Editing Walkthrough:Kingdom Hearts Re:coded/Castle Oblivion
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You get five more world cards after you return to the {{Wtext|Entrance Hall|l}} again and they can be played in any order. In {{Wtext|Traverse Town|l}}, you have to retrieve the three triplets. Before you do so, grab the {{Wtext|Defense +4|i}} chip on the northern ledge and reunite a {{Wtext|Rare Pair Blox|t}} to get a {{Wtext|Magic +3|i}}. One block is on a higher platform in the south-west while the other is in the south-east. You can get the triplets in any order but {{Wtext|Huey|c}} is in the north-east after defeating the {{Wtext|Heartless|e}} there, {{Wtext|Dewey|c}} is found in the north-west, and {{Wtext|Louie|c}} is found under a block on the north ledge. Complete the world by talking to the now-returned triplets in the south. | You get five more world cards after you return to the {{Wtext|Entrance Hall|l}} again and they can be played in any order. In {{Wtext|Traverse Town|l}}, you have to retrieve the three triplets. Before you do so, grab the {{Wtext|Defense +4|i}} chip on the northern ledge and reunite a {{Wtext|Rare Pair Blox|t}} to get a {{Wtext|Magic +3|i}}. One block is on a higher platform in the south-west while the other is in the south-east. You can get the triplets in any order but {{Wtext|Huey|c}} is in the north-east after defeating the {{Wtext|Heartless|e}} there, {{Wtext|Dewey|c}} is found in the north-west, and {{Wtext|Louie|c}} is found under a block on the north ledge. Complete the world by talking to the now-returned triplets in the south. | ||
{{Wtext|Wonderland|l}} has a {{Wtext|Rare Prize Blox|t}}, containing a {{Wtext|Thunder Resistance +4|i}} in the | {{Wtext|Wonderland|l}} has a {{Wtext|Rare Prize Blox|t}}, containing a {{Wtext|Thunder Resistance +4|i}} in the weset. With {{Wtext|Alice|c}}, you can either tell her true name or a fake one. With the {{Wtext|White Rabbit|c}}, you can either pick up his watch or tell him that he dropped it. With the {{Wtext|Card Soldiers|c}}, you can either give the {{Wtext|Potion|i}} to the {{Wtext|Ace of Spades|c}} or {{Wtext|Ace of Hearts|c}}. Lastly, you can break the regular block in the west to examine the {{Wtext|Cheshire Cat|c}}, who gives you a choice of four blocks to break. You can either give up or choose the correct D block. Picking the wrong block causes you to fight {{Wtext|Heartless|e}} and restarts the challenge again. | ||
{{Wtext|Olympus Coliseum|l}} has an {{Wtext|Aero +4|i}} in the north-east and a {{Wtext|Thunder +4|i}} in the south-west. In this world, talk to {{Wtext|Hercules|c}} to begin a test to see how many {{Wtext|Heartless|e}} you can beat in half a minute. Then, talk to {{Wtext|Cloud|c}}, who tests {{Wtext|Data-Sora|c}} whether he can defeat a group of {{Wtext|Heartless|e}} in under half a minute and then whether he can detect a hostile enemy. For the second part of the trial, you can tell which is hostile by waiting to see which enemy attacks first. Lastly, when you speak to {{Wtext|Hades|c}}, you are timed on how fast you can defeat a horde of enemies. | {{Wtext|Olympus Coliseum|l}} has an {{Wtext|Aero +4|i}} in the north-east and a {{Wtext|Thunder +4|i}} in the south-west. In this world, talk to {{Wtext|Hercules|c}} to begin a test to see how many {{Wtext|Heartless|e}} you can beat in half a minute. Then, talk to {{Wtext|Cloud|c}}, who tests {{Wtext|Data-Sora|c}} whether he can defeat a group of {{Wtext|Heartless|e}} in under half a minute and then whether he can detect a hostile enemy. For the second part of the trial, you can tell which is hostile by waiting to see which enemy attacks first. Lastly, when you speak to {{Wtext|Hades|c}}, you are timed on how fast you can defeat a horde of enemies. |