Kingdom Hearts 358/2 Days

Interlude: Difference between revisions

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{{game|358}}
{{game|358}}
{{expand|create=Attack Combo Information}}
{{expand|create=Gameplay, Design}}
 
<div class="tabber" style="float: right;">
<div class="tabber" style="float: right;">
<div class="tabbertab" title="Interlude">
<div class="tabbertab" title="Interlude">
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|name=Interlude
|name=Interlude
|katakana=インタリュード
|katakana=インタリュード
|japname=Intaryūdo
|japname=
|image=Interlude.PNG
|image=Interlude.PNG
|size=50px
|size=*
|desc=
|desc=A weapon that enables your attacks to reach a wide area and deal heavy damage.
|str=+30
|str=+30
|strunit=+1
|strunit=+1
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|ability1=[[Defender (ability)|Defender]]
|ability1=[[Defender (ability)|Defender]]
|ability2=[[Offensive Block]]
|ability2=[[Offensive Block]]
|get=Attach [[Wild Gear|Wild Gear ③]]
|get=[[Wild Gear|Wild Gear ③]] (Demyx)
|char=Demyx
}}
}}
</div><div class="tabbertab" title="+">
</div><div class="tabbertab" title="+">
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|name=Interlude+
|name=Interlude+
|katakana=インタリュード+
|katakana=インタリュード+
|japname=Intaryūdo+
|japname=
|image=Interlude.PNG
|image=Interlude.PNG
|size=50px
|size=*
|desc=
|desc=An upgraded Interlude.<br>Enables your attacks to reach a wide area and deal heavy damage.
|str=+48
|str=+48
|strunit=+1
|strunit=+1
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|ability1=[[Defender (ability)|Defender]]
|ability1=[[Defender (ability)|Defender]]
|ability2=[[Combo-Block]]
|ability2=[[Combo-Block]]
|get=Attach [[Wild Gear|Wild Gear+ ③]]
|get=[[Wild Gear|Wild Gear+ ③]] (Demyx)
|char=Demyx
|char=Demyx
}}
}}
</div>
</div></div>
</div>
{{nihongo|'''Interlude'''|インタリュード|Intaryūdo}} is a weapon that can be used by [[Demyx]] in ''[[Kingdom Hearts 358/2 Days]]''. It can be upgraded to '''Interlude+'''.
{{nihongo|'''Interlude'''|インタリュード|Intaryūdo}} is a weapon that can be used by [[Demyx]] in ''[[Kingdom Hearts 358/2 Days]]''. It can be upgraded to '''Interlude+'''.


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{{WildGear}}
{{WildGear}}
{{Weapon-stub}}
{{Weapon-stub}}
[[Category:Kingdom Hearts 358/2 Days weapons]]
[[Category:Sitars]]

Revision as of 22:28, 14 April 2010

Yes, the untapped power that lies within you. Now, child, it's time you awakened that power and realized your full potential.
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Kingdom Hearts 358/2 Days
Interlude
"A weapon that enables your attacks to reach a wide area and deal heavy damage."
Japanese インタリュード
Stats
Strength Magic
Base Unit Ultima Base Unit
+30 +1 +0 +0 +1
Defense Crit Rate Crit Bonus
Base Unit Base Unit Base Unit
+4 +2 +2 +1 +4 +1
Attack Speed Approach Speed
Ground Air
1.0 1.0 1.0
Abilities
1: Defender
2: Offensive Block
Obtained
Wild Gear ③ (Demyx)
Kingdom Hearts 358/2 Days
Interlude+
"An upgraded Interlude.
Enables your attacks to reach a wide area and deal heavy damage."
Japanese インタリュード+
Stats
Strength Magic
Base Unit Ultima Base Unit
+48 +1 +0 +0 +1
Defense Crit Rate Crit Bonus
Base Unit Base Unit Base Unit
+4 +2 +2 +1 +3 +1
Attack Speed Approach Speed
Ground Air
1.0 1.0 1.0
Abilities
1: Defender
2: Combo-Block
Obtained
Wild Gear+ ③ (Demyx)

Interlude (インタリュード Intaryūdo?) is a weapon that can be used by Demyx in Kingdom Hearts 358/2 Days. It can be upgraded to Interlude+.

Musically, the interlude is the contrasting section of the music which also prepares for the return of the original melody. Template:DemyxWeapons