Editing Walkthrough:Kingdom Hearts Re:coded/Hollow Bastion Part II
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==<center>[[File:Hollow Bastion Logo KH.png|300px|link=Hollow Bastion | ==<center>[[File:Hollow Bastion Logo KH.png|300px|link=Hollow Bastion II]]</center>== | ||
TREASURE TABLE | TREASURE TABLE | ||
After the battle with {{Wtext|Data-Riku|c}} at the end of [[Walkthrough:Kingdom Hearts Re:coded/Hollow Bastion | After the battle with {{Wtext|Data-Riku|c}} at the end of [[Walkthrough:Kingdom Hearts Re:coded/Hollow Bastion I|Hollow Bastion II]], {{Wtext|Data-Sora|c}} enters {{Wtext|Inside Riku's Data|l}}, marking the beginning of {{Wtext|Hollow Bastion II|l}}. | ||
The cutscene at the beginning explains that {{Wtext|Data-Sora|c}} needs to destroy the bugs {{Wtext|Pete|c}} planted inside {{Wtext|Data-Riku|c}}. The catch is {{Wtext|Data-Sora|c}}'s own power has been lost and dispersed in the form of collectible orbs named {{Wtext|Matrix Power|i}}. After you have a break at a save point and {{Wtext|Moogle|c}}, you have to enter a strange door that leads to a data, re-imagining of {{Wtext|Destiny Islands|l}}. | The cutscene at the beginning explains that {{Wtext|Data-Sora|c}} needs to destroy the bugs {{Wtext|Pete|c}} planted inside {{Wtext|Data-Riku|c}}. The catch is {{Wtext|Data-Sora|c}}'s own power has been lost and dispersed in the form of collectible orbs named {{Wtext|Matrix Power|i}}. After you have a break at a save point and {{Wtext|Moogle|c}}, you have to enter a strange door that leads to a data, re-imagining of {{Wtext|Destiny Islands|l}}. | ||
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{{-}} | {{-}} | ||
After the battle, you complete {{Wtext|Hollow Bastion | After the battle, you complete {{Wtext|Hollow Bastion II|l}} and a series of long cutscenes play before you go onto the final world, [[Walkthrough:Kingdom Hearts Re:coded/Castle Oblivion|Castle Oblivion]]. | ||
{{WRCOTOC}} | {{WRCOTOC}} | ||