Editing Walkthrough:Kingdom Hearts Re:coded/Hollow Bastion Part I

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Return to the {{Wtext|Castle Gates|l}} and break a wall of blocks hiding a switch, near to the northern door. Activate it to do another timed sequence where you have a minute to cross the large, metal block platform to the south and get to the switch on the other side. This requires you to climb up moving blocks so use your platforming skills. At the other end, there's a {{Wtext|Rare Prize Blox|t}} containing a {{Wtext|Defense +1|i}}, immediately to the north. Go further west and jump over a mass of blocks to find another emblem piece. Then, jump up the staircase of metal blocks and follow the path until it bends towards the north. Get your party members to clear the danger blocks out of the way before using the bounce blocks to get to the {{Wtext|Rare Prize Blox|t}}, containing an {{Wtext|Aero Resistance +3|i}}. Once you're done, go back to the {{Wtext|Entrance Hall (LL)|l}} and then to {{Wtext|Library 1|l}}.  
Return to the {{Wtext|Castle Gates|l}} and break a wall of blocks hiding a switch, near to the northern door. Activate it to do another timed sequence where you have a minute to cross the large, metal block platform to the south and get to the switch on the other side. This requires you to climb up moving blocks so use your platforming skills. At the other end, there's a {{Wtext|Rare Prize Blox|t}} containing a {{Wtext|Defense +1|i}}, immediately to the north. Go further west and jump over a mass of blocks to find another emblem piece. Then, jump up the staircase of metal blocks and follow the path until it bends towards the north. Get your party members to clear the danger blocks out of the way before using the bounce blocks to get to the {{Wtext|Rare Prize Blox|t}}, containing an {{Wtext|Aero Resistance +3|i}}. Once you're done, go back to the {{Wtext|Entrance Hall (LL)|l}} and then to {{Wtext|Library 1|l}}.  


You can now use {{Wtext|Donald|c}} to activate the switch in the corner, which slides back a bookcase so that the party can enter the door behind it, leading to {{Wtext|Library 3|l}}. In here, complete the switch-sequence by calling the party to break the danger blocks so that you can go through the ghost blocks, once they're empty. A new door is available so go through it to get to {{Wtext|Library 4|l}}. Do the timed sequence in this room by climbing up the ghost block stairs in the south-east corner then following the path. When you reach the bounce blox wall, jump on the bookcase to the west and then follow the path again to reach the end switch. Before you enter the new door, break the {{Wtext|Rare Prize Blox|t}} on top of the bookcase to the west to obtain a {{Wtext|Cure +3|i}}. The door leads you back to {{Wtext|Library 3}} but on top of the bookcases. There's a {{Wtext|Rare Prize Blox|t}} with a {{Wtext|Firaga|w}} immediately towards you when you enter the room. If you jump to the platform of metal blox, you can reach the bookshelves to the east and find a {{Wtext|Rare Prize Blox|t}} containing a {{Wtext|Thunder +3|i}}. Go into the little space in the north-west and enter the door to reach {{Wtext|Library 2|l}}. Do the switch-sequence which has three columns of blocks, one with the end switch on top, one with a {{Wtext|Rare Prize Blox|t}} containing {{Wtext|Mega Flare|w}}, and the last empty. The three columns are reversed and swapped around many times but keep an eye on what has the treasure and what has the switch. Once the timer starts, direct the party to break the column with the treasure and then the one with a switch. Finishing this opens the door to the {{Wtext|Entrance Hall (UL)|l}}.
You can now use {{Wtext|Donald|c}} to activate the switch in the corner, which slides back a bookcase so that the party can enter the door behind it, leading to {{Wtext|Library 3|l}}. In here, complete the switch-sequence by calling the party to break the danger blocks so that you can go through the ghost blocks, once they're empty. A new door is available so go through it to get to {{Wtext|Library 4|l}}. Do the timed sequence in this room by climbing up the ghost block stairs in the south-east corner then following the path. When you reach the bounce blox wall, jump on the bookcase to the west and then follow the path again to reach the end switch. Before you enter the new door, break the {{Wtext|Rare Prize Blox|t}} on top of the bookcase to the west to obtain a {{Wtext|Cure +3|i}}. The door leads you back to {{Wtext|Library 3}} but on top of the bookcases. There's a {{Wtext|Rare Prize Blox|t}} with a {{Wtext|Firaga|w}} immediately towards you when you enter the room. If you jump to the platform of metal blox, you can reach the bookshelves to the east and find a {{Wtext|Rare Prize Blox|t}} containing a {{Wtext|Thunder +3|i}}. Go into the little space in the north-west and enter the door to reach {{Wtext|Library 2|l}}. Do the switch-sequence which has three columns of blocks, one with the end switch on top, one with a {{Wtext|Rare Prize Blox|t}} containing {{Wtext|Mega Flare|w}}, and the last empty. The three columns are reversed and swapped around many times but keep an eye on what has the treasure and what has the switch. Once the timer starts, direct the party to break the column with the treasure and then the one with a switch. Finishing this opens the door to the {{Wtext|Entrance Hall (UL}|l}}.


This room has another switch sequence that causes the final emblem piece to appear in the centre of the room, once completed. Grab it then fall into the darkness to get to the {{Wtext|Entrance Hall (LL)|l}} and slot the pieces in the door. Go through it to land at the {{Wtext|Great Crest|l}}, where you must defeat a bunch of {{Wtext|Heartless|e}}. Afterwards, you'll get to the {{Wtext|High Tower|l}} that has yet one more switch sequence. It's straightforward and has a {{Wtext|Rare Prize Blox|t}} containing a {{Wtext|Thunder Resistance +2|i}}, near the end switch. Once it's complete, descend down to the lower platform in the south-west and examine the pipes to the east. {{Wtext|Data-Sora|c}} will notice that they're a bug and you'll need to do a {{Wtext|System Sector|l}} to undo them. Go back to the higher platform and go around the curve to find the backdoor at a spot where the outline of a door is visible. Since you still don't have a {{Wtext|Keyblade|w}}, the sector is a little trickier however it only has two floors. The first challenge is to use the Finish command and destroying blocks helps in doing that. The second challenge is much simpler as it only involves defeating a certain number of {{Wtext|Heartless|e}} The sector's rewards are:
This room has another switch sequence that causes the final emblem piece to appear in the centre of the room, once completed. Grab it then fall into the darkness to get to the {{Wtext|Entrance Hall (LL)|l}} and slot the pieces in the door. Go through it to land at the {{Wtext|Great Crest|l}}, where you must defeat a bunch of {{Wtext|Heartless|e}}. Afterwards, you'll get to the {{Wtext|High Tower|l}} that has yet one more switch sequence. It's straightforward and has a {{Wtext|Rare Prize Blox|t}} containing a {{Wtext|Thunder Resistance +2|i}}, near the end switch. Once it's complete, descend down to the lower platform in the south-west and examine the pipes to the east. {{Wtext|Data-Sora|c}} will notice that they're a bug and you'll need to do a {{Wtext|System Sector|l}} to undo them. Go back to the higher platform and go around the curve to find the backdoor at a spot where the outline of a door is visible. Since you still don't have a {{Wtext|Keyblade|w}}, the sector is a little trickier however it only has two floors. The first challenge is to use the Finish command and destroying blocks helps in doing that. The second challenge is much simpler as it only involves defeating a certain number of {{Wtext|Heartless|e}} The sector's rewards are:

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