Editing Walkthrough:Kingdom Hearts/Traverse Town
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You are introduced to {{Wtext|Traverse Town|l}} after completing [[Walkthrough:Kingdom Hearts/Destiny Islands|Destiny Islands]]. During the initial cutscene, {{Wtext|Donald|c}}, {{Wtext|Goofy|c}} and {{Wtext|Pluto|c}} are shown walking into {{Wtext|Traverse Town|l}}, where they notice {{Wtext|Destiny Islands|l}}'s star going out in the night sky. They walk off to go find {{Wtext|Leon|c}}. {{Wtext|Pluto|c}} goes off and finds {{Wtext|Sora|c}}. {{Wtext|Sora|c}} notices he's in another World, he wonders about it and walks off to find {{Wtext|Pluto|c}}. And now you're back in control... | You are introduced to {{Wtext|Traverse Town|l}} after completing [[Walkthrough:Kingdom Hearts/Destiny Islands|Destiny Islands]]. During the initial cutscene, {{Wtext|Donald|c}}, {{Wtext|Goofy|c}} and {{Wtext|Pluto|c}} are shown walking into {{Wtext|Traverse Town|l}}, where they notice {{Wtext|Destiny Islands|l}}'s star going out in the night sky. They walk off to go find {{Wtext|Leon|c}}. {{Wtext|Pluto|c}} goes off and finds {{Wtext|Sora|c}}. {{Wtext|Sora|c}} notices he's in another World, he wonders about it and walks off to find {{Wtext|Pluto|c}}. And now you're back in control... | ||
First thing you'll want to do is go into the {{Wtext|Accessory Shop|l}} and save, it is vital to save from now on. Once you're introduced to {{Wtext|Cid|c}}, jump onto a cabinet near the door and open the {{Wtext|Treasure Chest|t}} to get a {{Wtext|Mythril Shard|i}}. It is of no use right now, but it will be useful later on in the game. Go back out and enter the {{Wtext|2nd District|l}}. You will witness a citizen losing their heart to a {{Wtext|Soldier|e}}, an Emblem Heartless. Now you have to fight a group of {{Wtext| | First thing you'll want to do is go into the {{Wtext|Accessory Shop|l}} and save, it is vital to save from now on. Once you're introduced to {{Wtext|Cid|c}}, jump onto a cabinet near the door and open the {{Wtext|Treasure Chest|t}} to get a {{Wtext|Mythril Shard|i}}. It is of no use right now, but it will be useful later on in the game. Go back out and enter the {{Wtext|2nd District|l}}. You will witness a citizen losing their heart to a {{Wtext|Soldier|e}}, an Emblem Heartless. Now you have to fight a group of {{Wtext|Shadows|e}}, they're easy now considering you've leveled up a bit. As you can see, you now gain [[Munny]], allowing you to purchase an abundance of items, armor and weapons. Walk over into the {{Wtext|Gizmo Shop|l}}, and as you enter, {{Wtext|Donald|c}} and {{Wtext|Goofy|c}} are shown walking out of the {{Wtext|Hotel|l}} wondering where {{Wtext|Leon|c}} is. Next, go into the {{Wtext|Alleyway|l}} through the door near the fountain underneath the {{Wtext|Hotel|l}}. Yet again, Donald and Goofy will exit the {{Wtext|Hotel|l}} again to call out to {{Wtext|Leon|c}}. Go back to the {{Wtext|2nd District|l}} and enter the '''Hotel'''. Donald and Goofy will have just walked back into the {{Wtext|2nd District|l}}, ''again''. Now go back to the {{Wtext|2nd District|l}} and walk into the {{Wtext|Dalmatians's House|l}}, and {{Wtext|Donald|c}} and {{Wtext|Goofy|c}} will walk out of the {{Wtext|Gizmo Shop|l}}. Now that we have made them walk around in circles, go back to the {{Wtext|1st District|l}}, you'll be surprised to find Heartless there as it is a haven for NPCs. Avoid the Heartless or battle them, then go to the {{Wtext|Accessory Shop|l}} and talk to {{Wtext|Cid|c}}, where he'll give you a small tidbit of advice. Leave after you are done talking to him. | ||
Now a cutscene begins where you are introduced to this "{{Wtext|Leon|c}}". Now a small battle with {{Wtext|Leon|b}} begins. Whether you win or lose, you still continue through the game. | Now a cutscene begins where you are introduced to this "{{Wtext|Leon|c}}". Now a small battle with {{Wtext|Leon|b}} begins. Whether you win or lose, you still continue through the game. | ||
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|ko=x0.5 | |ko=x0.5 | ||
|other=x0.5 | |other=x0.5 | ||
|prize= | |prize=N/A | ||
