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| {{game|KH2|FM2}}
| | [[Image:Valor Form.png|thumb|156px|Sora in Valor Form, wielding the [[Kingdom Key]] and [[Oathkeeper]] [[keyblade]]s.]]'''Valor Form''' (Brave Form in the Japanese version) is the first [[Drive Form]] attained in ''[[Kingdom Hearts II]]''. [[Sora]] merges with [[Goofy]] to transform. The form turns Sora's clothes into a red and black color scheme with a flour-de-lis on each sleeve and pant leg. In this form, Sora wields two keyblades. This form focuses on attack, and is the most offensive than any other form. Valor Form allows Sora to get in close and bash away to do heavy damage in a short amount of time, at the cost of losing the ability to cast magic. |
| {{suite|Valor Form}}
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| {{DriveForm
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| |name=Valor Form | |
| |kana=ブレイヴフォーム | |
| |romaji=Bureivu Fōmu | |
| |jpname=Brave Form
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| |fr=Forme Vaillance
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| |de=Helden-Form
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| |es=Forma Valiente
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| |ability=High Jump
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| |drive=3
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| |allies=Goofy
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| |desc=A Form specializing in physical attacks.
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| |exp2=100
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| |exp3=400
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| |exp4=760
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| |exp5=1210
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| |exp6=1750
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| |exp7=2500
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| |bonus2=Auto Valor
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| |bonus4=Combo Plus
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| |bonus6=Combo Plus
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| |fmexp2=80
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| |fmexp3=240
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| |fmexp4=520
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| |fmexp5=968
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| |fmexp6=1528
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| |fmexp7=2200
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| |journalUX=KINGDOM HEARTS II (2005)<br>This form boosts Sora's strength and lets him wield two Keyblades.
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| |style=kh2
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| }}
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| '''Valor Form''' is a [[Drive Form]] specializing in physical attacks which appears in ''[[Kingdom Hearts II]]''. It uses [[Goofy]], and consumes three of [[Sora]]'s Drive Bars. It represents Sora's [[strength]],<ref>'''Yen Sid's mirror''': "An image of you utilizing your strength to its fullest flows into your mind."</ref> and is obtained along with Sora's new clothes at [[Mysterious Tower]]. Its emblem is a red ''fleur-de-lis''. | |
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| ==Design== | | == How to Obtain == |
| {{Main|Form:Sora}}
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| Valor Form turns Sora's clothes red and white with the ''{{w|Fleur-de-lis|fleur-de-lis}}'' emblem on each sleeve and pant leg. Valor Form changes designs depending on the world he is in:
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| *In [[Timeless River]], Sora's appearance does not change. However, his HUD sprite gains a red tint.
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| *In [[Halloween Town]], Sora's mask is changed into a creature resembling a {{ff|Bomb (creature)|Bomb}}.
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| *In [[Christmas Town]]{{FMII}}, Sora's hat gains a red ''fleur-de-lis'', and the back of his shirt has a red thorn symbol.
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| *In [[Space Paranoids]], Sora's circuitry changes to red.
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| In this form, Sora wields two [[Keyblades]], and is also very dexterous, sometimes even spinning the Keyblade on a single finger during a combo. No matter what world Sora is in, Sora's hands glow light red and flicker with red electricity. When Sora runs in Valor Form, flakes of red energy fly off of his hands in a streak.
| | This form is obtained along with Sora's new clothes at [[Yen Sid's Tower]]. It is the first Drive Form to be obtained. |
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| ==Mechanics==
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| Valor Form is a melee-oriented Drive Form that can wield two Keyblades, but cannot perform any [[magic]]. Notably, the [[Guard]] ability has been replaced with the Over the Horizon ability, but he can still parry while attacking. Its play-style is highly aggressive, utilizing a number of combo finishers and attacks that knock enemies into the air. Valor Form runs quicker than usual and can jump very high.
