Editing Wargoyle

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{{game|DDD|DHD}}
{{game|DDD}}
{{Character
{{Expand|create=Everything}}
{{Enemy
  |name=Wargoyle
  |name=Wargoyle
  |katakana=バレットガゴイル
  |katakana=バレットガゴイル
  |romaji=Baretto Gagoiru
  |romaji=Baretto Gagoiru
  |jpname=Bullet Gargoyle
  |japname=Bullet Gargoyle
  |de=Kriegsspeier
  |de=Kriegsspeier
  |image=[[File:Wargoyle (Sora's Side) KH3D.png|300px]]
  |image=[[File:Wargoyle (Sora's Side) KH3D.png|300px]]
Line 15: Line 16:
  |DDDbattlename=Majestic Wings
  |DDDbattlename=Majestic Wings
  |DDDbattlefile=Majestic Wings KH3D.ogg
  |DDDbattlefile=Majestic Wings KH3D.ogg
|DDDbattlename2=UNTAMABLE
|DDDbattlefile2=UNTAMABLE KH3D.ogg
  |journalDDD=Float like a butterfly, sting like a gargoyle. This fiend can do serious damage from a distance, or swoop in for a one-two wallop with its twin hammers.
  |journalDDD=Float like a butterfly, sting like a gargoyle. This fiend can do serious damage from a distance, or swoop in for a one-two wallop with its twin hammers.
|DDDBSLVL1=8
|DDDBSloc1=La Cité des Cloches
|DDDBSHP1=416.8
|DDDBSSTR1=15.5
|DDDBSMAG1=12.5
|DDDBSDEF1=7.2
|DDDBSEXP1=0
|DDDBSLVL2=20
|DDDBSloc2=Traverse Town
|DDDBSenc2=(Revisited)
|DDDBSHP2=253.4
|DDDBSSTR2=13.5
|DDDBSMAG2=10.5
|DDDBSDEF2=6.6
|DDDBSEXP2=0
|DDDBSLVL3=12
|DDDBSloc3=La Cité des Cloches
|DDDBSenc3=(Portal)
|DDDBSHP3=991.2
|DDDBSSTR3=46.2
|DDDBSMAG3=38.7
|DDDBSDEF3=15.0
|DDDBSEXP3=0
|DDDBSfire=x1.0
|DDDBSbliz=x1.0
|DDDBSthun=x1.0
|DDDBSwater=x1.0
|DDDBSdark=x1.0
|DDDBSlight=x1.0
|DDDBStime=x0
|DDDBSigni=x0
|DDDBSpois=x0
|DDDBSmagn=x0
|DDDBSstun=x0
|DDDBSsleep=x0<ref>Can be left unable to act by Sleep during the Traverse Town fight in the 3DS Japanese release only.<!--Unable to act = no sleep animation: either the model is frozen or the boss doesn't attack. Requires checking the PS4 version.--></ref>
|DDDBSconf=x0
|DDDBSblind=x0
|DDDBSbind=x0
|DDDBSzero=x0
|DDDBSzant=x0
|DDDBSmini=x0
|DDDBSstop=x0
|DDDBSslow=x0
|DDDBSfree=x0
|DDDBSworlds=La Cité des Cloches, Traverse Town (Revisited), La Cité des Cloches (Secret Portal)
|DDDBSreac1=10 (10s)
|DDDBSreal1=<!--Ultimania lists as "0.33 (8s)", but in practice Reality Shifts are disabled-->
|DDDBSreac2=10 (10s)
|DDDBSreac3=20 (10s)
|DDDBSreal3=<!--Ultimania lists as "0.66 (8s)", but in practice Reality Shifts are disabled-->
|DDDBSrewards='''First Battle'''<br>Deck Capacity +1<br>'''Secret Portal'''<br>Maximum HP +10
|DDDBRLVL1=8
|DDDBRloc1=La Cité des Cloches
|DDDBRHP1=322.5
|DDDBRSTR1=14.5
|DDDBRMAG1=12.5
|DDDBRDEF1=7.2
|DDDBREXP1=0
|DDDBRLVL2=12
|DDDBRloc2=La Cité des Cloches
|DDDBRenc2=(Portal)
|DDDBRHP2=900
|DDDBRSTR2=43.7
|DDDBRMAG2=38.7
|DDDBRDEF2=15.0
|DDDBREXP2=0
|DDDBRfire=x1.0
|DDDBRbliz=x1.0
|DDDBRthun=x1.0
|DDDBRwater=x1.0
|DDDBRdark=x1.0
|DDDBRlight=x1.0
|DDDBRtime=x0
|DDDBRigni=x0
|DDDBRpois=x0
|DDDBRmagn=x0
|DDDBRstun=x0
|DDDBRsleep=x0
|DDDBRconf=x0
|DDDBRblind=x0
|DDDBRbind=x0
|DDDBRzero=x0
|DDDBRzant=x0
|DDDBRmini=x0
|DDDBRstop=x0
|DDDBRslow=x0
|DDDBRfree=x0
|DDDBRworlds=La Cité des Cloches, La Cité des Cloches (Secret Portal)
|DDDBRreac1=16 (10s)
|DDDBRreal1=x0.33 (10s)
|DDDBRreac2=32 (10s)
|DDDBRreal2=x0.66 (10s)
|DDDBRrewards='''First Battle'''<br>Maximum HP +20; [[Affinity Gain]] Relay Bonus<br>'''Secret Portal'''<br>Maximum HP +10
}}
}}
The '''Wargoyle''' is a [[Dream Eater]] that appears in ''[[Kingdom Hearts 3D: Dream Drop Distance]]''. It serves as a boss for [[Riku]] and [[Sora]] in [[La Cité des Cloches]].
The '''Wargoyle''' is a [[Dream Eater]] that appears in ''[[Kingdom Hearts 3D: Dream Drop Distance]]''. It serves as a boss for [[Riku]] and [[Sora]] in [[La Cité des Cloches]].
==Design==
Like [[w:c:finalfantasy:Barrett Wallace|Barrett Wallace]] in [[w:c:finalfantasy:Final Fantasy VII|''Final Fantasy VII'']], the Wargoyle wields arm-mounted guns, and shares the Japanese name for bullet. Its English name is a portmanteau of the words "war" and "gargoyle".
Its body is mostly dark purple in color, with its ears and feet ending with a brighter purple. Its face is marked by a yellow jaw and red cheeks. Its gun arms are bright shades of blue with purple and yellow highlights, and they are wrapped in magenta chains.  It's tail is colorful and at the end is a flail with something that looks like king's sigil in the middle.  On Riku's Side, it has wings that resemble the beautiful stained-glass windows of Notre Dame. The Nightmare Dream Eater sigil is on the front of colorful, belt-like bands around its waist.
{{section-stub}}