|strategy=There is no penalty for losing except for the extra EXP | |strategy=There is no penalty for losing except for the extra EXP. What you want to do is avoid all his attacks and attack when he's open. If he casts a fireball against you run around as it is homing so there is a chance it will go right by you. If you have [[Guard]], use it to deflect the fireballs. Use {{Wtext|Potions|i}} to heal. You should take down Leon in no time.}} | ||
A few cutscenes then occur, the first one is short and shows {{Wtext|Yuffie|c}} cheering Leon for finding the [[Keyblade]]. Second shows {{Wtext|Donald|c}} and {{Wtext|Goofy|c}} walking through the {{Wtext|Alleyway|l}}, where {{Wtext|Aerith|c}} appears to them, she seems to know the King too. The third shows {{Wtext|Sora|c}} finally regaining consciousness and imagines {{Wtext|Kairi|c}} talking to him, when it is really {{Wtext|Yuffie|c}}. Now a long connected story between {{Wtext|Sora|c}}, {{Wtext|Leon|c}}, {{Wtext|Yuffie|c}} and {{Wtext|Donald|c}}, {{Wtext|Goofy|c}}, {{Wtext|Aerith|c}}. This explains the whole story behind {{Wtext|Sora|c}} having the Keyblade. After you regain control of {{Wtext|Sora|c}}, save. Next, talk to {{Wtext|Leon|c}} and he'll tell you that the Keyblade can do multiple things beside being used as a weapon. You can use it to open {{Wtext|Treasure Chests|t}} all around the world, like this one on the table. Open it and you'll get an {{Wtext|Elixir|i}}. Now go back and talk to {{Wtext|Leon|c}}, you're asked if you're ready and if you are, you are in for a challenge. {{Wtext|Soldiers|e}} appear. You're now placed in the {{Wtext|Alleyway|l}}, where you can defeat the {{Wtext|Soldiers|e}}. However, it's best not to because you need to find the biggest Heartless, as per {{Wtext|Leon|c}}'s words. | A few cutscenes then occur, the first one is short and shows {{Wtext|Yuffie|c}} cheering Leon for finding the [[Keyblade]]. Second shows {{Wtext|Donald|c}} and {{Wtext|Goofy|c}} walking through the {{Wtext|Alleyway|l}}, where {{Wtext|Aerith|c}} appears to them, she seems to know the King too. The third shows {{Wtext|Sora|c}} finally regaining consciousness and imagines {{Wtext|Kairi|c}} talking to him, when it is really {{Wtext|Yuffie|c}}. Now a long connected story between {{Wtext|Sora|c}}, {{Wtext|Leon|c}}, {{Wtext|Yuffie|c}} and {{Wtext|Donald|c}}, {{Wtext|Goofy|c}}, {{Wtext|Aerith|c}}. This explains the whole story behind {{Wtext|Sora|c}} having the Keyblade. After you regain control of {{Wtext|Sora|c}}, save. Next, talk to {{Wtext|Leon|c}} and he'll tell you that the Keyblade can do multiple things beside being used as a weapon. You can use it to open {{Wtext|Treasure Chests|t}} all around the world, like this one on the table. Open it and you'll get an {{Wtext|Elixir|i}}. Now go back and talk to {{Wtext|Leon|c}}, you're asked if you're ready and if you are, you are in for a challenge. {{Wtext|Soldiers|e}} appear. You're now placed in the {{Wtext|Alleyway|l}}, where you can defeat the {{Wtext|Soldiers|e}}. However, it's best not to because you need to find the biggest Heartless, as per {{Wtext|Leon|c}}'s words. | ||
[[File:Donald | [[File:Donald KH.png|left|150px|Donald Duck]] | ||
[[File:Goofy KH.png|right|170px|Goofy]] | [[File:Goofy KH.png|right|170px|Goofy]] | ||
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|ko=x0.5 | |ko=x0.5 | ||
|other=x0.5 | |other=x0.5 | ||
|prize={{Wtext|Brave Warrior|a}} | |prize={{Wtext|Brave Warrior|a}} | ||
|strategy=First thing you want to do is get rid of its hands. They will only do harm if you leave them last because they are hard to dodge. While with the feet, you can easily jump once they're about to strike. To get rid of them, attack and then get out of the way once they take position to attack. If you get hit, use | |strategy=First thing you want to do is get rid of its hands. They will only do harm if you leave them last because they are hard to dodge. While with the feet, you can easily jump once they're about to strike. To get rid of them, attack and then get out of the way once they take position to attack. If you get hit, use one of your {{Wtext|Hi-Potions|i}}. Once they're gone, get rid of the feet as they are the next lethal thing besides the hands. They're easy to get rid of since button mashing will automatically reflect back their attacks. Again, once they're done, redirect all attack power towards the Torso, once it's defeated you are done. It should be easy considering you keep pressing Attack.}} | ||
