Loudmouth: Difference between revisions

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  |CP=20
  |CP=20
  |world=Wonderland, Neverland, Destiny Islands
  |world=Wonderland, Neverland, Destiny Islands
  |HP7=0
|HP2=77
  |AP7=0
|AP2=4
  |EXP7=0
|EXP2=20
  |HP8=0
|HP3=84
  |AP8=0
|AP3=5
  |EXP8=0
|EXP3=32
  |HP9=0
|HP4=91
  |AP9=0
|AP4=7
  |EXP9=0
|EXP4=44
  |HP10=0
|HP5=98
  |AP10=0
|AP5=8
  |EXP10=0
|EXP5=56
  |COMphys=0
|HP6=105
  |COMneut=0
|AP6=9
  |COMspec=0
|EXP6=68
  |COMother=0
  |HP7=112
  |COMfire=0
  |AP7=10
  |COMbliz=0
  |EXP7=80
  |COMthun=0
  |HP8=119
  |COMaero=0
  |AP8=11
  |EXP8=115
  |HP9=126
  |AP9=13
  |EXP9=130
  |HP10=133
  |AP10=14
  |EXP10=145
|HP11=210
|AP11=12
|EXP11=260
|HP12=224
|AP12=13
|EXP12=285
  |COMphys=x1.0
  |COMneut=x1.0
  |COMspec=x1.0
  |COMother=x1.0
  |COMfire=x1.0
  |COMbliz=x1.0
  |COMthun=x1.0
  |COMaero=x1.0
  |moogle=8
  |moogle=8
  |KH2loc1=0
  |KH2loc1=Olympus Coliseum
  |KH2LVL1=0
  |KH2LVL1=39
  |KH2HP1=0
  |KH2HP1=57
  |KH2EXP1=0
  |KH2EXP1=110
  |KH2STR1=0
  |KH2STR1=37
  |KH2DEF1=0
  |KH2DEF1=21
|KH2loc2=Olympus Coliseum
  |KH2weapon=x1.0
|KH2LVL2=0
  |KH2fire=x1.0
|KH2HP2=0
  |KH2bliz=x1.0
|KH2EXP2=110
  |KH2thun=x1.0
|KH2STR2=0
  |KH2dark=x1.0
|KH2DEF2=0
  |KH2other=x1.0
  |KH2weapon=0
  |KH2reward=(3) MP x1, (1) Munny x2<br>Blazing Crystal (6%), Bright Crystal (3%)<br>(5) HP x5 (from Heal Stomp Reaction)
  |KH2fire=0
  |KH2bliz=0
  |KH2thun=0
  |KH2dark=0
  |KH2other=0
  |KH2reward=2 Small Munny Orbs, 1 Large MP Orb, Blazing Crystal (6%), Bright Crystal (3%)
}}
}}


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*[[Olympus Coliseum]]
*[[Olympus Coliseum]]
**[[Underworld]]
**[[Underworld]]


==Etymology==
==Etymology==

Revision as of 03:37, 17 July 2009

Template:Heartless

The Crescendo (ラウドネス Raudonesu?, "Loudness" in the Japanese versions) is an enemy from Kingdom Hearts: Chain of Memories and Kingdom Hearts II. These Heartless can be both a pain and a gain. They have little strength, but can heal nearby Heartless with their sounds. Their sounds can also call in reinforcements! By using their Reaction Command, Heal Stomp, the Crescendo's healing sounds are directed towards Sora and friends instead!

Journal Entry

Kingdom Hearts: Chain of Memories

A hopping, horn-like Heartless.

It's a bothersome foe that can honk and call other Heartless.

Kingdom Hearts II

It restores the HP of surrounding enemies. Use Heal Stomp with the right timing to heal the party.

When attacked, it may call for help, so be sure to defeat it immediately.

Appearances

Kingdom Hearts: Chain of Memories

Kingdom Hearts II

Etymology

Musically, a crescendo is a gradual increase in volume.

Trivia

  • In the original Chain of Memories, Crescendos only summon Soldiers. In the remake, Crescendos can summon other types of enemies (such as Darkballs) and play the same tune that they do in Kingdom Hearts II.
  • The Crescendos are based off creatures that look almost identical from the original Alice in Wonderland Disney film.