Kingdom Hearts III

Rising Spiral: Difference between revisions

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(Added a preview Gif for Rising Spiral in KH3)
 
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|jpname=Spiral Upper
|jpname=Spiral Upper
|kh3name=Rising Spiral
|kh3name=Rising Spiral
|kh3image= Rising Spiral KHIII.gif
|kh3desc=While performing a combo, press {{Button|Circle}} to launch enemies into the air.
|kh3desc=While performing a combo, press {{Button|Circle}} to launch enemies into the air.
|kh3el1={{AT|att}} Physical
|kh3el1={{AT|att}} Physical

Latest revision as of 09:01, 8 July 2024

Rising Spiral
(スパイラルアッパー Supairaru Appā?, lit. "Spiral Upper")
Rising Spiral from KHIII
While performing a combo, press Circle to launch enemies into the air.
Attack Element Power Guard? Status
Form Value Reaction Value Revenge Value Repel LV
Rising Spiral Attack Command Physical 0.6 X
6 0 1 1

Rising Spiral is an ability in Kingdom Hearts III. It allows the user to launch enemies into the air in the middle of a combo.

Mechanics[edit]

In Kingdom Hearts III, Rising Spiral is an action ability that costs 3 AP to equip. It is triggered by pressing Circle in the middle of a combo. When equipped along Groundbreaker, Rising Spiral takes priority while on the ground.

Learning Rising Spiral[edit]

Kingdom Hearts III[edit]

  • Sora learns Rising Spiral after defeating the Nobodies at the Wharf.[1]
  • Light Form has Rising Spiral as a form ability.
  • Dark Form has Rising Spiral as a form ability.

See also[edit]

Notes and references[edit]

  1. ^ On Critical Mode, Sora has Rising Spiral as a default ability.