The {{Wtext|Guard Armor|b}} finally loses control and its Heart disappears into the sky. You get {{Wtext|Brave Warrior|a}} for your battle efforts. Next a cutscene plays, where {{Wtext|Sora|c}}, {{Wtext|Donald|c}}, and {{Wtext|Goofy|c}} team up to find {{Wtext|Riku|c}}, {{Wtext|Kairi|c}}, and the King. The following cutscene shows {{Wtext|Maleficent|c}} and her gang of Disney villains planning on how to get {{Wtext|Sora|c}} closer to them and initially plan on using {{Wtext|Riku|c}}. And finally, after the last cutscene of {{Wtext|Traverse Town|l}}, you are given 100 | The {{Wtext|Guard Armor|b}} finally loses control and its Heart disappears into the sky. You get {{Wtext|Brave Warrior|a}} for your battle efforts. Next a cutscene plays, where {{Wtext|Sora|c}}, {{Wtext|Donald|c}}, and {{Wtext|Goofy|c}} team up to find {{Wtext|Riku|c}}, {{Wtext|Kairi|c}}, and the King. The following cutscene shows {{Wtext|Maleficent|c}} and her gang of Disney villains planning on how to get {{Wtext|Sora|c}} closer to them and initially plan on using {{Wtext|Riku|c}}. And finally, after the last cutscene of {{Wtext|Traverse Town|l}}, you are given 100 Munny from the whole Final Fantasy gang. You also get {{Wtext|Fire|w}} from {{Wtext|Donald|c}}, and {{Wtext|Goofy|c}} gives you the {{Wtext|Dodge Roll|w}} ability, which is '''''extremely''''' handy. Go back to the {{Wtext|Accessory Shop|l}} and save. Then when you're ready, go out and make your way to '''[[Walkthrough:Kingdom Hearts/Wonderland|Wonderland]]'''. Unless you'd prefer '''[[Walkthrough:Kingdom Hearts/Olympus Coliseum|Olympus Coliseum]]'''. | ||
The Post Sidequest is also unlocked now, but you'll need to have obtained {{Wtext|Thunder|w}} as well as complete {{Wtext|Monstro|l}} to finish this. | The Post Sidequest is also unlocked now, but you'll need to have obtained {{Wtext|Thunder|w}} as well as complete {{Wtext|Monstro|l}} to finish this. | ||
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Head to the save point and save, and {{Wtext|Merlin|c}} will suggest you go see {{Wtext|Cid|c}}, remember when he told us he would be at the house in the {{Wtext|3rd District|l}}? Head there and... Heartless, but who's that? {{Wtext|Riku|c}}. An argument occurs and {{Wtext|Sora|c}} thinks they'll run into {{Wtext|Kairi|c}} soon. But first, go to the large keyhole and examine it, it'll open the door between the 1st and 3rd Districts, now head to the house, climb the stairs and it's straight ahead. You'll find out that all these characters were from another world of their own that {{Wtext|Maleficent|c}} had taken from them, along with {{Wtext|Ansem's Report|i}} but then another segment where she is persuading {{Wtext|Riku|c}} to join her side. {{Wtext|Cid|c}} will give you a {{Wtext|Warp-G|i}} to warp between worlds and the others suggest going to the bell above the {{Wtext|Gizmo Shop|l}}. Head up there and use the {{Wtext|Red Trinity|i}}, ring the bell three times and the Keyhole of this world will appear, jump down and get ready for a boss fight. | Head to the save point and save, and {{Wtext|Merlin|c}} will suggest you go see {{Wtext|Cid|c}}, remember when he told us he would be at the house in the {{Wtext|3rd District|l}}? Head there and... Heartless, but who's that? {{Wtext|Riku|c}}. An argument occurs and {{Wtext|Sora|c}} thinks they'll run into {{Wtext|Kairi|c}} soon. But first, go to the large keyhole and examine it, it'll open the door between the 1st and 3rd Districts, now head to the house, climb the stairs and it's straight ahead. You'll find out that all these characters were from another world of their own that {{Wtext|Maleficent|c}} had taken from them, along with {{Wtext|Ansem's Report|i}} but then another segment where she is persuading {{Wtext|Riku|c}} to join her side. {{Wtext|Cid|c}} will give you a {{Wtext|Warp-G|i}} to warp between worlds and the others suggest going to the bell above the {{Wtext|Gizmo Shop|l}}. Head up there and use the {{Wtext|Red Trinity|i}}, ring the bell three times and the Keyhole of this world will appear, jump down and get ready for a boss fight. | ||
