Editing Wight Knight
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{{game|KH1|FM1|COM|REC|KH2|FM2|UCX | {{game|KH1|FM1|COM|REC|KH2|FM2|UCX|MOM}} | ||
{{suite|Wight Knight}} | {{suite|Wight Knight}} | ||
{{Character | {{Character | ||
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|image=[[File:Wight Knight KHII.png|200px]] | |image=[[File:Wight Knight KHII.png|200px]] | ||
|FMimage=[[File:Wight Knight KHIIFM.png|200px]] | |FMimage=[[File:Wight Knight KHIIFM.png|200px]] | ||
|tab2= | |tab2=KHUχ | ||
|image2 | |image2=[[File:Wight Knight KHUX.png|300px]] | ||
|game1=Kingdom Hearts | |game1=Kingdom Hearts | ||
|game2=Kingdom Hearts Chain of Memories | |game2=Kingdom Hearts Chain of Memories | ||
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|KHnum25=2 | |KHnum25=2 | ||
|COM2=s | |COM2=s | ||
|COMHP2= | |COMHP2=77 | ||
|COMAP2= | |COMAP2=6 | ||
|COMEXP2=20 | |COMEXP2=20 | ||
|COM3=s | |COM3=s | ||
|COMHP3= | |COMHP3=84 | ||
|COMAP3=7 | |COMAP3=7 | ||
|COMEXP3=32 | |COMEXP3=32 | ||
|COM4=s | |COM4=s | ||
|COMHP4= | |COMHP4=91 | ||
|COMAP4= | |COMAP4=9 | ||
|COMEXP4= | |COMEXP4=44 | ||
|COM5=s | |COM5=s | ||
|COMHP5= | |COMHP5=98 | ||
|COMAP5=10 | |COMAP5=10 | ||
|COMEXP5= | |COMEXP5=56 | ||
|COMHP6= | |COMHP6=105 | ||
|COMAP6= | |COMAP6=12 | ||
|COMEXP6= | |COMEXP6=68 | ||
|COM7=r | |COM7=r | ||
|COMHP7= | |COMHP7=112 | ||
|COMAP7= | |COMAP7=14 | ||
|COMEXP7=80 | |COMEXP7=80 | ||
|COM8=r | |COM8=r | ||
|COMHP8= | |COMHP8=119 | ||
|COMAP8=15 | |COMAP8=15 | ||
|COMEXP8= | |COMEXP8=92 | ||
|COM9=r | |COM9=r | ||
|COMHP9= | |COMHP9=126 | ||
|COMAP9= | |COMAP9=17 | ||
|COMEXP9= | |COMEXP9=104 | ||
|COMphys=x1.0 | |COMphys=x1.0 | ||
|COMfire=x1.0 | |COMfire=x1.0 | ||
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|COMthun=x1.0 | |COMthun=x1.0 | ||
|COMneut=x1.0 | |COMneut=x1.0 | ||
|COMgrav= | |COMgrav=x1.0 | ||
|COMstun= | |COMstun=x1.0 | ||
|COMstop= | |COMstop=x1.0 | ||
|COMwarp= | |COMwarp=x1.0 | ||
|COMbind= | |COMbind=x1.0 | ||
|COMconf= | |COMconf=x1.0 | ||
|COMterr= | |COMterr=x1.0 | ||
|COMmagn=x1.0 | |||
|COMfree=x1.0 | |||
| | |||
| | |||
|ability=Float | |ability=Float | ||
|desc=Alter gravity to increase jumping ability. | |desc=Alter gravity to increase jumping ability. | ||
|duration=3 reloads | |duration=3 reloads | ||
|CP=15 | |CP=15 | ||
| | |value=2, 3 | ||
|duel=3 | |duel=3 | ||
|time=4 | |time=4 | ||
|COMworld=Halloween Town | |COMworld=Halloween Town | ||
|KH2HP=1 | |KH2HP=1 | ||
|KH2EXP=1 | |KH2EXP=1 | ||
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|KH2num32=3 | |KH2num32=3 | ||
|CFM2tab=* | |CFM2tab=* | ||
}} | }} | ||
The '''Wight Knight''' is an [[Emblem Heartless]] | The '''Wight Knight''' is an [[Emblem Heartless]] found in ''{{c|Kingdom Hearts|game}}'', ''[[Kingdom Hearts Chain of Memories]]'', and ''[[Kingdom Hearts II]]''. | ||
==Story== | ==Story== | ||
===''Kingdom Hearts II''=== | ===''Kingdom Hearts II''=== | ||
{{sec-stub}} | |||
==Design== | ==Design== | ||
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In ''[[Kingdom Hearts Final Mix]]'', Wight Knights have simple, straightforward recolors; gold replaces the white of the bandages, black is the new skin color, and the hands, fingers, and toes are re-tinted a reddish-brown. | In ''[[Kingdom Hearts Final Mix]]'', Wight Knights have simple, straightforward recolors; gold replaces the white of the bandages, black is the new skin color, and the hands, fingers, and toes are re-tinted a reddish-brown. | ||
The word "[[wiktionary:wight|wight]]" | The word "[[wiktionary:wight|wight]]" has several meanings: as a noun, it can mean a ghost or a supernatural entity, referencing the Heartless's undead appearance. As an adjective, it can mean ''brave, valorous'' or ''strong'', referencing the Heartless's quick, powerful attacks. The term altogether is a play on "white knight", which is ironic considering its decrepit appearance. | ||
== | ==Battle== | ||
==='' | ===Attacks=== | ||
*{{nihongo|'''Spin Attack'''|回転攻撃|Kaiten Kougeki}}: Horizontal arm-spin attack | |||
*{{nihongo|'''2-Stage Scratch'''|2段引っかき|2-dan Hikkaki}}: Long jump, then up-then-down claw swipes | |||
*{{nihongo|'''Spin Pounce'''|回転飛びかかり|Kaiten Tobikakari}}: Low jump and vertical spin | |||
===Strategy=== | |||
Wight Knights are fast and fairly strong, making it difficult to hit. In ''Kingdom Hearts'', a carefully timed [[Guard]] will block a Wight Knight's attack, leaving it stunned and open for attacks. In ''Kingdom Hearts Chain of Memories'', keep a distance from it and break its attack when possible, then make quick work of it. In ''Kingdom Hearts II'', Guard will work, but [[Reflect]] is recommended. | |||
In ''Kingdom Hearts'', if timed correctly, Sora can earn [[Tech Points]] for blocking the Wight Knight's attacks.<ref>Before Kairi's rescue, 6 Tech Points can be earned for blocking the Spin Attack in ''Kingdom Hearts''.</ref><ref>Before Kairi's rescue, 2 Tech Points can be earned for using Gravity on Wight Knights in ''Kingdom Hearts''.</ref><ref>After Kairi's rescue, 10 Tech Points can be earned for using Gravity on Wight Knights in ''Kingdom Hearts''.</ref> | |||
==Notes and references== | ==Notes and references== | ||
{{reflist}} | {{reflist}} | ||
{{HeartlessDirectory}} | {{HeartlessDirectory}} |