Editing Zantetsuken

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|comel=Neutral
|comel=Neutral
|compow=x1.0
|compow=x1.0
|comcard={{sleight|Kingdom Key|Kingdom Key|Kingdom Key||0 or 27}}
|comcard={{sleight|Kingdom Key|Kingdom Key|Kingdom Key|0 or 27}}
|kh2name=Zantetsuken
|kh2name=Zantetsuken
|kh2image=Zantetsuken KHIIFM.gif
|kh2image=Zantetsuken KHIIFM.gif
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|bbsimage=Zantetsuken KHBBS.gif
|bbsimage=Zantetsuken KHBBS.gif
|bbsdesc=Assail enemies with a single, blindingly fast Keyblade strike that has a chance of destroying them on the spot.
|bbsdesc=Assail enemies with a single, blindingly fast Keyblade strike that has a chance of destroying them on the spot.
|bbsother=Instant kill activation rate
|bbsother=Chance to activate an instant kill against an enemy
|bbsatk1=Without activation
|bbsatk1=Without activation
|bbsatk2=With activation
|bbsatk2=With activation
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|reccompiled=Blade Line LV1
|reccompiled=Blade Line LV1
|dddname=Zantetsuken
|dddname=Zantetsuken
|dddimage=Zantetsuken KH3D.gif
|ddddesc=Stop an enemy in its tracks, then dispatch it with one powerful slash.
|ddddesc=Stop an enemy in its tracks, then dispatch it with one powerful slash.
|dddatk1=Without activation
|dddatk1=Without activation
|dddatk2=With activation (50%)
|dddatk2=With activation
|dddel1={{AT|att}} Neutral
|dddel1={{AT|att}} Neutral
|dddpow1=4.8
|dddpow1=4.8
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|dddgrd1=▲
|dddgrd1=▲
|dddel2={{AT|att}} Neutral
|dddel2={{AT|att}} Neutral
|dddpow2=7.7/1.6{{note|If the target resists to the Zantetsuken status effect.}}
|dddpow2=7.7
|dddreac2=4
|dddreac2=4
|dddstat2=Zantetsuken (100%)
|dddstat2=Zantetsuken (100%)
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==Mechanics==
==Mechanics==
In ''Kingdom Hearts Final Mix'', Zantetsuken is a [[combat ability]] that costs 2 {{AP}} to equip. It gives [[Sora]] a 30% chance to deliver a ground combo finisher that deals {{c|Percentage|element}} damage equivalent to 250% of the enemy's HP. After hitting the target, Sora takes 1.1 seconds to recover.
In ''Kingdom Hearts Final Mix'', Zantetsuken is a [[combat ability]] that costs 2 {{AP}} to equip. It gives [[Sora]] a 30% chance to deliver a ground combo finisher that deals {{c|Percentage|element}} damage equivalent to 250% of the enemy's HP, and always inflicts a [[Critical Hit]]. After hitting the target, Sora takes 1.1 seconds to recover.


In ''[[Kingdom Hearts Chain of Memories]]'', Zantetsuken is an [[attack sleight]] that renders the opponent's cards unreloadable when breaking them with it, no matter if it hits or misses, and deals a small amount of damage. If a sleight or card stack gets broken by Zantetsuken, all three cards become unreloadable. The broken cards may still be restored through [[Item card]]s that reload unreloadable cards such as Elixirs, however.<!--https://www.youtube.com/watch?v=G5STf_mgwX0--> It has no effect on enemies or bosses that do not use card decks, and it does not affect cards broken through a tie. Additionally, Zantetsuken can be used to repeatedly card break bosses with card decks in order to render them unable to attack and have them keep reloading their deck.
In ''[[Kingdom Hearts Chain of Memories]]'', Zantetsuken is an [[attack sleight]] that renders the opponent's cards unreloadable when breaking them with it, no matter if it hits or misses, and deals a small amount of damage. The broken cards may still be restored through [[Item card]]s that reload unreloadable cards such as Elixirs, however.<!--https://www.youtube.com/watch?v=G5STf_mgwX0--> It has no effect on enemies or bosses that do not use card decks. Additionally, Zantetsuken can be used to repeatedly card break bosses with card decks in order to render them unable to attack and have them keep reloading their deck.