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| Valor Form gains an [[experience]] point every time Sora strikes an enemy, including with physical hits from Reaction Commands, regardless of whether an enemy is vulnerable to it. In the original Japanese release of ''Kingdom Hearts II'', it is possible to gain Valor Form EXP by hitting enemies with the [[Skateboard]]. By [[level]]ing up, the [[High Jump]] [[Growth Ability]] is upgraded for both Valor Form and Sora's standard form. Also, leveling up Valor Form grants [[Auto Valor]] and two [[Combo Plus]] [[abilities]] to Sora's standard form. | | == Leveling Up == |
| | The Valor Form has the easiest way to level compared to the others. It levels up simply by landing successful hits on an enemy, and Valor Form has a very long combo. |
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| ===Abilities===
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| {{frm-atk-o|o=*|kh2=*}}
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| {{frm-atk|{{nihongo|'''Vertical Swing'''|ブレイヴ地上縦振り|<br>Bureivu Chijō Tate-furi|lit. "Brave Ground Vertical Swing"}}|att|Physical|x0.5→x0.65|0.6→0.78|O|X→O}}
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| {{frm-atk|{{nihongo|'''Horizontal Swing'''|ブレイヴ地上横振り|<br>Bureivu Chijō Yoko-furi|lit. "Brave Ground Horizontal Swing"}}|att|Physical|x0.5|0.3|O|X→X→O→O}}
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| {{frm-atk|{{nihongo|'''Thrust'''|ブレイヴ地上突き|<br>Bureivu Chijō Tsuki|lit. "Brave Ground Thrust"}}|att|Physical|x0.5→x0.25→x0.5|0.6→0.3→0.6|△→O→O|X→O→O}}
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| {{frm-atk|{{nihongo|'''H-V Swing'''|ブレイヴ空中縦横振り|<br>Bureivu Kūchū Jūō-furi|lit. "Brave Aerial Vertical and Horizontal Swing"}}|att|Physical|x0.5|0.6|O|X→O→O}}
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| {{frm-atk|{{nihongo|'''Aerial U-D Swing'''|ブレイヴ空中上下振り|<br>Bureivu Kūchū Jōge-furi|lit. "Brave Aerial Up and Down Swing"}}|att|Physical|x0.65|0.78|O|X→O}}
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| {{frm-atk-o|kh2=*|aa=*}}
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| {{frm-atk-m|kh2=*|l=*|Brave Shot|Weapon|att|Physical|x1.5|1.8|△|O|Unleashes a powerful finishing combo move and knocks a single target off its feet.|Shock Wave|att|Physical|x1.5|1.8|X|O}}
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| {{frm-atk|l=*|Brave Beat|att|Physical|x0.25→x0.25→x0.25<br>→x0.25→x1.0→x1.0|0.3→0.3→0.3<br>→0.3→1.2→1.2|△|O|11=Unleashes a powerful finishing combo move that successively attacks several targets at once.}}
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| {{frm-atk-m|kh2=*|l=*|Sonic Strike|Horizontal Swing|att|Physical|x0.5|0.6|△|O|Unleashes a powerful finishing combo move that pierces through a single target.|Thrust|att|Physical|x2.5|3.0|X|O}}
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| {{frm-atk|l=*|Sonic End|att|Physical|x0.25→x0.25→x0.25<br>→x0.25→x1.0→x1.0|0.3→0.3→0.3<br>→0.3→1.2→1.2|△|O|11=Unleashes a powerful finishing combo move in a rapid midair attack to several targets at once.}}
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| {{frm-atk|l=*|Over the Horizon|att|Physical|x0.65|0.78|O|X→O|11=Leaps towards a target in a rapid attack with {{button|s}}.}}
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| {{frm-abi|l=*|Omega Finale|Deals finishing combo moves in the middle of a combo with {{button|s}}.}}
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| {{frm-atk|l=*|Retaliating Slash|att|Physical|x0.5|0.6|O|X→O→O|11=When knocked down, quickly regains balance and counterattacks with {{button|s}}.}}
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| {{frm-grw-o}}
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| {{frm-grw|High Jump LV1|1|Jump a little higher than usual. The longer {{button|c}} is pressed down, the higher the jump.}}
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| {{frm-grw|High Jump LV2|3|Jump even higher than before! The longer {{button|c}} is pressed down, the higher the jump.}}
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| {{frm-grw|High Jump LV3|5|Now you can jump really high! The longer {{button|c}} is pressed down, the higher the jump.}}
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| {{frm-grw|High Jump MAX|7|An extreme jump! Jump even higher than you thought possible! The longer {{button|c}} is pressed down, the higher the jump.}}
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| {{frm-abi-o|kh2|sa=*}}
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| {{frm-abi|Synch Blade|Equips a Keyblade in each hand. The ability of the left hand weapon becomes available as well.}}
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| {{frm-abi|Combo Plus|Increases maximum combo by 1 when on the ground. Equip more to enable more combos.}}
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| {{frm-abi|Air Combo Plus|Increases maximum combo by 1 when in midair. Equip more to enable more combos.}}
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| {{atk-c}}
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| ==Strategy== | | == Abilities == |
| [[File:Valor Form combo KHII.gif|left|thumb|250px|Sora performs a combo available for Valor Form.]]
