Editing Wight Knight
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|image=[[File:Wight Knight KHII.png|200px]] | |image=[[File:Wight Knight KHII.png|200px]] | ||
|FMimage=[[File:Wight Knight KHIIFM.png|200px]] | |FMimage=[[File:Wight Knight KHIIFM.png|200px]] | ||
|tab2= | |tab2=KHUχ | ||
|image2 | |image2=[[File:Wight Knight KHUX.png|300px]] | ||
|game1=Kingdom Hearts | |game1=Kingdom Hearts | ||
|game2=Kingdom Hearts Chain of Memories | |game2=Kingdom Hearts Chain of Memories | ||
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|COMHP2=76 | |COMHP2=76 | ||
|COMAP2=5 | |COMAP2=5 | ||
|COMEXP2=20 | |COMEXP2=20 | ||
|COM3=s | |COM3=s | ||
|COMHP3=83 | |COMHP3=83 | ||
|COMAP3=7 | |COMAP3=7 | ||
|COMEXP3=32 | |COMEXP3=32 | ||
|COM4=s | |COM4=s | ||
|COMHP4=90 | |COMHP4=90 | ||
|COMAP4=8 | |COMAP4=8 | ||
|COMEXP4=41 | |COMEXP4=41 | ||
|COM5=s | |COM5=s | ||
|COMHP5=97 | |COMHP5=97 | ||
|COMAP5=10 | |COMAP5=10 | ||
|COMEXP5=50 | |COMEXP5=50 | ||
|COMHP6=104 | |COMHP6=104 | ||
|COMAP6=11 | |COMAP6=11 | ||
|COMEXP6=66 | |COMEXP6=66 | ||
|COM7=r | |COM7=r | ||
|COMHP7=111 | |COMHP7=111 | ||
|COMAP7=13 | |COMAP7=13 | ||
|COMEXP7=80 | |COMEXP7=80 | ||
|COM8=r | |COM8=r | ||
|COMHP8=117 | |COMHP8=117 | ||
|COMAP8=15 | |COMAP8=15 | ||
|COMEXP8=91 | |COMEXP8=91 | ||
|COM9=r | |COM9=r | ||
|COMHP9=124 | |COMHP9=124 | ||
|COMAP9=16 | |COMAP9=16 | ||
|COMEXP9=100 | |COMEXP9=100 | ||
|COMphys=x1.0 | |COMphys=x1.0 | ||
|COMfire=x1.0 | |COMfire=x1.0 | ||
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|ReCOMHP2=70 | |ReCOMHP2=70 | ||
|ReCOMAP2=6 | |ReCOMAP2=6 | ||
|ReCOMEXP2=32 | |ReCOMEXP2=32 | ||
|ReCOM3=s | |ReCOM3=s | ||
|ReCOMHP3=77 | |ReCOMHP3=77 | ||
|ReCOMAP3=8 | |ReCOMAP3=8 | ||
|ReCOMEXP3=41 | |ReCOMEXP3=41 | ||
|ReCOM4=s | |ReCOM4=s | ||
|ReCOMHP4=84 | |ReCOMHP4=84 | ||
|ReCOMAP4=9 | |ReCOMAP4=9 | ||
|ReCOMEXP4=50 | |ReCOMEXP4=50 | ||
|ReCOM5=s | |ReCOM5=s | ||
|ReCOMHP5=90 | |ReCOMHP5=90 | ||
|ReCOMAP5=11 | |ReCOMAP5=11 | ||
|ReCOMEXP5=66 | |ReCOMEXP5=66 | ||
|ReCOMHP6=96 | |ReCOMHP6=96 | ||
|ReCOMAP6=12 | |ReCOMAP6=12 | ||
|ReCOMEXP6=80 | |ReCOMEXP6=80 | ||
|ReCOM7=r | |ReCOM7=r | ||
|ReCOMHP7=100 | |ReCOMHP7=100 | ||
|ReCOMAP7=14 | |ReCOMAP7=14 | ||
|ReCOMEXP7=91 | |ReCOMEXP7=91 | ||
|ReCOM8=r | |ReCOM8=r | ||
|ReCOMHP8=109 | |ReCOMHP8=109 | ||
|ReCOMAP8=16 | |ReCOMAP8=16 | ||
|ReCOMEXP8=100 | |ReCOMEXP8=100 | ||
|ReCOM9=r | |ReCOM9=r | ||
|ReCOMHP9=115 | |ReCOMHP9=115 | ||
|ReCOMAP9=17 | |ReCOMAP9=17 | ||
|ReCOMEXP9=100 | |ReCOMEXP9=100 | ||
|ReCOMmagn=O | |ReCOMmagn=O | ||
|ReCOMfree=O | |ReCOMfree=O | ||
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|time=4 | |time=4 | ||
|COMworld=Halloween Town | |COMworld=Halloween Town | ||
|KH2HP=1 | |KH2HP=1 | ||
|KH2EXP=1 | |KH2EXP=1 | ||
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|KH2num32=3 | |KH2num32=3 | ||
|CFM2tab=* | |CFM2tab=* | ||
|DRw1=Agrabah | |DRw1=Agrabah | ||
|DRwrank1=★★★★|DRwlv1=45|DRwbp1=432 | |DRwrank1=★★★★|DRwlv1=45|DRwbp1=432 | ||
|DRwater=Resist | |DRwater=Resist | ||
|DRpoison=Resist | |DRpoison=Resist | ||