In ''[[Kingdom Hearts II Final Mix]]'', Zantetsuken is an [[action ability]] available in [[Limit Form]]. It is a ground combo finisher that activates when Sora is attacking a single target. It is three times as strong as a normal finisher, making it the most powerful single-hitting attack available to Sora, although it eats up an entire Form Gauge without [[Form Boost]] equipped. The [[Zantetsu Counter]] ability allows Sora to use it as a counterattack during a successful Guard.<!--https://docs.google.com/document/d/10-XkqDEOKRMwXfVVMh9I52bYxRI-B3MG5SAqaQ1EZns/edit?usp=sharing-->
In ''[[Kingdom Hearts II Final Mix]]'', Zantetsuken is an [[action ability]] available in [[Limit Form]]. It is a ground combo finisher that activates when Sora is attacking a single target. It is three times as strong as a normal finisher, making it the most powerful single-hitting attack available to Sora, although it eats up an entire Form Gauge without [[Form Boost]] equipped. The [[Zantetsu Counter]] ability allows Sora to use it as a counterattack during a successful Guard.<!--https://docs.google.com/document/d/10-XkqDEOKRMwXfVVMh9I52bYxRI-B3MG5SAqaQ1EZns/edit?usp=sharing-->
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[[File:Ultimate KHREC.png]] In ''[[Kingdom Hearts Re:coded]]'', Zantetsuken is an {{c|attack command|RCO}} that has a memory consumption of 22% and a normal reload time of 25 seconds. On top of its high critical hit rate, it deals 50% more added damage than normal when dealing a critical hit and boosts the Clock Gauge 50% more than usual. If the [[Zantetsu Prime]] ability is active, Zantetsuken will destroy non-boss enemies in a single stroke if a critical hit is dealt, tripling the normal Clock Gauge boost if successful. If used in midair, Data-Sora will return to the ground before performing the attack.
[[File:Ultimate KHREC.png]] In ''[[Kingdom Hearts Re:coded]]'', Zantetsuken is an {{c|attack command|RCO}} that has a memory consumption of 22% and a normal reload time of 25 seconds. On top of its high critical hit rate, it deals 50% more added damage than normal when dealing a critical hit and boosts the Clock Gauge 50% more than usual. If the [[Zantetsu Prime]] ability is active, Zantetsuken will destroy non-boss enemies in a single stroke if a critical hit is dealt, tripling the normal Clock Gauge boost if successful. If used in midair, Data-Sora will return to the ground before performing the attack.


In ''[[Kingdom Hearts Birth by Sleep]]'', Zantetsuken is an Ultimate {{c|attack command|BBS}} exclusive to [[Terra]] that may destroy enemies in a single stroke. It takes up one slot in the Command Deck, has a maximum level of 5 and a normal reload time of 20 seconds, and fills the Command Gauge by 40%. The activation of Zantetsuken is indicated by the surroundings darkening and the weapon glowing.
In ''[[Kingdom Hearts Birth by Sleep]]'', Zantetsuken is an Ultimate {{c|attack command|BBS}} exclusive to [[Terra]] that may destroy enemies in a single stroke. It takes up one slot in the Command Deck, has a maximum level of 5 and a normal reload time of 20 seconds, and fills the Command Gauge by 40%.


In ''Kingdom Hearts 3D: Dream Drop Distance'', Zantetsuken is an {{c|attack command|DDD}} exclusive to [[Riku]] that inflicts the {{h|Zantetsuken}} status to the target if activated. It takes up two slots in the Command Deck and has a reload time of 32 seconds. It grants +4 to [[Strength]] when attached to a [[Dream Eater]] recipe. When used, there is a 50% chance that Zantetsuken's status effect will be activated, indicated by a the camera tilting and a screen cut effect once Riku warps behind the enemy. Enemies without Zantetsuken resistance will be defeated with a single blow, while enemies with Zantetsuken resistance instead take a 1.6 power neutral damage attack. <!-- (what version of the game?) Activating and landing a failed Zantetsuken as a Portal's time limit expires or when exiting the portal manually can sometimes cause the game to freeze.-->
In ''Kingdom Hearts 3D: Dream Drop Distance'', Zantetsuken is an {{c|attack command|DDD}} exclusive to [[Riku]] that has a chance to inflict the {{h|Zantetsuken}} status to the target. It takes up two slots in the Command Deck and has a reload time of 32 seconds. It grants +4 to [[Strength]] when attached to a [[Dream Eater]] recipe. When used, there is a 50% chance that Zantetsuken's instant kill effect will be activated, indicated by the surroundings darkening and the weapon glowing. Enemies without Zantetsuken resistance will be defeated with a single blow, while enemies with Zantetsuken resistance instead take a 1.6 power neutral damage attack. <!-- (what version of the game?) Activating and landing a failed Zantetsuken as a Portal's time limit expires or when exiting the portal manually can sometimes cause the game to freeze.-->


In ''Kingdom Hearts Union χ'', Zantetsuken is a [[special attack]] that targets all enemies. It costs 2 special attack gauges to perform. It inflicts more damage the lower {{c|Player|KHχ}}'s HP.
In ''Kingdom Hearts Union χ'', Zantetsuken is a [[special attack]] that targets all enemies. It costs 2 special attack gauges to perform. It inflicts more damage the lower {{c|Player|KHχ}}'s HP.

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