Editing Xaldin

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Xaldin fights using six lances conjured from the wind. He can carry at least three at a time, and controls any of the lances he is not carrying by using the air around him, while at the same time floating through the air without much effort. He is very acrobatic, and his physical capabilities are greatly enhanced by his control of the attribute of wind, which he can use to move himself into a variety of attacks. He attacks rapidly, using the wind to hasten the speed of his strikes, and can use the Jump command his Dragoon Nobodies use, although Xaldin tends to jump multiple times and does more damage.
Xaldin fights using six lances conjured from the wind. He can carry at least three at a time, and controls any of the lances he is not carrying by using the air around him, while at the same time floating through the air without much effort. He is very acrobatic, and his physical capabilities are greatly enhanced by his control of the attribute of wind, which he can use to move himself into a variety of attacks. He attacks rapidly, using the wind to hasten the speed of his strikes, and can use the Jump command his Dragoon Nobodies use, although Xaldin tends to jump multiple times and does more damage.


Although Xaldin is only the third [[Organization XIII]] member battled in ''[[Kingdom Hearts II]]'', the fight against him was considered difficult enough that it was one of the ten battles in the game where [[Mickey Mouse|King Mickey]] can rescue [[Sora]] if he is defeated (the other nine including the fight against [[Shadow Stalker]] and [[Dark Thorn]], Xemnas (first armored form) and [[Cerberus]]).
Although Xaldin is only the third [[Organization XIII]] member battled in ''[[Kingdom Hearts II]]'', the fight against him was considered difficult enough that it was one of the ten battles in the game where [[Mickey Mouse|King Mickey]] can rescue [[Sora]] if he is defeated (the other nine including the fight against [[Shadow Stalker]] and [[Dark Thorn]], Xemnas (first armored form) and [[Cerberus]]). In fact, many fans have pointed out that only the fights against Xemnas and [[Sephiroth]] were harder.<!--Is this last sentence really necessary to have?-->


In ''Kingdom Hearts 358/2 Days'', Xaldin has a Limit Break called [[Dragoon Storm]], which swirls lances at enemies with the Final Limit causing  Xaldin land a mighty blow on an enemy from the air. This is a similar technique to the {{ff|Jump}} ability that can be used by {{ff|Dragoon (job)|Dragoon}}s in the {{ff|Final Fantasy (series)|''Final Fantasy'' series}}.  
In ''Kingdom Hearts 358/2 Days'', Xaldin has a Limit Break called [[Dragoon Storm]], which swirls lances at enemies with the Final Limit causing  Xaldin land a mighty blow on an enemy from the air. This is a similar technique to the {{ff|Jump}} ability that can be used by {{ff|Dragoon (job)|Dragoon}}s in the {{ff|Final Fantasy (series)|''Final Fantasy'' series}}.  

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