==Story==
==Story==
===''Kingdom Hearts 3D: Dream Drop Distance''===
===''Kingdom Hearts 3D: Dream Drop Distance''===
[[File:Frollo's Darkness 02 KH3D.png|thumb|left|Frollo summons the Wargoyle to destroy a family harboring gypsies.]]
Riku is ambushed by the Wargoyle while searching for [[Claude Frollo]] in the Outskirts of La Cité des Cloches. The beast chases Riku to the Mill, where Riku finally finds Frollo, attempting to punish the inhabitants for harboring gypsies, and [[Phoebus]], who tries to stop him. When the Wargoyle appears, Riku realizes that it was created from Frollo's darkness, but the insane judge claims that he was granted the beast as an agent of "righteous judgment" to destroy the gypsies forever. When Phoebus attempts to stop Frollo from leaving, the Wargoyle easily overpowers him and leaves the soldier badly injured. After Riku tracks Frollo to the top of Notre Dame, the judge summons the Wargoyle to eliminate him, but Riku defeats it after a grueling battle. The Wargoyle's wings shatter, and it falls into the fires below.
Riku is ambushed by the Wargoyle while searching for [[Claude Frollo]] in the Outskirts of La Cité des Cloches. The beast chases Riku to the Mill, where Riku finally finds Frollo, attempting to punish the inhabitants for harboring gypsies, and [[Phoebus]], who tries to stop him. When the Wargoyle appears, Riku realizes that it was created from Frollo's darkness, but the insane judge claims that he was granted the beast as an agent of "righteous judgment" to destroy the gypsies forever. When Phoebus attempts to stop Frollo from leaving, the Wargoyle easily overpowers him and leaves the soldier badly injured. After Riku tracks Frollo to the top of Notre Dame, the judge summons the Wargoyle to eliminate him, but Riku defeats it after a grueling battle. The Wargoyle's wings shatter, and it falls into the fires below.


