Latest revision |
Your text |
Line 1: |
Line 1: |
| {{game|KH1|FM1|COM|REC|KH2|FM2|UCX|DR|MOM}}
| | [[Image:WightKnight.jpg|thumb]] |
| {{suite|Wight Knight}}
| | '''Wight Knights''' are enemies from ''[[Kingdom Hearts]]'' and ''[[Kingdom Hearts 2]]''. |
| {{Character
| |
| |name=Wight Knight
| |
| |katakana=ワイトナイト
| |
| |romaji=Waito Naito
| |
| |fr=Chevalier Momie
| |
| |de=Gigg-Schack
| |
| |image=[[File:Wight Knight KHII.png|200px]]
| |
| |FMimage=[[File:Wight Knight KHIIFM.png|200px]]
| |
| |tab2=KHCOM
| |
| |image2=[[File:Wight Knight KHCOM.png]]
| |
| |tab3=KHUχ
| |
| |image3=[[File:Wight Knight KHUX.png|300px]]
| |
| |game1=Kingdom Hearts
| |
| |game2=Kingdom Hearts Chain of Memories
| |
| |game3=Kingdom Hearts II
| |
| |game4=Kingdom Hearts Union χ
| |
| |game5=Kingdom Hearts Dark Road
| |
| |game6=Kingdom Hearts Melody of Memory
| |
| |type=Emblem Heartless
| |
| |spec=Heartless
| |
| |journalKH=Heartless that mostly appear in Halloween Town. Their jerky, dancelike attack moves are fairly easy to dodge, but cause large damage.
| |
| |journalSS=A Heartless that calls Halloween Town its main haunt.<br>The Wight Knight's long appendages make it dangerous to approach.
| |
| |journalKH2=It merely wanders around, but once attacked, it attacks persistently. Parry its attacks to ward it off.
| |
| |journalUX=The number above this armed adversary gets smaller with every Medal you use. Once it reaches 0, it'll dispel all of your status enhancements.
| |
| |KHHP1=60
| |
| |KHJPHP2=150
| |
| |KHHP2=120
| |
| |KHJPATK1=22
| |
| |KHATK1=24
| |
| |KHJPATK2=31
| |
| |KHATK2=35
| |
| |KHJPDEF1=19
| |
| |KHDEF1=20
| |
| |KHJPDEF2=20
| |
| |KHDEF2=27
| |
| |KHMP1=34
| |
| |KHJPMP2=48
| |
| |KHMP2=47
| |
| |KHJPEXP1=20
| |
| |KHEXP1=16
| |
| |KHJPEXP2=120
| |
| |KHEXP2=90
| |
| |KHweapon=x1.0
| |
| |KHfire=x1.0
| |
| |KHbliz=x1.0
| |
| |KHthun=x1.0
| |
| |KHJPgrav=x1.0
| |
| |KHgrav=x1.0<ref>x0.8 after rescue.</ref>
| |
| |KHJPstop=x1.0
| |
| |KHstop=x1.0<ref>x0.6 after rescue.</ref>
| |
| |KHko=x1.0
| |
| |KHother=x1.0
| |
| |KHJPreward=(1) HP prize x5<br>(1) Munny x5, (5) Munny x2<br>Hi-Potion (4%), Mega-Potion (1%), Lucid Gem (6%)
| |
| |KHreward=(1) HP prize x45<br>Hi-Potion (2%), Mega-Potion (0.5%), Lucid Gem (4%)
| |
| |FMreward=(1) HP prize x5<br>Hi-Potion (1%), Mega-Potion (0.5%), Lucid Gem (2%)
| |
| |KHworld=Halloween Town, End of the World
| |
| |JPtab=*
| |
| |FMtab=*
| |
| |KHcup1=Hercules Cup
| |
| |KHseed11=8
| |
| |KHteam11=Minions of Horror
| |
| |KHnum11=4
| |
| |KHseed12=6