<tabber> | |||
Boss:Guard Armor= | |||
{{Template:WKH1HBoss | {{Template:WKH1HBoss | ||
|name=Guard Armor | |name=Guard Armor | ||
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|other=x0.5 | |other=x0.5 | ||
|prize=N/A | |prize=N/A | ||
|strategy=First thing you want to do is get rid of its hands. They will only do harm if you leave them last because they are hard to dodge. While with the feet, you can easily jump once they're about to strike. To get rid of them, attack and then get out of the way once they take position to attack. If you get hit, use | |strategy=First thing you want to do is get rid of its hands. They will only do harm if you leave them last because they are hard to dodge. While with the feet, you can easily jump once they're about to strike. To get rid of them, attack and then get out of the way once they take position to attack. If you get hit, use one of your {{Wtext|Hi-Potions|i}}. Once they're gone, get rid of the feet as they are the next lethal thing besides the hands. They're easy to get rid of since button mashing will automatically reflect back their attacks. Again, once they're done, redirect all attack power towards the Torso, once it's defeated you are done. It should be easy considering you keep pressing Attack.}} | ||
|-| | |||
Boss:Opposite Armor= | |||
{{Template:WKH1HBoss | {{Template:WKH1HBoss | ||
|name=Opposite Armor | |name=Opposite Armor | ||
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|prize={{Wtext|Aero|w}} | |prize={{Wtext|Aero|w}} | ||
|strategy=Now the first thing you want to do is take out the foot-hands, they hit hard and take a big chunk of HP off. After one is down collect all the HP balls. Dodge its kicks and shoves during this so as to not lose and HP. Retaliate by taking off its other hand. Then move onto the feet... hands, take both of them out and all that's left is the torso. The torso won't do any hard-hitting attacks but it will spin around which is easily cured by {{Wtext|Cure|w}}. Keep attacking during this phase.}} | |strategy=Now the first thing you want to do is take out the foot-hands, they hit hard and take a big chunk of HP off. After one is down collect all the HP balls. Dodge its kicks and shoves during this so as to not lose and HP. Retaliate by taking off its other hand. Then move onto the feet... hands, take both of them out and all that's left is the torso. The torso won't do any hard-hitting attacks but it will spin around which is easily cured by {{Wtext|Cure|w}}. Keep attacking during this phase.}} | ||
</tabber> | |||
After defeating the bosses, {{Wtext|Sora|c}} will then be able to seal the Keyhole for {{Wtext|Traverse Town|l}}. You'll get another Navigational gummi, so speak to {{Wtext|Cid|c}} about that, he'll also give you a free {{Wtext|Comet-G|i}}. You'll also now be able to head towards {{Wtext|Agrabah|l}}. | After defeating the bosses, {{Wtext|Sora|c}} will then be able to seal the Keyhole for {{Wtext|Traverse Town|l}}. You'll get another Navigational gummi, so speak to {{Wtext|Cid|c}} about that, he'll also give you a free {{Wtext|Comet-G|i}}. You'll also now be able to head towards {{Wtext|Agrabah|l}}. | ||
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Head around the back of the house and glide to the {{Wtext|chest|t}}, open it to get Dalmatians 1, 2 and 3. Then head inside the {{Wtext|Magician's Study|l}}, use the {{Wtext|Blue Trinity|i}} and then use the save point to go to {{Wtext|Neverland|l}}, then from there to the new World. | Head around the back of the house and glide to the {{Wtext|chest|t}}, open it to get Dalmatians 1, 2 and 3. Then head inside the {{Wtext|Magician's Study|l}}, use the {{Wtext|Blue Trinity|i}} and then use the save point to go to {{Wtext|Neverland|l}}, then from there to the new World. | ||
