Editing Ventus-Vanitas
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==Strategy== | ==Strategy== | ||
At the beginning of this climatic confrontation, Lock-on to Ventus-Vanitas and press {{Button|s}} when prompted to execute the [[Burst of Faith]] command with [[Mickey]]. This command grants Aqua much-needed invulnerability, deals continuous damage so long as {{Button|x}} is tapped repeatedly, and possesses a powerful Finisher that will send the boss flying and interrupt any attack he attempts. Use [[Seeker Mine]] to interrupt Ventus-Vanitas as he rushes around the battlefield in a Sonic Blade-like fashion, and if the boss ever dives underground and becomes visible only through a moving pool of darkness, chain multiple [[Cartwheel]]s together to avoid the barrage of fireballs that erupt as he attacks Aqua from below. Cartwheel can be used to avoid the crescent-shaped wave of energy Ventus-Vanitas launches after his two-hit χ-blade combo, and it is also an effective way of dodging the wave of dark energy bolts he sends towards Aqua from above. If Ventus-Vanitas is knocked off his feet at any time, he drops down from above and strikes Aqua with a χ-blade swing that spawns large icicles when he lands. Cartwheel is the best means of avoiding damage. | At the beginning of this climatic confrontation, Lock-on to Ventus-Vanitas and press {{Button|s}} when prompted to execute the [[Burst of Faith]] command with [[Mickey]]. This command grants Aqua much-needed invulnerability, deals continuous damage so long as {{Button|x}} is tapped repeatedly, and possesses a powerful Finisher that will send the boss flying and interrupt any attack he attempts. Use [[Seeker Mine]] to interrupt Ventus-Vanitas as he rushes around the battlefield in a Sonic Blade-like fashion, and if the boss ever dives underground and becomes visible only through a moving pool of darkness, chain multiple [[Cartwheel]]s together to avoid the barrage of fireballs that erupt as he attacks Aqua from below. Cartwheel can be used to avoid the crescent-shaped wave of energy Ventus-Vanitas launches after his two-hit χ-blade combo, and it is also an effective way of dodging the wave of dark energy bolts he sends towards Aqua from above. If Ventus-Vanitas is knocked off his feet at any time, he drops down from above and strikes Aqua with a χ-blade swing that spawns large icicles when he lands. Cartwheel is the best means of avoiding damage. | ||
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|1.0 + 1.5 | |1.0 + 1.5 | ||
|◯ | |◯ | ||
|Performs a rushing slash, followed by a spinning slash | |Performs a rushing slash, followed by a spinning slash. May also fire a crescent-shaped blade of darkness. | ||
||Blade of darkness | ||Blade of darkness | ||
|Physical | |Physical | ||
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|1.0 | |1.0 | ||
|◯ | |◯ | ||
|Warps above the opponent, leaving an afterimage, then swings his weapon down while falling | |Warps above the opponent, leaving an afterimage, then swings his weapon down while falling. | ||
|Used as counterattack. | |Used as counterattack. | ||
|Crystal of darkness | |Crystal of darkness | ||
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|△ | |△ | ||
}} | }} | ||
{{Atk|{{nihongo|''' | {{Atk|{{nihongo|'''Dark Thundaga'''|ダークサンダガ|Dāku Sandaga}} | ||
|Neutral | |Neutral | ||
|— | |— | ||
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|Jumps up and shoots lightning in a fan shape diagonally downward. | |Jumps up and shoots lightning in a fan shape diagonally downward. | ||
}} | }} | ||
{{atk-m|{{nihongo|'''Shadow Dive'''|シャドウダイブ|<br>Shadou Daibu}}|Weapon|Neutral|—|1.0|X|Swings down weapon and dives into the ground, follows the opponent, then jumps out of the ground while swinging his weapon, creating a shock wave. After doing this 3 times, sprays flames around him on the final jump out. The flames fly in a parabolic curve and create flame pillars when they hit the ground.||Jump out|Neutral|—|1.5|X|Shock wave|Neutral|—|0.5|X|Flames|Neutral|—|0.5|X|Flame pillar|Neutral|—|1.0|X}} | {{atk-m|{{nihongo|'''Shadow Dive'''|シャドウダイブ|<br>Shadou Daibu}}|Weapon|Neutral|—|1.0|X|Swings down weapon and dives into the ground, follows the opponent, then jumps out of the ground while swinging his weapon, creating a shock wave. After doing this 1-3 times, sprays flames around him on the final jump out. The flames fly in a parabolic curve and create flame pillars when they hit the ground.||Jump out|Neutral|—|1.5|X|Shock wave|Neutral|—|0.5|X|Flames|Neutral|—|0.5|X|Flame pillar|Neutral|—|1.0|X}} | ||
{{Atk|{{nihongo|'''Ultimate Charge'''|アルティメットチャージ|<br>Arutimetto Chāji}} | {{Atk|{{nihongo|'''Ultimate Charge'''|アルティメットチャージ|<br>Arutimetto Chāji}} | ||
|Physical | |Physical | ||
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|1.0 per hit | |1.0 per hit | ||
|◯ | |◯ | ||
|Ventus-Vanitas | |Ventus-Vanitas dashes across the battlefield several times, striking the opponent with the χ-blade. | ||
}} | }} | ||
{{Atk|{{nihongo|'''Grand Cross'''|グランドクロス|<br>Gurando Kurosu}} | {{Atk|{{nihongo|'''Grand Cross'''|グランドクロス|<br>Gurando Kurosu}} | ||
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|3.5 | |3.5 | ||
|X | |X | ||
|Ventus-Vanitas warps to the center of the battlefield and gathers energy | |Ventus-Vanitas warps to the center of the battlefield and gathers energy. He then unleashes a massive burst of light that travels towards the target in an X-shaped wave. | ||
}} | }} | ||
{{Atk-c}} | {{Atk-c}} | ||
{{rc|o|style=bbs}} | {{rc|o|style=bbs}} | ||
{{rc|{{nihongo|'''[[Burst of Faith]]'''|ホーリーバースト|<br>Hōrī Bāsuto|lit. "Holy Burst"}}|Neutral|1.5 x2 + 1.5 x4 | {{rc|{{nihongo|'''[[Burst of Faith]]'''|ホーリーバースト|<br>Hōrī Bāsuto|lit. "Holy Burst"}}|Neutral|1.5 x2 + 1.5 x4|Can be used after pressing {{button|s}} near [[King Mickey]]. Stand back-to-back with King Mickey, create a shower of lights while spinning by pressing {{button|x}} ({{button|c}} in the Japanese version) when prompted, and finish by sending out a burst of sparks. Fills the Command Gauge by 10 points.}} | ||
{{rc|c}} | {{rc|c}} | ||
{{-}} | {{-}} |