| |
| |KHteam12=Stray Phantom
| |
| |KHnum12=3
| |
| |KHseed13=3
| |
| |KHteam13=Dark Squadron
| |
| |KHnum13=1
| |
| |KHcup2=Hades Cup
| |
| |KHseed21=48
| |
| |KHteam21=Wild Dance
| |
| |KHnum21=3
| |
| |KHseed22=42
| |
| |KHteam22=Dark Garrison
| |
| |KHnum22=3
| |
| |KHseed23=25
| |
| |KHteam23=Avengers
| |
| |KHnum23=1
| |
| |KHseed24=22
| |
| |KHteam24=Night Soarers
| |
| |KHnum24=2
| |
| |KHseed25=19
| |
| |KHteam25=The Large Trio
| |
| |KHnum25=2
| |
| |COM2=s
| |
| |COMHP2=76
| |
| |COMAP2=5
| |
| |COMEXP2=20{{note|0 when summoned by Oogie Boogie}}
| |
| |COM3=s
| |
| |COMHP3=83
| |
| |COMAP3=7
| |
| |COMEXP3=32{{note|0 when summoned by Oogie Boogie}}
| |
| |COM4=s
| |
| |COMHP4=90
| |
| |COMAP4=8
| |
| |COMEXP4=41{{note|0 when summoned by Oogie Boogie}}
| |
| |COM5=s
| |
| |COMHP5=97
| |
| |COMAP5=10
| |
| |COMEXP5=50{{note|0 when summoned by Oogie Boogie}}
| |
| |COMHP6=104
| |
| |COMAP6=11
| |
| |COMEXP6=66{{note|0 when summoned by Oogie Boogie}}
| |
| |COM7=r
| |
| |COMHP7=111
| |
| |COMAP7=13
| |
| |COMEXP7=80{{note|0 when summoned by Oogie Boogie}}
| |
| |COM8=r
| |
| |COMHP8=117
| |
| |COMAP8=15
| |
| |COMEXP8=91{{note|0 when summoned by Oogie Boogie}}
| |
| |COM9=r
| |
| |COMHP9=124
| |
| |COMAP9=16
| |
| |COMEXP9=100{{note|0 when summoned by Oogie Boogie}}
| |
| |COMphys=x1.0
| |
| |COMfire=x1.0
| |
| |COMbliz=x1.0
| |
| |COMthun=x1.0
| |
| |COMneut=x1.0
| |
| |COMgrav=O
| |
| |COMstun=O
| |
| |COMstop=O
| |
| |COMwarp=O
| |
| |COMbind=O
| |
| |COMconf=O
| |
| |COMterr=O
| |
| |ReCOM2=s
| |
| |ReCOMHP2=70
| |
| |ReCOMAP2=6
| |
| |ReCOMEXP2=32{{note|0 when summoned by Oogie Boogie}}
| |
| |ReCOM3=s
| |
| |ReCOMHP3=77
| |
| |ReCOMAP3=8
| |
| |ReCOMEXP3=41{{note|0 when summoned by Oogie Boogie}}
| |
| |ReCOM4=s
| |
| |ReCOMHP4=84
| |
| |ReCOMAP4=9
| |
| |ReCOMEXP4=50{{note|0 when summoned by Oogie Boogie}}
| |
| |ReCOM5=s
| |
| |ReCOMHP5=90
| |
| |ReCOMAP5=11
| |
| |ReCOMEXP5=66{{note|0 when summoned by Oogie Boogie}}
| |
| |ReCOMHP6=96
| |
| |ReCOMAP6=12
| |
| |ReCOMEXP6=80{{note|0 when summoned by Oogie Boogie}}
| |
| |ReCOM7=r
| |
| |ReCOMHP7=100
| |
| |ReCOMAP7=14
| |
| |ReCOMEXP7=91{{note|0 when summoned by Oogie Boogie}}
| |
| |ReCOM8=r
| |
| |ReCOMHP8=109
| |
| |ReCOMAP8=16
| |
| |ReCOMEXP8=100{{note|0 when summoned by Oogie Boogie}}
| |
| |ReCOM9=r
| |
| |ReCOMHP9=115
| |
| |ReCOMAP9=17
| |
| |ReCOMEXP9=100{{note|0 when summoned by Oogie Boogie}}
| |
| |ReCOMmagn=O
| |
| |ReCOMfree=O
| |
| |ability=Float
| |
| |desc=Alter gravity to increase jumping ability.