=== | ===Fouth Visit=== | ||
Once back from {{Wtext|Hollow Bastion|l}} you'll automatically be in the {{Wtext|Small House|l}}. {{Wtext|Sora|c}} tells {{Wtext|Leon|c}} about all that happened in {{Wtext|Hollow Bastion|l}}. After the cutscene, head to the {{Wtext|2nd District|l}}, then from there to the {{Wtext|Alleyway|l}}, from here jump onto the balconies overhead, beside the {{Wtext|Red Room|l}} on the balcony to its left, there is a {{Wtext|chest|t}} with a {{Wtext|Potion|i}} inside. Head into the {{Wtext|Secret Waterway|l}} and use the {{Wtext|White Trinity|i}} to call unto a {{Wtext|chest|t}}, inside it is an {{Wtext|Orichalcum|i}}. From here head inside the arch and to the left there is another {{Wtext|chest|t}} with Dalmatians 10, 11 and 12. Head to the {{Wtext|Dalmatians's House|l}} to get another collection of prizes. They'll give you a {{Wtext|Thundara-G|i}}, a {{Wtext|Mythril Shard|i}}, a {{Wtext|Torn Page|i}}, a {{Wtext|Mythril|i}} and a {{Wtext|Megalixir|i}}. Now head to the {{Wtext|1st District|l}} and go to the Café and use the {{Wtext|Blue Trinity|i}} and open the {{Wtext|chest|t}} on the balcony to get a {{Wtext|Postcard|i}}. Drop down and put out the candles by using {{Wtext|Blizzard|w}} magic and then open the chest to get a {{Wtext|Defense Up|i}}. Then head into the {{Wtext|Item Shop|l}} and hit the fan to get a {{Wtext|Postcard|i}}. Then head to the {{Wtext|World Exit|l}} but don't go through it, to its left there is a {{Wtext|Blue Trinity|i}}, use it to get Munny. Head to where {{Wtext|Cid|c}} is and open the blue safe to get a {{Wtext|Postcard|i}}. Now head to the {{Wtext|3rd District|l}} and cast {{Wtext|Thunder|w}} on the exposed wires, then head to the {{Wtext|Gizmo Shop|l}} and jump to the top ledges of the area, press all 3 buttons and drop down to the clock in the middle of the area, examine it to get the last 2 {{Wtext|Postcards|i}}. Head back to the {{Wtext|1st District|l}} and place them all in the red mailbox. You should get these items:<br> | Once back from {{Wtext|Hollow Bastion|l}} you'll automatically be in the {{Wtext|Small House|l}}. {{Wtext|Sora|c}} tells {{Wtext|Leon|c}} about all that happened in {{Wtext|Hollow Bastion|l}}. After the cutscene, head to the {{Wtext|2nd District|l}}, then from there to the {{Wtext|Alleyway|l}}, from here jump onto the balconies overhead, beside the {{Wtext|Red Room|l}} on the balcony to its left, there is a {{Wtext|chest|t}} with a {{Wtext|Potion|i}} inside. Head into the {{Wtext|Secret Waterway|l}} and use the {{Wtext|White Trinity|i}} to call unto a {{Wtext|chest|t}}, inside it is an {{Wtext|Orichalcum|i}}. From here head inside the arch and to the left there is another {{Wtext|chest|t}} with Dalmatians 10, 11 and 12. Head to the {{Wtext|Dalmatians's House|l}} to get another collection of prizes. They'll give you a {{Wtext|Thundara-G|i}}, a {{Wtext|Mythril Shard|i}}, a {{Wtext|Torn Page|i}}, a {{Wtext|Mythril|i}} and a {{Wtext|Megalixir|i}}. Now head to the {{Wtext|1st District|l}} and go to the Café and use the {{Wtext|Blue Trinity|i}} and open the {{Wtext|chest|t}} on the balcony to get a {{Wtext|Postcard|i}}. Drop down and put out the candles by using {{Wtext|Blizzard|w}} magic and then open the chest to get a {{Wtext|Defense Up|i}}. Then head into the {{Wtext|Item Shop|l}} and hit the fan to get a {{Wtext|Postcard|i}}. Then head to the {{Wtext|World Exit|l}} but don't go through it, to its left there is a {{Wtext|Blue Trinity|i}}, use it to get Munny. Head to where {{Wtext|Cid|c}} is and open the blue safe to get a {{Wtext|Postcard|i}}. Now head to the {{Wtext|3rd District|l}} and cast {{Wtext|Thunder|w}} on the exposed wires, then head to the {{Wtext|Gizmo Shop|l}} and jump to the top ledges of the area, press all 3 buttons and drop down to the clock in the middle of the area, examine it to get the last 2 {{Wtext|Postcards|i}}. Head back to the {{Wtext|1st District|l}} and place them all in the red mailbox. You should get these items:<br> | ||
#{{Wtext|Cottage|i}} | #{{Wtext|Cottage|i}} | ||
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{{WKH1TOC}} | {{WKH1TOC}} | ||