Game:Saïx: Difference between revisions
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===''[[Kingdom Hearts 358/2 Days]]''=== | ===''[[Kingdom Hearts 358/2 Days]]''=== | ||
At the start of the battle | At the start of the battle lock on. And start hitting him. Don't dodge let him hit you and then get down to the limit break. Start using it. That will drive him out of beserk mode. Now you keep repeating you defeat him. Make sure you have limit boost, auto life (lv2) and final limit. | ||
=== Recommended Gears [[Special:Contributions/184.76.82.6|184.76.82.6]] 20:30, April 4, 2010 (UTC) === | |||
=== Recommended Gears === | |||
*[[Nimble Gear]] | *[[Nimble Gear]] | ||
*[[Crisis Gear]] | *[[Crisis Gear]] |
Revision as of 20:30, 4 April 2010
This article is about the boss. You may be looking for the character. |
Template:NobodyBoss Saïx is fought as the third-to-last boss in Kingdom Hearts II and Kingdom Hearts 358/2 Days. In Kingdom Hearts II he is the last of the Organization XIII members to fall before Sora faces Xemnas, attacking Sora near the top of the Castle That Never Was, in his chamber overlooked by Kingdom Hearts. In Kingdom Hearts 358/2 Days he attacks Roxas when the Nobody tries to leave the Organization.
Strategies
Kingdom Hearts II
Throughout this battle, Saïx's attack pattern is determined by a "Berserk Gauge" in the top-left corner of the screen. When the battle begins, the gauge will be full, and Saïx will rise into the air and enter his "Berserk" state. The gauge will begin slowly emptying, and once empty, he will revert to a calmer attack pattern, wherein the gauge begins filling again.
While in Berserk mode, Saïx attacks very quickly with powerful attacks, slamming his claymore into the ground to unleash large shockwaves of energy. He also throws his claymores at Sora, unleashing streams of energy when they impact. While in this state, Saïx's attacks have a large range and high power. In addition, he is invulnerable to normal attacks, either with the Keyblade or with magic. However, the player can pick up his thrown claymores with the Reaction Command "Berserk", and then use the Command "Eclipse" to slam Saïx into the air, and finally "Magna Storm" to attack him rapidly. If "Magna Storm" connects with Saïx, his Berserk gauge immediately empties, and he reverts to his "normal" state.
While in this state, he walks slowly and attacks with slow, but powerful combos. At this time he is more vulnerable to damage, but he can still defend himself, so it's best to use Guard when he attacks, or to deflect his attack with your own, to make him drop his claymore. This will cause him to cease attacking for a while, as well as give you an opportunity to use Reaction Commands to attack with the dropped claymore. At times, Saïx will stand still and raise his arms to hasten the speed the Berserk Gauge fills. As Saïx grows weak, the Berserk Gauge fills at a much faster rate.
As long as the player uses Reaction Commands to revert Saïx's transformation as soon as possible, he is not an overly difficult opponent. If you find yourself in a tight spot, avoid Saïx's berserk attacks by gliding or dashing away, healing yourself as necessary. Be cautious if you use Drive Forms, as AntiForm is more likely to activate. Using Final Form is a big help if you have it, while Saïx is in his normal state.
Kingdom Hearts 358/2 Days
At the start of the battle lock on. And start hitting him. Don't dodge let him hit you and then get down to the limit break. Start using it. That will drive him out of beserk mode. Now you keep repeating you defeat him. Make sure you have limit boost, auto life (lv2) and final limit.
Recommended Gears 184.76.82.6 20:30, April 4, 2010 (UTC)
Kingdom Hearts II Final Mix Data Rematch
Saïx's Data Rematch begins slightly differently from his first encounter. His Berserk bar will begin empty and he will immediately call to the moon and start charging it, to break this charge you must use a finishing move so it is recommended to unequip any combo pluses prior to the fight, negative combos are not needed although it won't hurt you in this fight.
Once Saïx enters his Berserk state the battle becomes purely survival and waiting for him to drop a claymore, Saïx will take damage in his Berserk state but it is not without risk because of the large amount of damage he can dish out at any time. The best strategy is to keep as much distance between Saïx and Sora as possible and look for one of three things to happen: Saïx will stand in place and use his "All shall be lost to you!" super combo (which he uses very often in this fight), it is at this time that he is truly invincible and you must keep Sora away. Saïx may also begin his "Move aside!" combo, provided you put enough distance between Saïx and Sora you can simply stand in place and wait for his claymore to come to you. The third thing that will happen is Saïx will begin to run towards Sora, once close Saïx will either perform his "Begone!" combo or he will leap into the air and perform his super shock wave attack. Do not count on grabbing the super shock wave claymore, by the time you are close enough it will vanish and Sora will be close to Saïx and vulnerable. After every one of his combos, he will recharge his Berserk bar and the only way to stop this is to attack him. However, this comes as a risk because he will attack back with one of his combos except his "All shall be lost to you!" super combo because he needs a full Berserk bar to perform this.
After breaking Saïx's berserk state ensure to guard in order to block his attacks when you see them coming, they can still deal heavy damage and will allow Saïx to call to the moon to charge his Berserk gauge faster. Using the Magna Storm command does not reset Saïx's Berserk gauge in the Data rematch. This fight is simply rinse and repeat once you get the rhythm.
Card
Videos
Saïx - Kingdom Hearts II | Saïx Data Battle - Kingdom Hearts II: Final Mix |
<youtube width="320" height="240">Hwuj5z7UV0A</youtube> | <youtube width="320" height="240">a4mzylIrdvI</youtube> |
Saïx - Kingdom Hearts 358/2 Days | |
<youtube width="320" height="240">O27AZsIFspw</youtube> |