Editing Wight Knight

From the Kingdom Hearts Wiki, the Kingdom Hearts encyclopedia
Jump to navigationJump to search
You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 1: Line 1:
{{game|KH1|FM1|COM|REC|KH2|FM2|UCX|DR|MOM}}
{{game|KH1|FM1|COM|REC|KH2|FM2|UCX}}
{{suite|Wight Knight}}
{{suite|Wight Knight}}
{{Character
{{Character
Line 9: Line 9:
  |image=[[File:Wight Knight KHII.png|200px]]
  |image=[[File:Wight Knight KHII.png|200px]]
  |FMimage=[[File:Wight Knight KHIIFM.png|200px]]
  |FMimage=[[File:Wight Knight KHIIFM.png|200px]]
  |tab2=KHCOM
  |tab2=KHUχ
  |image2=[[File:Wight Knight KHCOM.png]]
  |image2=[[File:Wight Knight KHUX.png|300px]]
|tab3=KHUχ
|image3=[[File:Wight Knight KHUX.png|300px]]
  |game1=Kingdom Hearts
  |game1=Kingdom Hearts
  |game2=Kingdom Hearts Chain of Memories
  |game2=Kingdom Hearts Chain of Memories
Line 18: Line 16:
  |game4=Kingdom Hearts Union χ
  |game4=Kingdom Hearts Union χ
  |game5=Kingdom Hearts Dark Road
  |game5=Kingdom Hearts Dark Road
|game6=Kingdom Hearts Melody of Memory
  |type=Emblem Heartless
  |type=Emblem Heartless
  |spec=Heartless
  |spec=Heartless
Line 26: Line 23:
  |journalUX=The number above this armed adversary gets smaller with every Medal you use. Once it reaches 0, it'll dispel all of your status enhancements.
  |journalUX=The number above this armed adversary gets smaller with every Medal you use. Once it reaches 0, it'll dispel all of your status enhancements.
  |KHHP1=60
  |KHHP1=60
|KHJPHP2=150
  |KHHP2=120
  |KHHP2=120
|KHJPATK1=22
  |KHATK1=24
  |KHATK1=24
|KHJPATK2=31
  |KHATK2=35
  |KHATK2=35
|KHJPDEF1=19
  |KHDEF1=20
  |KHDEF1=20
|KHJPDEF2=20
  |KHDEF2=27
  |KHDEF2=27
  |KHMP1=34
  |KHMP1=24
|KHJPMP2=48
  |KHMP2=47
  |KHMP2=47
|KHJPEXP1=20
  |KHEXP1=16
  |KHEXP1=16
|KHJPEXP2=120
  |KHEXP2=90
  |KHEXP2=90
  |KHweapon=x1.0
  |KHweapon=x1.0
Line 47: Line 36:
  |KHbliz=x1.0
  |KHbliz=x1.0
  |KHthun=x1.0
  |KHthun=x1.0
|KHJPgrav=x1.0
  |KHgrav=x1.0
  |KHgrav=x1.0<ref>x0.8 after rescue.</ref>
  |KHstop=x1.0
|KHJPstop=x1.0
  |KHstop=x1.0<ref>x0.6 after rescue.</ref>
  |KHko=x1.0
  |KHko=x1.0
  |KHother=x1.0
  |KHother=x1.0
  |KHJPreward=(1) HP prize x5<br>(1) Munny x5, (5) Munny x2<br>Hi-Potion (4%), Mega-Potion (1%), Lucid Gem (6%)
  |KHreward=(1) HP Ball x5<br>Hi-Potion (2%), Mega-Potion (0.5%), Lucid Gem (4%)
|KHreward=(1) HP prize x45<br>Hi-Potion (2%), Mega-Potion (0.5%), Lucid Gem (4%)
|FMreward=(1) HP prize x5<br>Hi-Potion (1%), Mega-Potion (0.5%), Lucid Gem (2%)
  |KHworld=Halloween Town, End of the World
  |KHworld=Halloween Town, End of the World
|JPtab=*
|FMtab=*
  |KHcup1=Hercules Cup
  |KHcup1=Hercules Cup
  |KHseed11=8
  |KHseed11=8
Line 86: Line 69:
  |KHnum25=2
  |KHnum25=2
  |COM2=s
  |COM2=s
  |COMHP2=76
  |COMHP2=77
  |COMAP2=5
  |COMAP2=6
  |COMEXP2=20{{note|0 when summoned by Oogie Boogie}}
  |COMEXP2=20
  |COM3=s
  |COM3=s
  |COMHP3=83
  |COMHP3=84
  |COMAP3=7
  |COMAP3=7
  |COMEXP3=32{{note|0 when summoned by Oogie Boogie}}
  |COMEXP3=32
  |COM4=s
  |COM4=s
  |COMHP4=90
  |COMHP4=91
  |COMAP4=8
  |COMAP4=9
  |COMEXP4=41{{note|0 when summoned by Oogie Boogie}}
  |COMEXP4=44
  |COM5=s
  |COM5=s
  |COMHP5=97
  |COMHP5=98
  |COMAP5=10