| |
| |duration=3 reloads
| |
| |CP=15
| |
| |COMMP=6
| |
| |ReCOMMP=10
| |
| |COMrate=4%
| |
| |duel=3
| |
| |time=4
| |
| |COMworld=Halloween Town
| |
| |COMriku=Halloween Town
| |
| |KH2HP=1
| |
| |KH2EXP=1
| |
| |KH2loc1=Halloween Town
| |
| |KH2enc1=Episode 1 (pre-1000 Heartless)
| |
| |KH2LV1=24
| |
| |KH2loc2=Halloween Town
| |
| |KH2enc2=Episode 1 (post-1000 Heartless)
| |
| |KH2LV2=39
| |
| |KH2loc3=Halloween Town
| |
| |KH2enc3=Episode 2
| |
| |KH2LV3=41
| |
| |KH2phys=×1.0
| |
| |KH2fire=×1.0
| |
| |KH2bliz=×1.0
| |
| |KH2thun=×1.0
| |
| |KH2dark=×1.0
| |
| |KH2neut=×1.0
| |
| |KH2reward=HP prize (1) ×2, Munny (5) ×2<br>Lucid Stone (8%), Bright Stone (4%)
| |
| |KH2world=Halloween Town
| |
| |CKH2HP=1
| |
| |CKH2LV1=28
| |
| |CFM2LV1=30
| |
| |KH2cup1=Cerberus Cup
| |
| |KH2match11=3
| |
| |KH2num11=3
| |
| |CKH2LV2=70
| |
| |KH2cup2=Cerberus Paradox Cup
| |
| |KH2match21=3
| |
| |CKH2LV3=99
| |
| |CFM2LV3=99FM
| |
| |KH2cup3=Hades Paradox Cup
| |
| |KH2match31=16
| |
| |KH2num31=2
| |
| |KH2match32=18
| |
| |KH2num32=3
| |
| |CFM2tab=*
| |
| |DRep1=Episode 6
| |
| |DRslv1=45|DRsbp1=432
| |
| |DRep2=Episode 7
| |
| |DRslv2=45|DRsbp2=432
| |
| |DRep3=Last Episode
| |
| |DRslv3=45|DRsbp3=432
| |
| |DRw1=Agrabah
| |
| |DRwrank1=★★★★|DRwlv1=45|DRwbp1=432
| |
| |DRt1=31-49
| |
| |DRtper1=1, 2, 3, 4, 5
| |
| |DRtlv1=45|DRtbp1=432
| |
| |DRt2=51-69
| |
| |DRtper2=1, 3, 5
| |
| |DRtlv2=45|DRtbp2=432
| |
| |DRwater=Resist
| |
| |DRpoison=Resist
| |
| |DRsleep=Weak
| |
| |DRfire=Weak
| |
| |DRlight=Weak
| |
| |DRattack=Physical + DEF Down
| |
| |DRpass1=HP +1
| |
| |DRpass2=Strength +1
| |
| |DRpass3=HP +1
| |
| |DRpass4=Defense +1
| |
| |MOMattack=Normal
| |
| |MOMground1=Standard
| |
| |MOMground2=Jumping
| |
| |MOMair1=Jumping
| |
| |MOMstage={{ns|Game|This is Halloween}}, {{ns|Game|Spooks of Halloween Town}}
| |
| }}
| |
| The '''Wight Knight''' is an [[Emblem Heartless]] introduced in ''{{c|Kingdom Hearts|game}}''.
| |
|
| |
|
| ==Story== | | ==Journal Entry== |
| ===''Kingdom Hearts II''===
| |
| Wight Knight were among the Heartless entities which menaced Halloween Town Square. Oogie Boogie later summoned several of the mummy-like Heartless at Christmas Town.
| |
| | |
| ==Design==
| |
| The Wight Knight bears a strong resemblance to the mummy character from ''{{w|The Nightmare Before Christmas}}''. Its grayish-blue skinned, almost skeletal figure is wrapped in patches of white gauze bandages; the head is completely covered in them, save for a gap that reveals a bright yellow eye in a shadowed face, and the Knight's "plume", a simple angular-spiraled antenna. Wight Knights also have a "ribcage" of six sharp barbs that surround their chest and Heartless emblem, large hands, and long barbed fingers and toes.
| |
| | |
| In ''[[Kingdom Hearts Final Mix]]'', Wight Knights have simple, straightforward recolors; gold replaces the white of the bandages, black is the new skin color, and the hands, fingers, and toes are re-tinted a reddish-brown.
| |
| | |
| The word "[[wiktionary:wight|wight]]" means a ghost or a supernatural entity, referencing the Heartless's undead appearance. The term altogether is a play on "white knight", which is ironic considering its decrepit appearance.
| |
| | |
| ==Strategy==
| |
| ===''Kingdom Hearts''=== | | ===''Kingdom Hearts''=== |
| Wight Knights are fast and fairly strong, making them difficult to hit. A carefully timed [[Guard]] will block a Wight Knight's attack, leaving it stunned and open for attacks.
