Editing Walkthrough:Kingdom Hearts Re:coded/Olympus Coliseum
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{{Wtext|Layer 03|l}} begins with a cutscene where {{Wtext|Hades|c}} and {{Wtext|Cloud|c}} discuss plans with each other. Then, you start in a large room with new "menaces" that follow you from room to room. First, go to the south-east room to grab a {{Wtext|Thunder +1|i}} chip. Next, go to the northern room and jump up to the higher ground. Reduce the bug level there to level 1 to reveal a {{Wtext|Rare Prize Blox|t}} containing a {{Wtext|Aero +1|i}} chip. Afterwards, go to the last section of the room to the east, where your party will encounter {{Wtext|Cloud|c}} in a fight. | {{Wtext|Layer 03|l}} begins with a cutscene where {{Wtext|Hades|c}} and {{Wtext|Cloud|c}} discuss plans with each other. Then, you start in a large room with new "menaces" that follow you from room to room. First, go to the south-east room to grab a {{Wtext|Thunder +1|i}} chip. Next, go to the northern room and jump up to the higher ground. Reduce the bug level there to level 1 to reveal a {{Wtext|Rare Prize Blox|t}} containing a {{Wtext|Aero +1|i}} chip. Afterwards, go to the last section of the room to the east, where your party will encounter {{Wtext|Cloud|c}} in a fight. | ||
{{Template:WRCOSBoss | {{Template:WRCOSBoss | ||
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{{Wtext|Layer 05|l}} has only one treasure, {{Wtext|Aerial Slam|w}}, which is hidden under a pile of other blocks and requires you to return the bugs to level 1. Simply run to the end of the layer and you'll encounter {{Wtext|Cerberus|b}}, a source of the world's bugs. | {{Wtext|Layer 05|l}} has only one treasure, {{Wtext|Aerial Slam|w}}, which is hidden under a pile of other blocks and requires you to return the bugs to level 1. Simply run to the end of the layer and you'll encounter {{Wtext|Cerberus|b}}, a source of the world's bugs. | ||
{{Template:WRCOSBoss | {{Template:WRCOSBoss | ||
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Unfortunately, {{Wtext|Hades|b}} comes afterwards and attacks the party. | Unfortunately, {{Wtext|Hades|b}} comes afterwards and attacks the party. | ||
{{Template:WRCOHBoss | {{Template:WRCOHBoss | ||
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{{Wtext|Layer 15|l}} has a similar setup to {{Wtext|Layer 05|l}}. Simply run through to the end of the room to encounter the boss. After a cutscene, you fight the world's second source of bugs, the {{Wtext|Rock Titan|b}}. | {{Wtext|Layer 15|l}} has a similar setup to {{Wtext|Layer 05|l}}. Simply run through to the end of the room to encounter the boss. After a cutscene, you fight the world's second source of bugs, the {{Wtext|Rock Titan|b}}. | ||
{{Template:WRCOSBoss | {{Template:WRCOSBoss | ||
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==Questploration== | ==Questploration== | ||
;Quests | ;Quests | ||
Speaking to {{Wtext| | Speaking to {{Wtext|Phill|c}} will give you a total of three quests. The first quest requires you to retrieve a {{Wtext|Wristbands|i}}, which is obtained after defeating the {{Wtext|Rock Titan|b}}, and the reward is a {{Wtext|Debug Device: R|i}}. The second required you to retrieve a {{Wtext|Barbell|i}}, which is redeemed from {{Wtext|Olympus Coliseum|l}}: {{Wtext|System Sector|l}} A for 37000 SP, and the reward is an {{Wtext|Exo Spark|w}}. The final quest requires you to retrieve {{Wtext|Leather Gloves|i}}, which are obtained after defeating the {{Wtext|Ice Titan|b}} and the reward is a {{Wtext|Liberty Crown|w}}. | ||
;System Sector A | ;System Sector A | ||
When you have {{Wtext|Scan|w}} at level 3, you can detect a new {{Wtext|System Sector|l}} that is found on the door in the {{Wtext|Vestibule|l}}. It has four floors and all of its challenges are fairly straightfoward with the hardest one being " | When you have {{Wtext|Scan|w}} at level 3, you can detect a new {{Wtext|System Sector|l}} that is found on the door in the {{Wtext|Vestibule|l}}. It has four floors and all of its challenges are fairly straightfoward with the hardest one being "complete the floor in less than 45 seconds", however going straight to the bugged sections will make this easier. The challenge to "play at night" means "play between 18:00 and 05:00" however if this time is unsuitable for you, you can sneakily change your device's clock setting. At the end, redeem your rewards: | ||
{|class="wikitable" width="45%" style='float:left;margin:10px' | {|class="wikitable" width="45%" style='float:left;margin:10px' | ||
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|width="20%" style="text-align:center;"|'''SP Cost''' | |width="20%" style="text-align:center;"|'''SP Cost''' | ||
|-bgcolor=#ffff33 | |-bgcolor=#ffff33 | ||
|[[File: | |[[File:MiscRCO.png]] '''D-Thundara''' | ||
|<center>✘</center> | |<center>✘</center> | ||
|<center>8000</center> | |<center>8000</center> | ||
|-bgcolor=#ffff33 | |-bgcolor=#ffff33 | ||
|[[File: | |[[File:MiscRCO.png]] '''Barbell''' | ||
|<center>✘</center> | |<center>✘</center> | ||
|<center>8000</center> | |<center>8000</center> | ||
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|<center>10000</center> | |<center>10000</center> | ||
|-bgcolor=#ffff33 | |-bgcolor=#ffff33 | ||
|[[File:HP_Chip | |[[File:HP_Chip.png]] '''HP +2''' | ||
|<center>✘</center> | |<center>✘</center> | ||
|<center>1000</center> | |<center>1000</center> | ||
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|width="20%" style="text-align:center;"|'''SP Cost''' | |width="20%" style="text-align:center;"|'''SP Cost''' | ||
|-bgcolor=#ffff33 | |-bgcolor=#ffff33 | ||
|[[File:Strength_Chip | |[[File:Strength_Chip.png]] '''Strength +1''' | ||
|<center>✘</center> | |<center>✘</center> | ||
|<center>1000</center> | |<center>1000</center> | ||
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{{WRCOTOC}} | {{WRCOTOC}} | ||