Loudmouth: Difference between revisions

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  |type=Emblem Heartless
  |type=Emblem Heartless
  |ability=0
  |ability=0
  |ability=0
  |ability=Summon Boost
  |desc=0
  |desc=Forefit Magic Card use to power up Summon Cards.
  |duration=0
  |duration=1 Reload
  |CP=0
  |CP=20
  |world=0
  |world=Wonderland, Neverland, Destiny Islands
  |HP7=0
  |HP7=0
  |AP7=0
  |AP7=0
Line 30: Line 30:
  |COMthun=0
  |COMthun=0
  |COMaero=0
  |COMaero=0
  |moogle=0
  |moogle=8
  |KH2loc1=0
  |KH2loc1=0
  |KH2LVL1=0
  |KH2LVL1=0
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  |KH2STR1=0
  |KH2STR1=0
  |KH2DEF1=0
  |KH2DEF1=0
  |KH2loc2=0
  |KH2loc2=Olympus Coliseum
  |KH2LVL2=0
  |KH2LVL2=0
  |KH2HP2=0
  |KH2HP2=0
  |KH2EXP2=0
  |KH2EXP2=110
  |KH2STR2=0
  |KH2STR2=0
  |KH2DEF2=0
  |KH2DEF2=0
Line 49: Line 49:
  |KH2dark=0
  |KH2dark=0
  |KH2other=0
  |KH2other=0
  |KH2reward=0
  |KH2reward=2 Small Munny Orbs, 1 Large MP Orb, Blazing Crystal (6%), Bright Crystal (3%)
}}
}}



Revision as of 22:12, 11 June 2009

Template:Heartless

The Crescendo is an enemy from Kingdom Hearts: Chain of Memories and Kingdom Hearts II. These Heartless can be both a pain and a gain. They have little strength, but can heal nearby Heartless with their sounds. Their sounds can also call in reinforcements! By using their Reaction Command, Heal Stomp, the Crescendo's healing sounds are directed towards Sora and friends instead!

Journal Entry

Kingdom Hearts: Chain of Memories

A hopping, horn-like Heartless.

It's a bothersome foe that can honk and call other Heartless.

Kingdom Hearts II

It restores the HP of surrounding enemies. Use Heal Stomp with the right timing to heal the party.

When attacked, it may call for help, so be sure to defeat it immediately.

Appearances

Kingdom Hearts: Chain of Memories

Kingdom Hearts II

Card

Template:InfoEnemyCard

Etymology

A crescendo is the gradual increase especially in the loudness of music or the peak of a gradual increase.

Trivia

  • In the gameboy advance version of Chain of Memories, Crescendos only summon Soldiers. In the remake, Crescendos can summon other types of enemies (such as Darkballs) and play the same tune that they do in Kingdom Hearts II.