| | ''Heartless that mostly appear in Halloween Town. Their jerky, dancelike attack moves are fairly easy to dodge, but cause large damage.'' |
| | |
| If timed correctly, Sora can earn [[Tech Points]] for blocking the Wight Knight's attacks.<ref>Before Kairi's rescue, 6 Tech Points can be earned for blocking the Spin Attack in ''Kingdom Hearts''.</ref><ref>Before Kairi's rescue, 2 Tech Points can be earned for using Gravity on Wight Knights in ''Kingdom Hearts''.</ref><ref>After Kairi's rescue, 10 Tech Points can be earned for using Gravity on Wight Knights in ''Kingdom Hearts''.</ref>
| |
| {{atk-o|kh1}}
| |
| {{atk|{{nihongo|'''Spin Attack'''|回転攻撃|<br>Kaiten Kōgeki}}|None|x0.3{{KH}}<br>x0.2{{FM}}|4|Repellable<br>(Recoil: 20)|Spreads arms and spins torso sideways.}}
| |
| {{atk|{{nihongo|'''Downswing (Rise) Attack'''|振り下ろし(上げ)攻撃|<br>Furioroshi (Age) Kōgeki}}|None|x0.3{{KH}}<br>x0.2{{FM}}|2|Repellable<br>(Recoil: 20)|Jumps up high, and swings its arms up and down while landing.}}
| |
| {{atk-c|kh1}}
| |
| | |
| ===''Kingdom Hearts Chain of Memories''===
| |
| ;Deck
| |
| {{CoMDeck
| |
| |card1=Wight Knight
| |
| |v12=O|v13=O
| |
| |card2=Wight Knight
| |
| |v22=O|v23=O
| |
| |enemy=*
| |
| }}
| |
|
| |
|
| ;Attacks
| | ==Card== |
| {{atk-o|com}}
| | see:''[[Enemy Card#Wight Knight|Wight Knight (Enemy Card)]]'' |
| {{atk|{{nihongo|'''Upswing'''|振り上げ|<br>Furiage}}|Physical|—|x0.8{{KHCoM}}<br>x1.5{{ReCoM}}|{{sleight|Wight Knight|com=*}}{{sleight|Wight Knight}}|Bends over, then swings both hands up. The opponent will fly straight up when hit.}}
| |
| {{atk|{{nihongo|'''Spin Attack'''|回転攻撃|<br>Kaiten Kōgeki}}|Physical|—|x1.0{{KHCoM}}<br>x1.3{{ReCoM}}|{{sleight|Wight Knight|com=*}}{{sleight|Wight Knight}}|Wraps both arms around its body, then swings around and unwraps them with force. The attack hits multiple times.}}
| |
| {{atk-c|com}}
| |
|
| |
|
| ===''Kingdom Hearts II''=== | | ==See Also== |
| Wight Knights normally wander around passively, occasionally using '''2-Stage Claw''' and '''Spin Leap'''; however, when damaged they become temporarily aggressive and will use these attacks several times in a row. It is recommended to swiftly finish off a damaged Wight Knight before it can begin attacking with combos, however if this fails then act defensively with blocks or [[Reflect]] until it is open once more for attack.
| | *[[Search Ghost]] |
| {{Atk-o|KH2}}
| | *[[Gargoyle]] |
| {{Atk|col=3|{{nihongo|'''Spin Attack'''|回転攻撃|<br>Kaiten Kougeki}}|Physical|x1.0<br>Hit 2+: x0.25|O|Turns arms sideways and cuts through enemies.}}
| |
| {{Atk|col=3|{{nihongo|'''2-Stage Claw'''|2段引っかき|<br>2-dan Hikkaki|lit. "2-Stage Scratch"}}|Physical|x1.0<br>Hit 2+: x0.5|O|Jumps high, then lands, swinging both claws down and up as it does so.}}
| |
| {{Atk|col=3|{{nihongo|'''Spin Leap'''|回転飛びかかり|<br>Kaiten Tobikakari}}|Physical|x1.0<br>Hit 2+: x0.25|O|Jumps low, then turns arms sideways, cutting through enemies.}}
| |
| {{Atk-c}}
| |
|
| |
|
| ==Notes and references==
| | {{stub}} |
| {{reflist}} | |
|
| |
|
| {{HeartlessDirectory}}
| | [[Category: Enemies]] |
| | [[Category: Heartless]] |
| | [[Category: Emblem Heartless]] |