Editing Zantetsuken

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|bbsimage=Zantetsuken KHBBS.gif
|bbsimage=Zantetsuken KHBBS.gif
|bbsdesc=Assail enemies with a single, blindingly fast Keyblade strike that has a chance of destroying them on the spot.
|bbsdesc=Assail enemies with a single, blindingly fast Keyblade strike that has a chance of destroying them on the spot.
|bbsother=Instant kill activation rate
|bbsother=Chance to activate an instant kill against an enemy
|bbsatk1=Without activation
|bbsatk1=Without activation
|bbsatk2=With activation
|bbsatk2=With activation
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==Mechanics==
==Mechanics==
In ''Kingdom Hearts Final Mix'', Zantetsuken is a [[combat ability]] that costs 2 {{AP}} to equip. It gives [[Sora]] a 30% chance to deliver a ground combo finisher that deals {{c|Percentage|element}} damage equivalent to 250% of the enemy's HP. After hitting the target, Sora takes 1.1 seconds to recover.
In ''Kingdom Hearts Final Mix'', Zantetsuken is a [[combat ability]] that costs 2 {{AP}} to equip. It gives [[Sora]] a 30% chance to deliver a ground combo finisher that deals {{c|Percentage|element}} damage equivalent to 250% of the enemy's HP, and always inflicts a [[Critical Hit]] despite not having its damage calculation like any generic Critical Hit. After hitting the target, Sora takes 1.1 seconds to recover.


In ''[[Kingdom Hearts Chain of Memories]]'', Zantetsuken is an [[attack sleight]] that renders the opponent's cards unreloadable when breaking them with it, no matter if it hits or misses, and deals a small amount of damage. If a sleight or card stack gets broken by Zantetsuken, all three cards become unreloadable. The broken cards may still be restored through [[Item card]]s that reload unreloadable cards such as Elixirs, however.<!--https://www.youtube.com/watch?v=G5STf_mgwX0--> It has no effect on enemies or bosses that do not use card decks, and it does not affect cards broken through a tie. Additionally, Zantetsuken can be used to repeatedly card break bosses with card decks in order to render them unable to attack and have them keep reloading their deck.
In ''[[Kingdom Hearts Chain of Memories]]'', Zantetsuken is an [[attack sleight]] that renders the opponent's cards unreloadable when breaking them with it, no matter if it hits or misses, and deals a small amount of damage. If a sleight or card stack gets broken by Zantetsuken, all three cards become unreloadable. The broken cards may still be restored through [[Item card]]s that reload unreloadable cards such as Elixirs, however.<!--https://www.youtube.com/watch?v=G5STf_mgwX0--> It has no effect on enemies or bosses that do not use card decks, and it does not affect cards broken through a tie. Additionally, Zantetsuken can be used to repeatedly card break bosses with card decks in order to render them unable to attack and have them keep reloading their deck.
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In ''[[Kingdom Hearts Birth by Sleep]]'', Zantetsuken is an Ultimate {{c|attack command|BBS}} exclusive to [[Terra]] that may destroy enemies in a single stroke. It takes up one slot in the Command Deck, has a maximum level of 5 and a normal reload time of 20 seconds, and fills the Command Gauge by 40%. The activation of Zantetsuken is indicated by the surroundings darkening and the weapon glowing.
In ''[[Kingdom Hearts Birth by Sleep]]'', Zantetsuken is an Ultimate {{c|attack command|BBS}} exclusive to [[Terra]] that may destroy enemies in a single stroke. It takes up one slot in the Command Deck, has a maximum level of 5 and a normal reload time of 20 seconds, and fills the Command Gauge by 40%. The activation of Zantetsuken is indicated by the surroundings darkening and the weapon glowing.


In ''Kingdom Hearts 3D: Dream Drop Distance'', Zantetsuken is an {{c|attack command|DDD}} exclusive to [[Riku]] that inflicts the {{h|Zantetsuken}} status to the target if activated. It takes up two slots in the Command Deck and has a reload time of 32 seconds. It grants +4 to [[Strength]] when attached to a [[Dream Eater]] recipe. When used, there is a 50% chance that Zantetsuken's status effect will be activated, indicated by a the camera tilting and a screen cut effect once Riku warps behind the enemy. Enemies without Zantetsuken resistance will be defeated with a single blow, while enemies with Zantetsuken resistance instead take a 1.6 power neutral damage attack. <!-- (what version of the game?) Activating and landing a failed Zantetsuken as a Portal's time limit expires or when exiting the portal manually can sometimes cause the game to freeze.-->
In ''Kingdom Hearts 3D: Dream Drop Distance'', Zantetsuken is an {{c|attack command|DDD}} exclusive to [[Riku]] that has a chance to inflict the {{h|Zantetsuken}} status to the target. It takes up two slots in the Command Deck and has a reload time of 32 seconds. It grants +4 to [[Strength]] when attached to a [[Dream Eater]] recipe. When used, there is a 50% chance that Zantetsuken's instant kill effect will be activated, indicated by a the camera tilting and a screen cut effect once Riku warps behind the enemy. Enemies without Zantetsuken resistance will be defeated with a single blow, while enemies with Zantetsuken resistance instead take a 1.6 power neutral damage attack. <!-- (what version of the game?) Activating and landing a failed Zantetsuken as a Portal's time limit expires or when exiting the portal manually can sometimes cause the game to freeze.-->


In ''Kingdom Hearts Union χ'', Zantetsuken is a [[special attack]] that targets all enemies. It costs 2 special attack gauges to perform. It inflicts more damage the lower {{c|Player|KHχ}}'s HP.
In ''Kingdom Hearts Union χ'', Zantetsuken is a [[special attack]] that targets all enemies. It costs 2 special attack gauges to perform. It inflicts more damage the lower {{c|Player|KHχ}}'s HP.

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