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Later, as the [[Spellican]] fights Sora during his second visit to [[Traverse Town]], it summons the Wargoyle to replace the [[Hockomonkey]]. The Wargoyle is in turn replaced by the [[Char Clawbster]] upon its demise.
Later, as the [[Spellican]] fights Sora during his second visit to [[Traverse Town]], it summons the Wargoyle to replace the [[Hockomonkey]]. The Wargoyle is in turn replaced by the [[Char Clawbster]] upon its demise.
{{section-stub}}
==Strategy==
===Attacks===
<!--Tighten this up, use official names from Ultimania, include descriptions on how to dodge or parry
*'''Pyro Punch''': Wargoyle attacks by punching the ground in front of it.


==Design==
*'''Diamond Bullets''': Fires large, diamond-shaped bullets at Riku.
Like {{ff|Barrett Wallace}} in ''{{ff|Final Fantasy VII}}'', the Wargoyle wields arm-mounted guns, and shares the Japanese name for bullet. Its English name is a portmanteau of the words "war" and "gargoyle".
 
*'''Fire Charge''': Lights itself aflame and charges at Riku in midair.
 
*'''Shadow Charge''': Cloaks itself in darkness and charges at Riku in midair. If the attack connects, Wargoyle will grab Riku with its tail and throw him back onto the cathedral.
 
*'''Fire Whip''': Lights its tail aflame and performs a tail swing at Riku.
 
*'''Fireball''': Wargoyle spits a fire ball at Riku.


Its body is mostly dark purple in color, with its ears and feet ending with a brighter purple. Its face is marked by a yellow jaw and red cheeks. Its gun arms are bright shades of blue with purple and yellow highlights, and they are wrapped in magenta chains. It has a whip-like tail of rainbow stripes, which ends in a semicircular blade that has a hollow section which forms a Hidden Mickey. It initially has wings that start off magenta that fade to cyan with yellow and cyan spikes and stained-glass membranes that alternate between red and violet, which shatter after its defeat at Riku's hands. The Nightmare Dream Eater sigil is on the front of colorful, belt-like bands around its waist.
*'''Firaga Bullets''': Wargoyle fires a barrage of fireballs from its arm mounted gatling guns.


==Strategy==
*'''Pyro Punch''': Wargoyle attacks by punching the ground in front of it. At lower HP, this attack creates fire pillars in its general direction.
===Side: Sora===
The Wargoyle mainly attacks by punching Sora with its guns. Its other attack involves spinning around, attempting to hit Sora multiple times. Both of these attacks will occasionally cause Wargoyle to lose its balance and fall over, vulnerable to attacks. Beware though, as Wargoyle will recover with a fire pillar surrounding it, dealing damage if Sora is too close.  


