Kingdom Hearts II
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Kingdom Hearts 358/2 Days

Arpeggio: Difference between revisions

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{{InfoWeapon358
{{InfoWeapon358
|name     = Arpeggio
 
|image     = Sitar.png
|name = Arpeggio
|size     = 50px
|image = Sitar.png
|desc     = A powerful weapon that draws forth<br> it's wielder's true worth.
|size = 50px
|str       = +124
|desc = A powerful weapon that draws forth it's wielder's true worth.
|strunit   = +4
|str = 124
|mag       = +30
|strunit = +4
|magunit   = +4
|mag = 30
|def       = +0
|magunit = +4
|defunit   = +4
|def = 0
|rate     = +10
|defunit = +4
|rateunit = +4
|rate = 10
|bonus     = +19
|rateunit = +4
|bonus = 19
|bonusunit = +4
|bonusunit = +4
|ability1 = Chain Time
|ability1 = Chain Time
|ability2 = Heart Bonus
|ability2 = Heart Bonus
|ability3 = Magical Strike
|ability3 = Magical Strike
|get       = Attach [[Zero Gear|Zero Gear 5]]
|get = Attach [[Zero Gear|Zero Gear 5]]
}}
}}
|}
|}

Revision as of 23:15, 30 January 2010

Yes, the untapped power that lies within you. Now, child, it's time you awakened that power and realized your full potential.
Prime - Maleficent 6★ Medal
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Arpeggio (アルペジオ Arupejio?) is a weapon that can be used by Demyx in Kingdom Hearts 358/2 Days. In Kingdom Hearts II, the Arpeggio is his only weapon.

Musically, an arpeggio is the playing of notes from a single chord in rapid succession.

Stats

Kingdom Hearts 358/2 Days
Arpeggio
"A powerful weapon that draws forth it's wielder's true worth."
Stats
Strength Magic
Base Unit Ultima Base Unit
124 +4 +0 30 +4
Defense Crit Rate Crit Bonus
Base Unit Base Unit Base Unit
0 +4 10 +4 19 +4
Attack Speed Approach Speed
Ground Air
1.0 1.0 1.0
Abilities
1: Chain Time
2: Heart Bonus
3: Magical Strike
Obtained
Attach Zero Gear 5

Template:DemyxWeapons