Dual Head: Difference between revisions
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==Design== | ==Design== | ||
The guard of Dual Head is identical to that of [[Sharpshooter]], save for its black and grey color scheme. The body consists of three silver spike-like protrusions, similar to that of the [[Nobody]] insignia; two seem to form a blade-like edge. Inset in the middle is a amethyst diamond with a smaller one attached to it at the back. The barrel is black in color and forked. | |||
An enemy with a similar name, [[finalfantasy:Dual Heads|Dual Heads]], appears as an enemy in ''[[finalfantasy:Final Fantasy II | Final Fantasy II]]''. | An enemy with a similar name, [[finalfantasy:Dual Heads|Dual Heads]], appears as an enemy in ''[[finalfantasy:Final Fantasy II | Final Fantasy II]]''. | ||
==Gameplay== | ==Gameplay== | ||
The basic ground attack consists of Xigbar combining the Arrowguns into a sniper rifle and firing three shots simultaneously in a wide arc. When executing an aerial attck, Xigbar flips up and stands upside down while firing three shots striaght downward from his combined Arrowguns. | The basic ground attack consists of Xigbar combining the Arrowguns into a sniper rifle and firing three shots simultaneously (four shots for Dual Head +) in a wide arc. Normally, three of these attacks can be initiated in succession. When executing an aerial attck, Xigbar flips up and stands upside down while firing three shots striaght downward (four shots for Dual Head +) from his combined Arrowguns; once again, three attacks can be fired in succession. | ||
{{XigbarWeapons}} | {{XigbarWeapons}} | ||
{{ChronoGear}} | {{ChronoGear}} |
Revision as of 02:49, 25 July 2010
Gawrsh, aren't we here because of the picture?
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Kingdom Hearts 358/2 Days Dual Head | |||||
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"A weapon that enables your attacks to reach a wide area and deal heavy damage." | |||||
Japanese | デュアルヘッド | ||||
Stats | |||||
Strength | Magic | ||||
Base | Unit | Ultima | Base | Unit | |
+57 | 1 | +43 | +0 | 1 | |
Defense | Crit Rate | Crit Bonus | |||
Base | Unit | Base | Unit | Base | Unit |
+4 | 2 | +2 | 1 | +7 | 1 |
Attack Speed | Approach Speed | ||||
Ground | Air | ||||
1.0 | 1.0 | 1.0 | |||
Ammo Capacity | |||||
9 | |||||
Abilities | |||||
1: Defender 2: Combo-Block | |||||
Obtained | |||||
Chrono Gear ③ (Xigbar) |
Kingdom Hearts 358/2 Days Dual Head+ | |||||
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"An upgraded Dual Head. Enables your attacks to reach a wide area and deal heavy damage." | |||||
Japanese | デュアルヘッド+ | ||||
Stats | |||||
Strength | Magic | ||||
Base | Unit | Ultima | Base | Unit | |
+60 | +1 | +40 | +0 | +1 | |
Defense | Crit Rate | Crit Bonus | |||
Base | Unit | Base | Unit | Base | Unit |
+4 | +2 | +2 | +1 | +5 | +1 |
Attack Speed | Approach Speed | ||||
Ground | Air | ||||
1.0 | 1.0 | 1.0 | |||
Ammo Capacity | |||||
12 | |||||
Abilities | |||||
1: Vitality Barrier 2: Combo-Block | |||||
Obtained | |||||
Chrono Gear+ ③ (Xigbar) |
Dual Head is one of Xigbar's weapons in Kingdom Hearts 358/2 Days. It can be upgraded to Dual Head+.
Design
The guard of Dual Head is identical to that of Sharpshooter, save for its black and grey color scheme. The body consists of three silver spike-like protrusions, similar to that of the Nobody insignia; two seem to form a blade-like edge. Inset in the middle is a amethyst diamond with a smaller one attached to it at the back. The barrel is black in color and forked.
An enemy with a similar name, Dual Heads, appears as an enemy in Final Fantasy II.
Gameplay
The basic ground attack consists of Xigbar combining the Arrowguns into a sniper rifle and firing three shots simultaneously (four shots for Dual Head +) in a wide arc. Normally, three of these attacks can be initiated in succession. When executing an aerial attck, Xigbar flips up and stands upside down while firing three shots striaght downward (four shots for Dual Head +) from his combined Arrowguns; once again, three attacks can be fired in succession.