Wargoyle also attacks by swinging its twins guns together, and rains fireballs down from the sky. As the Nightmare's health dwindles, its attacks become more ferocious. Its pyro punch attack creates small pillars of flame in its general direction, and it will combine its pyro punch with its fire storm, making it hard to avoid. So long as Sora dodges the boss's attacks, and heals frequently, Wargoyle will be defeated.
*'''Fire Tornado''': Wargoyle spins around, attempting to hit Sora multiple times.
{{atk-o|ddd}}
{{atk-m|{{nihongo|'''Hammer Rage'''|ハンマーレイジ|<br>Hanmā Reiji}}|Attack|{{AT|att}} Physical|—|1.0 per hit<ref>0 for the explosion caused by the hammer's downswing.</ref>|△|Wildly swings its hammer down and swings its tail around. When the hammer is swung down, it may send a shock wave along the ground, or it may be followed by a sideway swing.|The sideway swing can cause Wargoyle to collapse on the ground.|Shock wave|{{AT|att}} Physical|—|0.75 per hit|△}}
{{atk|{{nihongo|'''Chain Strike'''|チェーンストライク|<br>Chēn Sutoraiku}}|{{AT|att}} Physical|—|1.0|△|Jumps away while extending both hammers in front.}}
{{atk|{{nihongo|'''Chain Wheel'''|チェーンホイール|<br>Chēn Hoīru}}|{{AT|att}} Physical|—|1.0 per hit|△|Moves forward by spinning like a top.|Causes the Wargoyle to collapse on the ground.}}
{{atk|{{nihongo|'''Bazooka Firaga'''|バズーカファイガ|<br>Bazūka Faiga|lit. "Bazooka Figa"}}|{{AT|mag}} Fire|—|0.25 per hit|△|Launch a fireball that rains flame bullets.|Often used along with Hammer Rage.}}
{{atk|{{nihongo|'''Berserk Revenge'''|バーサクリベンジ|<br>Bāsaku Ribenji}}|{{AT|mag}} Fire|—|1.5|△|Jumps to its feet and erupts an aura around it.|Used 2-4 seconds after collapsing on the ground.}}
{{atk-c}}


===Side: Riku===
*'''Fire Whip''': Lights its tail aflame and performs a tail swing at Sora.
The Wargoyle can be a challenge due to its airborne mobility and its wide variety of moves. Although the boss remains in the air for the duration of the battle, Riku can circumvent this by leaping off the cathedral, thus allowing him to ride the updrafts created by the flames below. He can otherwise choose to stay on the rooftop of the cathedral in case he needs to rely on the support of his Dream Eater Spirits, who cannot warp near him and instead de-spawn while he's outside the rooftop. Wargoyle utilizes many fire-based attacks such as Fire Breath and Blazing Dive, all which can be blocked if on the ground or dodge easily with Air Slide. If Riku obtained [[Dark Barrier]], thanks to [[Me Me Bunny]] or [[Majik Lapin]]'s Ability Links, he can block in midair as well. Riku may as well obtain [[Counter Aura]] in The Grid in order to perform reprisal commands each time the enemy charges at him. As soon as the battle starts, it will use Wing Attack. This attack can be avoided, if not blocked, either by using Flowmotion to slide between the two pilars of the cathedral or by riding the updrafts in circles around Wargoyle.  


It also uses one variant of Blazing Dive: Blazing Catch, in which it cloaks itself in darkness instead of fire. If the attack connects with Riku while he's gliding in the air, Wargoyle will grab Riku with its tail and throw him back onto the cathedral, dealing even more damage. This variant can be dodged or blocked in the same way, but will still throw Riku away even if blocked. Staying airborne and attacking him mainly with Sliding Crescent after avoiding one of his attacks is a good strategy. Equipping a wide variety of long ranged commands is also useful.  
*'''Rising Flame''': When knocked down, Wargoyle will recover with a fire pillar around it.


If Riku deals enough consecutive damage, the Reality Shift prompt for [[Faithline]] may appear, along with floating orbs around the boss that can be linked with the beams of light that he can ride on. He may then perform a [[Sliding Dive]] to deal damage and stagger Wargoyle.
*'''Fire Storm''': Shoots a fireball in midair which then rains down multiple fireballs.


