File:Anti-Riku2.png| | {{Enemy | ||
|name=Anti-Riku | |||
|katakana=アンチリク | |||
|romaji=Anchi Riku | |||
|image=[[File:Anti-Riku2.png|300px]] | |||
|game1=Kingdom Hearts 358/2 Days | |||
|type=Somebody | |||
|spec=CharacterBoss | |||
|s1=Riku | |||
|s2=Ansem, Seeker of Darkness | |||
|s3=Riku Replica | |||
|358heart=— | |||
|358munny=— | |||
|358HP=x8.56 | |||
|358EXP=x118.05 | |||
|358DEF=x1.20 | |||
|358STUN=X | |||
|358M1=93 | |||
|358LEV1=61 | |||
|358reward1=— | |||
|358fire=x0.33 | |||
|358bliz=x0.33 | |||
|358thun=x0.14 | |||
|358aero=x0.41 | |||
|358igni=x0 | |||
|358free=x0 | |||
|358jolt=x0 | |||
|358toss=x0 | |||
|358world=The World That Never Was | |||
}} | |||
The '''Anti-Riku''' is a dark version of [[Riku]] that is found in ''[[Kingdom Hearts 358/2 Days]]''. It appears in the [[Mission Mode]] version of [[Mission 93: Believe]], replacing Riku at [[The World That Never Was]]. As it only appears in Mission Mode, Anti-Riku does not exist in ''Kingdom Hearts'' canon. | |||
==Strategy== | |||
== Strategy == | |||
Anti-Riku uses the same battle techniques as Riku. At the start of this battle, the player should immediately Lock-On to the boss. This should aid the player in keeping track of it, as Anti-Riku is fast. As soon as this is done, the player should attack Anti-Riku from the back. The player will not be able to deal damage if Anti-Riku is attacked from the front, as the boss will utilize Dark Shield and block them. A majority of this battle will be following Anti-Riku around the battlefield in front of Memory's Skyscraper. | Anti-Riku uses the same battle techniques as Riku. At the start of this battle, the player should immediately Lock-On to the boss. This should aid the player in keeping track of it, as Anti-Riku is fast. As soon as this is done, the player should attack Anti-Riku from the back. The player will not be able to deal damage if Anti-Riku is attacked from the front, as the boss will utilize Dark Shield and block them. A majority of this battle will be following Anti-Riku around the battlefield in front of Memory's Skyscraper. | ||
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{|width="350" border="1" style="text-align:center; border:2px solid" | {|width="350" border="1" style="text-align:center; border:2px solid" | ||
|style="-moz-border-radius:10px"|''' | |style="-moz-border-radius:10px"|'''Anti-Riku''' | ||
|- | |- | ||
|style="border:1px solid #490081"|[[Video:Xion VS Riku|320px]] | |style="border:1px solid #490081"|[[Video:Xion VS Riku|320px]] | ||
|}</center> | |}</center> | ||
Revision as of 01:39, 21 May 2010
It is just a flawed specimen that has wandered out.
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Template:Enemy The Anti-Riku is a dark version of Riku that is found in Kingdom Hearts 358/2 Days. It appears in the Mission Mode version of Mission 93: Believe, replacing Riku at The World That Never Was. As it only appears in Mission Mode, Anti-Riku does not exist in Kingdom Hearts canon.
Strategy
Anti-Riku uses the same battle techniques as Riku. At the start of this battle, the player should immediately Lock-On to the boss. This should aid the player in keeping track of it, as Anti-Riku is fast. As soon as this is done, the player should attack Anti-Riku from the back. The player will not be able to deal damage if Anti-Riku is attacked from the front, as the boss will utilize Dark Shield and block them. A majority of this battle will be following Anti-Riku around the battlefield in front of Memory's Skyscraper.
When the player gets close to Anti-Riku, it will attempt a series of thrusts with the dark Oblivion Keyblade it wields. Anti-Riku may also launch a Dark Firaga attack if the player is not within close range. One can use proper timing of Guard to deflect this attack. When Anti-Riku's HP starts to diminish, it will begin to utilize a Dark Break-style desperation attack, which can be dodged via Dodge Roll or Glide. Just when Anti-Riku's HP is about to hit zero, it gains access to the Dark Aura ability. When using this attack, Anti-Riku will jet around the battle area, unleashing columns of black flame at the combo's end. The player can time this attack to when the boss's weapon begins to glow with a white-blue energy. It should be noted that blocking the lunging combos Anti-Riku uses before its blade glows will cause it to stagger, opening it to a brief combo. So long as one heals regularly and utilizes magic and their Limit Break accordingly, Anti-Riku should fall relatively easily.
Videos
Anti-Riku |
320px |