Light Cycle: Difference between revisions

From the Kingdom Hearts Wiki, the Kingdom Hearts encyclopedia
Jump to navigationJump to search
No edit summary
Line 2: Line 2:
The '''Light Cycle''' first appeared in the 1982 movie [[Tron]]. The game in the movie was like the game ''Snake'', where the players had to guide eachother into the lines. In the game Light Cycle, the competitors were forced into a life or death game where the Light Cycle bikes would create lines wherever they went. If a bike crashed into a line, the rider would re-desolve. The game is played in a Light Cycle arena, a large empty space with a gridded floor and walls all around. [[Image:Tron1.jpg|thumb|250px|Two Light Cycles]]
The '''Light Cycle''' first appeared in the 1982 movie [[Tron]]. The game in the movie was like the game ''Snake'', where the players had to guide eachother into the lines. In the game Light Cycle, the competitors were forced into a life or death game where the Light Cycle bikes would create lines wherever they went. If a bike crashed into a line, the rider would re-desolve. The game is played in a Light Cycle arena, a large empty space with a gridded floor and walls all around. [[Image:Tron1.jpg|thumb|250px|Two Light Cycles]]


== Kingdom Hearts II ==
== ''Kingdom Hearts II'' ==


The design of the Light Cycle is completely different than those of the original movie, in that it is more like a real-life motorcycle than a capsule-like one, similar to [[Cloud]]'s Fenrir in the movie ''Final Fantasy VII: Advent Children''.
The design of the Light Cycle is completely different than those of the original movie, in that it is more like a real-life motorcycle than a capsule-like one, similar to [[Cloud]]'s Fenrir in the movie ''Final Fantasy VII: Advent Children''.


In [[Kingdom Hearts II]], Sora had to play a round of Light Cycle against some cycle-like [[Heartless]] during his imprisonment in [[Space Paranoids]]. Unlike its predecessor, walls would be self generating as Sora raced through it, while the Heartless would also race against Sora, attempting to run him into the walls.
In ''[[Kingdom Hearts II]]'', Sora had to play a round of Light Cycle against some cycle-like [[Heartless]] during his imprisonment in [[Space Paranoids]]. Unlike its predecessor, walls would be self generating as Sora raced through it, while the Heartless would also race against Sora, attempting to run him into the walls.


Eventually, a large Heartless would crash into a perimeter wall and create a hole for Sora and his friends to escape through.
Eventually, a large Heartless would crash into a perimeter wall and create a hole for Sora and his friends to escape through.
{{Stub}}
{{Stub}}

Revision as of 13:24, 18 April 2009

File:Bike2.jpg
A basic Yellow Light Cycle

The Light Cycle first appeared in the 1982 movie Tron. The game in the movie was like the game Snake, where the players had to guide eachother into the lines. In the game Light Cycle, the competitors were forced into a life or death game where the Light Cycle bikes would create lines wherever they went. If a bike crashed into a line, the rider would re-desolve. The game is played in a Light Cycle arena, a large empty space with a gridded floor and walls all around.

File:Tron1.jpg
Two Light Cycles

Kingdom Hearts II

The design of the Light Cycle is completely different than those of the original movie, in that it is more like a real-life motorcycle than a capsule-like one, similar to Cloud's Fenrir in the movie Final Fantasy VII: Advent Children.

In Kingdom Hearts II, Sora had to play a round of Light Cycle against some cycle-like Heartless during his imprisonment in Space Paranoids. Unlike its predecessor, walls would be self generating as Sora raced through it, while the Heartless would also race against Sora, attempting to run him into the walls.

Eventually, a large Heartless would crash into a perimeter wall and create a hole for Sora and his friends to escape through.