Kingdom Hearts 358/2 Days

The Hermit: Difference between revisions

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==Trivia==
==Trivia==
*[http://en.wikipedia.org/wiki/The_Hermit The Hermit] is one of 22 cards that make up a [http://en.wikipedia.org/wiki/Tarot Tarot] deck's [http://en.wikipedia.org/wiki/Major_Arcana Major Arcana]. It is numbered IX (9).
*[http://en.wikipedia.org/wiki/The_Hermit The Hermit] is one of twenty-two cards that make up a [http://en.wikipedia.org/wiki/Tarot Tarot] deck's [http://en.wikipedia.org/wiki/Major_Arcana Major Arcana]. It is numbered IX (9).
{{LuxordWeapons}}
{{LuxordWeapons}}
{{FearlessGear}}
{{FearlessGear}}
{{Weapon-stub}}
{{Weapon-stub}}
[[Category:Kingdom Hearts 358/2 Days weapons]]
[[Category:Kingdom Hearts 358/2 Days weapons]]

Revision as of 20:28, 28 December 2009

Yes, the untapped power that lies within you. Now, child, it's time you awakened that power and realized your full potential.
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The Hermit (ザ・ハーミット Za Hāmitto?) is a weapon that can be used by Luxord in Kingdom Hearts 358/2 Days. It can be upgraded to The Hermit+.

When this weapon or its "+" form is equipped, Luxord strings together multiple hits in a standard three-hit ground combo. Sending multiple cards upwards and then forwards, he can deal great amounts of damage in a rather short time. His standard aerial combo changed to two aerial slashes followed by a downward swing, Luxord's attack style when wielding The Hermit is very similar to the one he uses in Kingdom Hearts II as a boss.

Trivia

Template:LuxordWeapons