Grim Muscari: Difference between revisions
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|ability1=[[Combo-Jump]] | |ability1=[[Combo-Jump]] | ||
|ability2=[[Combo Boost]] | |ability2=[[Combo Boost]] | ||
|get=Attach [[Wild Gear|Wild Gear | |get=Attach [[Wild Gear|Wild Gear ③]] | ||
|char=Marluxia | |char=Marluxia | ||
}} | }} | ||
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|ability1=[[Combo-Jump]] | |ability1=[[Combo-Jump]] | ||
|ability2=[[Chain Power]] | |ability2=[[Chain Power]] | ||
|get=Attach [[Wild Gear|Wild Gear+ | |get=Attach [[Wild Gear|Wild Gear+ ③]] | ||
|char=Marluxia | |char=Marluxia | ||
}} | }} |
Revision as of 21:27, 21 March 2010
Yes, the untapped power that lies within you. Now, child, it's time you awakened that power and realized your full potential.
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Gawrsh, aren't we here because of the picture?
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Kingdom Hearts 358/2 Days Grim Muscari | |||||
---|---|---|---|---|---|
Japanese | 失望のムスカリ | ||||
Stats | |||||
Strength | Magic | ||||
Base | Unit | Ultima | Base | Unit | |
+29 | +1 | +0 | +0 | +1 | |
Defense | Crit Rate | Crit Bonus | |||
Base | Unit | Base | Unit | Base | Unit |
+0 | +1 | +4 | +1 | +4 | +2 |
Attack Speed | Approach Speed | ||||
Ground | Air | ||||
1.0 | 1.0 | 1.0 | |||
Abilities | |||||
1: Combo-Jump 2: Combo Boost | |||||
Obtained | |||||
Attach Wild Gear ③ |
Kingdom Hearts 358/2 Days Grim Muscari+ | |||||
---|---|---|---|---|---|
Japanese | 失望のムスカリ+ | ||||
Stats | |||||
Strength | Magic | ||||
Base | Unit | Ultima | Base | Unit | |
+44 | +1 | +0 | +0 | +1 | |
Defense | Crit Rate | Crit Bonus | |||
Base | Unit | Base | Unit | Base | Unit |
+0 | +1 | +4 | +1 | +3 | +2 |
Attack Speed | Approach Speed | ||||
Ground | Air | ||||
1.0 | 1.0 | 1.0 | |||
Abilities | |||||
1: Combo-Jump 2: Chain Power | |||||
Obtained | |||||
Attach Wild Gear+ ③ |
Grim Muscari (失望のムスカリ Shitsubō no Musukari ) is a weapon that can be used by Marluxia in Kingdom Hearts 358/2 Days. It can be upgraded to Grim Muscari+. Template:MarluxiaWeapons