  |COMAP5=10
  |COMEXP5=50{{note|0 when summoned by Oogie Boogie}}
  |COMEXP5=56
  |COMHP6=104
  |COMHP6=105
  |COMAP6=11
  |COMAP6=12
  |COMEXP6=66{{note|0 when summoned by Oogie Boogie}}
  |COMEXP6=68
  |COM7=r
  |COM7=r
  |COMHP7=111
  |COMHP7=112
  |COMAP7=13
  |COMAP7=14
  |COMEXP7=80{{note|0 when summoned by Oogie Boogie}}
  |COMEXP7=80
  |COM8=r
  |COM8=r
  |COMHP8=117
  |COMHP8=119
  |COMAP8=15
  |COMAP8=15
  |COMEXP8=91{{note|0 when summoned by Oogie Boogie}}
  |COMEXP8=92
  |COM9=r
  |COM9=r
  |COMHP9=124
  |COMHP9=126
  |COMAP9=16
  |COMAP9=17
  |COMEXP9=100{{note|0 when summoned by Oogie Boogie}}
  |COMEXP9=104
  |COMphys=x1.0
  |COMphys=x1.0
  |COMfire=x1.0
  |COMfire=x1.0
Line 121: Line 104:
  |COMthun=x1.0
  |COMthun=x1.0
  |COMneut=x1.0
  |COMneut=x1.0
  |COMgrav=O
  |COMgrav=x1.0
  |COMstun=O
  |COMstun=x1.0
  |COMstop=O
  |COMstop=x1.0
  |COMwarp=O
  |COMwarp=x1.0
  |COMbind=O
  |COMbind=x1.0
  |COMconf=O
  |COMconf=x1.0
  |COMterr=O
  |COMterr=x1.0
|ReCOM2=s
  |COMmagn=x1.0
|ReCOMHP2=70
  |COMfree=x1.0
|ReCOMAP2=6
|ReCOMEXP2=32{{note|0 when summoned by Oogie Boogie}}
|ReCOM3=s
|ReCOMHP3=77
|ReCOMAP3=8
|ReCOMEXP3=41{{note|0 when summoned by Oogie Boogie}}
|ReCOM4=s
  |ReCOMHP4=84
|ReCOMAP4=9
|ReCOMEXP4=50{{note|0 when summoned by Oogie Boogie}}
|ReCOM5=s
|ReCOMHP5=90
|ReCOMAP5=11
  |ReCOMEXP5=66{{note|0 when summoned by Oogie Boogie}}
|ReCOMHP6=96
|ReCOMAP6=12
|ReCOMEXP6=80{{note|0 when summoned by Oogie Boogie}}
|ReCOM7=r
|ReCOMHP7=100
|ReCOMAP7=14
|ReCOMEXP7=91{{note|0 when summoned by Oogie Boogie}}
|ReCOM8=r
|ReCOMHP8=109
|ReCOMAP8=16
|ReCOMEXP8=100{{note|0 when summoned by Oogie Boogie}}
|ReCOM9=r
|ReCOMHP9=115
|ReCOMAP9=17
|ReCOMEXP9=100{{note|0 when summoned by Oogie Boogie}}
|ReCOMmagn=O
|ReCOMfree=O
  |ability=Float
  |ability=Float
  |desc=Alter gravity to increase jumping ability.
  |desc=Alter gravity to increase jumping ability.
  |duration=3 reloads
  |duration=3 reloads
  |CP=15
  |CP=15
  |COMMP=6
  |value=2, 3
|ReCOMMP=10
|COMrate=4%
  |duel=3
  |duel=3
  |time=4
  |time=4
  |COMworld=Halloween Town
  |COMworld=Halloween Town
|COMriku=Halloween Town
  |KH2HP=1
  |KH2HP=1
  |KH2EXP=1
  |KH2EXP=1
Line 208: Line 157:
  |KH2num32=3
  |KH2num32=3
  |CFM2tab=*
  |CFM2tab=*
|DRep1=Episode 6
|DRslv1=45|DRsbp1=432
|DRep2=Episode 7
|DRslv2=45|DRsbp2=432
|DRep3=Last Episode
|DRslv3=45|DRsbp3=432
|DRw1=Agrabah
|DRwrank1=★★★★|DRwlv1=45|DRwbp1=432
|DRt1=31-49
|DRtper1=1, 2, 3, 4, 5
|DRtlv1=45|DRtbp1=432
|DRt2=51-69
|DRtper2=1, 3, 5
|DRtlv2=45|DRtbp2=432
|DRwater=Resist
|DRpoison=Resist
|DRsleep=Weak
|DRfire=Weak
|DRlight=Weak
|DRattack=Physical + DEF Down
|DRpass1=HP +1
|DRpass2=Strength +1
|DRpass3=HP +1
|DRpass4=Defense +1
|MOMattack=Normal
|MOMground1=Standard
|MOMground2=Jumping
|MOMair1=Jumping
|MOMstage={{ns|Game|This&nbsp;is&nbsp;Halloween}}, {{ns|Game|Spooks&nbsp;of&nbsp;Halloween&nbsp;Town}}
}}
}}
The '''Wight Knight''' is an [[Emblem Heartless]] introduced in ''{{c|Kingdom Hearts|game}}''.
The {{nihongo|'''Wight Knight'''|ワイトナイト|Waito Naito}} is an [[Emblem Heartless]] found in ''{{c|Kingdom Hearts|game}}'', ''[[Kingdom Hearts Chain of Memories]]'', and ''[[Kingdom Hearts II]]''.
 
