Editing Walkthrough:Kingdom Hearts Re:coded/Wonderland
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First, go to the north-western exit to reach the {{Wtext|Hedge Maze|l}}, which is a large maze-like garden that is off-limits for you. That means you have to sneak your way past the {{Wtext|Card Soldiers|c}} that guard the area. A tip is to mainly look at the bottom-screen map and look out for the black dots that symbolise {{Wtext|Card Soldiers|c}}. If a soldier sees you, run away by using {{Wtext|Dodge Roll|w}} to escape. If you fail that, you'll be taken back to the start, near the entrance. Grab the {{Wtext|Rare Prize Blox|t}}, containing a {{Wtext|Blank Chip|i}}, in the east and the {{Wtext|Inkling: White Rabbit|i}} in the north-east. There is a non-hostile {{Wtext|Card Soldier|c}} in the north-east but you can ignore him for now. | First, go to the north-western exit to reach the {{Wtext|Hedge Maze|l}}, which is a large maze-like garden that is off-limits for you. That means you have to sneak your way past the {{Wtext|Card Soldiers|c}} that guard the area. A tip is to mainly look at the bottom-screen map and look out for the black dots that symbolise {{Wtext|Card Soldiers|c}}. If a soldier sees you, run away by using {{Wtext|Dodge Roll|w}} to escape. If you fail that, you'll be taken back to the start, near the entrance. Grab the {{Wtext|Rare Prize Blox|t}}, containing a {{Wtext|Blank Chip|i}}, in the east and the {{Wtext|Inkling: White Rabbit|i}} in the north-east. There is a non-hostile {{Wtext|Card Soldier|c}} in the north-east but you can ignore him for now. | ||
Now, go through the north exit to reach the {{Wtext|Bizarre Room|l}} a you apparently shrink so everything else seems gargantuan to you. Once you enter the room, the {{Wtext|Cheshire Cat|c}} returns for more puzzling riddles and then a {{Wtext|Large Body|e}} attacks you. Like everything else, it looks large and off-putting | Now, go through the north exit to reach the {{Wtext|Bizarre Room|l}} a you apparently shrink so everything else seems gargantuan to you. Once you enter the room, the {{Wtext|Cheshire Cat|c}} returns for more puzzling riddles and then a {{Wtext|Large Body|e}} attacks you. Like everything else, it looks large and off-putting however it has the same stats as a regular {{Wtext|Large Body|e}}. After it is defeated it, drink the red liquid to grow a little bigger. You can break blocks again so break open the {{Wtext|Rare Prize Blox|t}} sneaking around the back of the table to obtain {{Wtext|Slow|w}}. In the east, there are some regular blocks besides an unlit stove. Jump on top of them to get to the {{Wtext|Ghost Blox|e}} and then from there, break open the {{Wtext|Rare Prize Blox|t}}, containing a {{Wtext|Rising Strike|w}}. Next, climb the ladder in the north-east corner and then jump through the trail of blocks to open the {{Wtext|Rare Prize Blox|t}} that contains a {{Wtext|Hi-Potion|i}}. From that platform, bounce on the {{Wtext|Bounce Blox|e}} southward to reach another {{Wtext|Rare Prize Blox|t}}, this one containing a {{Wtext|Strength +1|i}}. Then from there, use the moving block to get across to a {{Wtext|Rare Prize Blox|t}} with a {{Wtext|HP +2|i}} inside. Go to the north-east, near the ladder, to obtain an {{Wtext|Inkling: Cheshire Cat|i}}. You can also find an {{Wtext|Inkling: Cookie|i}} in the north-west but it's useless unless you're a completionist. Finally, speak to the {{Wtext|Doorknob|c}} to the north and by the end of the cutscene, you'll need to find a backdoor. It's located on the table in the centre so open it and jump in for one quick floor. Apart from its regular sector rewards, you'll also obtain the {{Wtext|Inkling: Doorknob|i}} by the end. | ||
;System Sector A | ;System Sector A |