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11 July 2024
- Dark Mode 06:06 −4 BraviDunno talk contribs (→Mechanics)
8 July 2024
- Situation Command 15:27 +2 Sora34CE talk contribs
- Situation Command 15:27 +2 Sora34CE talk contribs
6 July 2024
- Bouncywild 17:56 +326 TheSilentHero talk contribs (→Kingdom Hearts)
4 July 2024
- Stats 14:25 −154 TheSilentHero talk contribs (Magic damage and strength caps need to be verified)
- Gauges 14:17 +344 TheSilentHero talk contribs (→MP Gauge: Might want to find a way to incorporate the formula into the article. Can't find anything about a damage cap in the Ultimania)
- Critical Hit 14:00 −606 TheSilentHero talk contribs (→Kingdom Hearts)
- Black Fungus 07:06 +54 SneaselSawashiro talk contribs (→Kingdom Hearts)
- Stats 05:03 +77 SneaselSawashiro talk contribs (→Boosting Strength)
- Stats 05:00 +165 SneaselSawashiro talk contribs (→Boosting maximum MP)
- Gauges 04:55 +187 SneaselSawashiro talk contribs (→MP Gauge: https://youtu.be/dH4pLP3OYw4?si=D8aye6C3llMIE_qQ&t=360 Apparently according to Stickman Sham for how the KH1 MP charge system works)
- Critical Hit 04:37 +394 SneaselSawashiro talk contribs (→Kingdom Hearts: https://www.reddit.com/r/KingdomHearts/comments/1dsl856/til_i_learned_that_ripple_drive_has_a_high_andor/ Shiny_World's comment likely rings true also with Ripple Drive; in the gifs for both Zantetsuken and Gravity Break you can clearly see they inflict a critical hit, but said auto-crit doesn't have the same damage calculations)