==Story==
===''Kingdom Hearts II''===
Wight Knight were among the Heartless entities which menaced Halloween Town Square. Oogie Boogie later summoned several of the mummy-like Heartless at Christmas Town.


==Design==
==Design==
Line 249: Line 165:
In ''[[Kingdom Hearts Final Mix]]'', Wight Knights have simple, straightforward recolors; gold replaces the white of the bandages, black is the new skin color, and the hands, fingers, and toes are re-tinted a reddish-brown.
In ''[[Kingdom Hearts Final Mix]]'', Wight Knights have simple, straightforward recolors; gold replaces the white of the bandages, black is the new skin color, and the hands, fingers, and toes are re-tinted a reddish-brown.


The word "[[wiktionary:wight|wight]]" means a ghost or a supernatural entity, referencing the Heartless's undead appearance. The term altogether is a play on "white knight", which is ironic considering its decrepit appearance.
The word "[[wiktionary:wight|wight]]" has several meanings: as a noun, it can mean a ghost or a supernatural entity, referencing the Heartless's undead appearance. As an adjective, it can mean ''brave, valorous'' or ''strong'', referencing the Heartless's quick, powerful attacks. The term altogether is a play on "white knight", which is ironic considering its decrepit appearance.


==Strategy==
==Battle==
===''Kingdom Hearts''===
===Attacks===
Wight Knights are fast and fairly strong, making them difficult to hit. A carefully timed [[Guard]] will block a Wight Knight's attack, leaving it stunned and open for attacks.
*{{nihongo|'''Spin Attack'''|回転攻撃|Kaiten Kougeki}}: Horizontal arm-spin attack
*{{nihongo|'''2-Stage Scratch'''|2段引っかき|2-dan Hikkaki}}: Long jump, then up-then-down claw swipes
*{{nihongo|'''Spin Pounce'''|回転飛びかかり|Kaiten Tobikakari}}: Low jump and vertical spin