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|DRpass3=HP +1 | |DRpass3=HP +1 | ||
|DRpass4=Defense +1 | |DRpass4=Defense +1 | ||
}} | }} | ||
The '''Wight Knight''' is an [[Emblem Heartless]] introduced in ''{{c|Kingdom Hearts|game}}''. | The '''Wight Knight''' is an [[Emblem Heartless]] introduced in ''{{c|Kingdom Hearts|game}}''. | ||
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==Story== | ==Story== | ||
===''Kingdom Hearts II''=== | ===''Kingdom Hearts II''=== | ||
{{sec-stub}} | |||
==Design== | ==Design== | ||
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If timed correctly, Sora can earn [[Tech Points]] for blocking the Wight Knight's attacks.<ref>Before Kairi's rescue, 6 Tech Points can be earned for blocking the Spin Attack in ''Kingdom Hearts''.</ref><ref>Before Kairi's rescue, 2 Tech Points can be earned for using Gravity on Wight Knights in ''Kingdom Hearts''.</ref><ref>After Kairi's rescue, 10 Tech Points can be earned for using Gravity on Wight Knights in ''Kingdom Hearts''.</ref> | If timed correctly, Sora can earn [[Tech Points]] for blocking the Wight Knight's attacks.<ref>Before Kairi's rescue, 6 Tech Points can be earned for blocking the Spin Attack in ''Kingdom Hearts''.</ref><ref>Before Kairi's rescue, 2 Tech Points can be earned for using Gravity on Wight Knights in ''Kingdom Hearts''.</ref><ref>After Kairi's rescue, 10 Tech Points can be earned for using Gravity on Wight Knights in ''Kingdom Hearts''.</ref> | ||
===''Kingdom Hearts Chain of Memories''=== | ===''Kingdom Hearts Chain of Memories''=== | ||
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Wight Knights normally wander around passively, occasionally using '''2-Stage Claw''' and '''Spin Leap'''; however, when damaged they become temporarily aggressive and will use these attacks several times in a row. It is recommended to swiftly finish off a damaged Wight Knight before it can begin attacking with combos, however if this fails then act defensively with blocks or [[Reflect]] until it is open once more for attack. | Wight Knights normally wander around passively, occasionally using '''2-Stage Claw''' and '''Spin Leap'''; however, when damaged they become temporarily aggressive and will use these attacks several times in a row. It is recommended to swiftly finish off a damaged Wight Knight before it can begin attacking with combos, however if this fails then act defensively with blocks or [[Reflect]] until it is open once more for attack. | ||
{{Atk-o|KH2}} | {{Atk-o|KH2}} | ||
{{Atk | {{Atk|{{nihongo|'''Spin Attack'''|回転攻撃|<br>Kaiten Kougeki}}|Physical|—|x1.0<br>Hit 2+: x0.25|O|Turns arms sideways and cuts through enemies.}} | ||
{{Atk | {{Atk|{{nihongo|'''2-Stage Claw'''|2段引っかき|<br>2-dan Hikkaki|lit. "2-Stage Scratch"}}|Physical|—|x1.0<br>Hit 2+: x0.5|O|Jumps high, then lands, swinging both claws down and up as it does so.}} | ||
{{Atk | {{Atk|{{nihongo|'''Spin Leap'''|回転飛びかかり|<br>Kaiten Tobikakari}}|Physical|—|x1.0<br>Hit 2+: x0.25|O|Jumps low, then turns arms sideways, cutting through enemies.}} | ||
{{Atk-c}} | {{Atk-c}} | ||