When its HP is reduced to a certain point, Wargoyle will use a new attack where it uses Gatling Fire. This attack can be avoided by taking cover behind one of the two columns on the cathedral. As long as Riku dodges Wargoyle's attacks and uses Reality Shifts when prompted, Wargoyle will fall with relative ease.
*'''Hammer Slam''': Slams its twin gatling guns together.
{{atk-o|ddd}}
-->
{{atk-m|{{nihongo|'''Triple Combo'''|トリプルコンボ|<br>Toripuru Konbo}}|Hammer|{{AT|att}} Physical|—|1.0|△|Swings its left and right hammers down, and swings its tail. May skip either attack.||Tail|{{AT|att}} Physical|—|1.5|△}}
;Riku
{{atk-m|{{nihongo|'''Blazing Dive'''|ブレイジングダイブ|<br>Bureijingu Daibu}}|Red flame|{{AT|att}} Physical|—|1.25|△|Rushes forward while emitting red flames. Occassionally, it emits dark flames similar to Blazing Catch.||Dark flame|{{AT|att}} Physical|—|1.5|△<ref>While blockable, Riku gets pushed away if the attack connects regardless of the block.</ref>}}
The Wargoyle can be a challenge due to its airborne mobility. Although the boss remains in the air for the duration of the battle, Riku can circumvent this by leaping off the cathedral, thus allowing him to ride the updrafts created by the flames below. Wargoyle utilizes many fire-based attacks such as fire balls, fire enhanced physical attacks, and even an attack where it cloaks itself in darkness and charges at Riku in midair. If the attack connects, Wargoyle will grab Riku with its tail and throw him back onto the cathedral.  
{{atk-m|{{nihongo|'''Blazing Catch'''|ブレイジングキャッチ|<br>Bureijingu Kyatchi}}|Rush|{{AT|att}} Physical|—|1.25|△|Rushes forward while emitting dark flames. If it hits the opponent, it will catch the opponent with its tail and slams them onto the roof of the cathedral.|Only used while both Wargoyle and Riku are outside the rooftop.|Slam|{{AT|att}} Physical|—|1.5|X}}
{{atk|{{nihongo|'''Gatling Fire'''|ガトリングファイア|<br>Gatoringu Faia}}|{{AT|att}} Fire|—|0.3 per hit|△|Holds out its hammer in front and turns its body, firing a large number of small flame bullets.|Used below a certain amount of HP.}}
{{atk|{{nihongo|'''Wing Attack'''|ウィングアタック|<br>Wingu Atakku}}|{{AT|mag}} Physical|—|0.2 per hit|△|Flaps its wings, firing many diamond-shaped bullets.|Starts with this attack.}}
{{atk|{{nihongo|'''Fire Breath'''|ファイアブレス|<br>Faia Buresu}}|{{AT|mag}} Fire|—|1.5|△|Spits out flame bullets that fly in a spiral trajectory.}}
{{atk-c}}


==Videos==
When its HP is reduced to a certain point, Wargoyle will use a new attack where it unleashes a barrage of fireballs from its arm-mounted gatling guns. This attack can be avoided by taking cover behind one of the two columns on the cathedral. Ice based attacks are effective at damaging Wargoyle. As long as Riku dodges Wargoyle's attacks and uses Reality Shifts when prompted, Wargoyle will fall with relative ease.
{| class="video"
! Wargoyle (Sora)<br>''Kingdom Hearts Dream Drop Distance HD''
! Wargoyle (Riku)<br>''Kingdom Hearts Dream Drop Distance HD''
! Hockomonkey, Wargoyle, and Char Clawbster (Sora)<br>''Kingdom Hearts Dream Drop Distance HD''
|-
| {{#widget:YouTube|id=ZDJ7OxLqy4I|width=320|height=240}}
| {{#widget:YouTube|id=EGA5UUACu6s|width=320|height=240}}
| {{#widget:YouTube|id=VypCqI8raHw|width=320|height=240}}
|}


==Notes and references==
;Sora
{{reflist}}
The Wargoyle mainly attacks by punching Sora with its guns. Its other attack involves spinning around, attempting to hit Sora multiple times. Both of these attacks will occasionally cause Wargoyle to lose its balance and fall over, vulnerable to attacks. Beware though, as Wargoyle will recover with a fire pillar surrounding it, dealing damage if Sora is too close.


Wargoyle also attacks by swinging its twins guns together, and rains fireballs down from the sky. As the Nightmare's health dwindles, its attacks become more ferocious. Its pyro punch attack creates small pillars of flame in its general direction, and it will combine its pyro punch with its fire storm, making it hard to avoid. Like with Riku, Ice based commands are most effective at dealing damage. So long as Sora dodges the boss's attacks, heals frequently, and uses Reality Shifts when prompted, Wargoyle will be defeated.
{{-}}
{{enemy-stub}}
{{DreamEaterDirectory}}
{{DreamEaterDirectory}}

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