If timed correctly, Sora can earn [[Tech Points]] for blocking the Wight Knight's attacks.<ref>Before Kairi's rescue, 6 Tech Points can be earned for blocking the Spin Attack in ''Kingdom Hearts''.</ref><ref>Before Kairi's rescue, 2 Tech Points can be earned for using Gravity on Wight Knights in ''Kingdom Hearts''.</ref><ref>After Kairi's rescue, 10 Tech Points can be earned for using Gravity on Wight Knights in ''Kingdom Hearts''.</ref>
===Strategy===
{{atk-o|kh1}}
Wight Knights are fast and fairly strong, making it difficult to hit. In ''Kingdom Hearts'', a carefully timed [[Guard]] will block a Wight Knight's attack, leaving it stunned and open for attacks. In ''Kingdom Hearts Chain of Memories'', keep a distance from it and break its attack when possible, then make quick work of it. In ''Kingdom Hearts II'', Guard will work, but [[Reflect]] is recommended.
{{atk|{{nihongo|'''Spin Attack'''|回転攻撃|<br>Kaiten Kōgeki}}|None|x0.3{{KH}}<br>x0.2{{FM}}|4|Repellable<br>(Recoil: 20)|Spreads arms and spins torso sideways.}}
{{atk|{{nihongo|'''Downswing (Rise) Attack'''|振り下ろし(上げ)攻撃|<br>Furioroshi (Age) Kōgeki}}|None|x0.3{{KH}}<br>x0.2{{FM}}|2|Repellable<br>(Recoil: 20)|Jumps up high, and swings its arms up and down while landing.}}
{{atk-c|kh1}}


===''Kingdom Hearts Chain of Memories''===
In ''Kingdom Hearts'', if timed correctly, Sora can earn [[Tech Points]] for blocking the Wight Knight's attacks.<ref>Before Kairi's rescue, 6 Tech Points can be earned for blocking the Spin Attack in ''Kingdom Hearts''.</ref><ref>Before Kairi's rescue, 2 Tech Points can be earned for using Gravity on Wight Knights in ''Kingdom Hearts''.</ref><ref>After Kairi's rescue, 10 Tech Points can be earned for using Gravity on Wight Knights in ''Kingdom Hearts''.</ref>
;Deck
{{CoMDeck
|card1=Wight Knight
|v12=O|v13=O
|card2=Wight Knight
|v22=O|v23=O
|enemy=*
}}
 
;Attacks
{{atk-o|com}}
{{atk|{{nihongo|'''Upswing'''|振り上げ|<br>Furiage}}|Physical|—|x0.8{{KHCoM}}<br>x1.5{{ReCoM}}|{{sleight|Wight Knight|com=*}}{{sleight|Wight Knight}}|Bends over, then swings both hands up. The opponent will fly straight up when hit.}}
{{atk|{{nihongo|'''Spin Attack'''|回転攻撃|<br>Kaiten Kōgeki}}|Physical|—|x1.0{{KHCoM}}<br>x1.3{{ReCoM}}|{{sleight|Wight Knight|com=*}}{{sleight|Wight Knight}}|Wraps both arms around its body, then swings around and unwraps them with force. The attack hits multiple times.}}
{{atk-c|com}}
 
===''Kingdom Hearts II''===
Wight Knights normally wander around passively, occasionally using '''2-Stage Claw''' and '''Spin Leap'''; however, when damaged they become temporarily aggressive and will use these attacks several times in a row. It is recommended to swiftly finish off a damaged Wight Knight before it can begin attacking with combos, however if this fails then act defensively with blocks or [[Reflect]] until it is open once more for attack.
{{Atk-o|KH2}}
{{Atk|col=3|{{nihongo|'''Spin Attack'''|回転攻撃|<br>Kaiten Kougeki}}|Physical|x1.0<br>Hit 2+: x0.25|O|Turns arms sideways and cuts through enemies.}}
{{Atk|col=3|{{nihongo|'''2-Stage Claw'''|2段引っかき|<br>2-dan Hikkaki|lit. "2-Stage Scratch"}}|Physical|x1.0<br>Hit 2+: x0.5|O|Jumps high, then lands, swinging both claws down and up as it does so.}}
{{Atk|col=3|{{nihongo|'''Spin Leap'''|回転飛びかかり|<br>Kaiten Tobikakari}}|Physical|x1.0<br>Hit 2+: x0.25|O|Jumps low, then turns arms sideways, cutting through enemies.}}
{{Atk-c}}


==Notes and references==
==Notes and references==
{{reflist}}
{{reflist}}
{{HeartlessDirectory}}
{{HeartlessDirectory}}

Please note that all contributions to the Kingdom Hearts Wiki are considered to be released under the Attribution-ShareAlike 3.0 Unported license (see KHWiki:Copyrights for details). If you don't want your writing to be edited mercilessly and redistributed at will, then don't submit it here. You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)