Editing Weapons (KH)
From the Kingdom Hearts Wiki, the Kingdom Hearts encyclopedia
Jump to navigationJump to search
|
|
READ BEFORE EDITING:
|
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 5: | Line 5: | ||
==Mechanics== | ==Mechanics== | ||
Every weapon in ''Kingdom Hearts'' has a {{nihongo|'''recoil'''|反動|Handō}} value that is used to determine how long the user will take to recover after [[guard]]ing an attack. A character's recoil value is equal to the weapon's recoil value + 40. If the character's recoil value is greater than the recoil value of the blocked attack, the user will recover quickly (and, in the case of Sora, have the option to perform a [[Counterattack]]). If the recoil value of the blocked attack is greater than that of the character, the user will suffer a longer period of recoil, | Every weapon in ''Kingdom Hearts'' has a {{nihongo|'''recoil'''|反動|Handō}} value that is used to determine how long the user will take to recover after [[guard]]ing an attack. A character's recoil value is equal to the weapon's recoil value + 40. If the character's recoil value is greater than the recoil value of the blocked attack, the user will recover quickly (and, in the case of Sora, have the option to perform a [[Counterattack]]). If the recoil value of the blocked attack is greater than that of the character, the user will suffer a longer period of recoil, and if the attack has projectiles that can normally be deflected back, they cannot be deflected. | ||
==Sora's Keychains== | ==Sora's Keychains== |