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| Valor Form is a powerful damage-dealer, and is very useful against single targets, such as tough enemies and bosses. While in Valor Form, Sora moves at twice his normal speed{{fact}}, and can perform combo finishers at any time with [[Omega Finale]]. His rapid slashes can [[block]] enemy attacks, and can sometimes stun the enemies as well. However, Sora also becomes unable to cast any Magic, including [[Cure]], so equip [[Potions]] and set [[Donald]]'s behavior to healing-focused whenever Sora uses Valor Form. The lack of Magic, coupled with an inability to Guard, makes Valor Form the weakest Form defense-wise. As such, it is best to take advantage of the increased movement speed and jump height to evade attacks while looking for openings, then quickly moving in to deal damage.
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| Since Valor Form levels by dealing hits, and not by defeating enemies, try to keep enemies alive while training Valor Form. The best Keyblades for training Valor Form are the [[Sweet Memories]] and [[Oathkeeper]]; the [[Star Seeker]] and its [[Air Combo Plus]] are a good substitute for the Oathkeeper if it is unavailable. The [[Morning Star]] and [[Crimson Jazz]] [[Heartless]], which appear together at [[Hollow Bastion]] and [[Beast's Castle]], are the best enemies to train against, as they have high stamina, but are also easy to disrupt with Valor Form's attacks and drop a large amount of [[Drive Orb]]s when defeated. In ''[[Kingdom Hearts II Final Mix]]'', both [[Mushroom XIII No. 5]] and [[Mushroom XIII No. 11]] allow Sora to deal a large amount of hits while being close to a [[save point]], allowing him to quickly refill his Drive Gauge. If defeated, they will also drop some [[Drive Recovery]] items.
| | ===Action=== |
| | *Brave Shot |
| | Description: A strong combo finisher that knocks an opponent into the air. |
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| In contrast, when using the form for combat purposes, it is best to equip the strongest Keyblades available. The damage dealt can be maximized by equipping the [[Decisive Pumpkin]], [[Sleeping Lion]], [[Hero's Crest]], [[Star Seeker]], or [[Rumbling Rose]], due to their [[Combo Boost]], [[Combo Plus]], [[Air Combo Boost]], [[Air Combo Plus]], and [[Finishing Plus]] abilities, respectively.
| | *Brave Beat |
| | Description: A strong combo finisher that damages many opponents with multiple hits. |
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| ==Other appearances==
| | *Sonic Strike |
| ===''Super Smash Bros. Ultimate''===
| | Similar to Sonic Blade from KH1, Sora spears an enemy with one of his keyblades midair, dealing massive damage. Thanks to the Omega Finale ability, Sora can use this move anytime with the press of the Square button, making itself a sort of single-hit power attack (this is useful if you are surrounded and can't knock off your combos or if you need to get away fast because the move has some range). |
| [[File:Sora (Valor Form) SSBU.png|right|200px|Sora's Valor Form in ''Super Smash Bros. Ultimate''.]]
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| Sora's Valor Form appears in ''{{ssb|Super Smash Bros. Ultimate}}'' as an outfit variation for Sora. Sora's stance will change to that of the Valor Form while holding a one-handed item.
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| {{-}}
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| ==Notes and references== | | *Sonic End |
| {{reflist}}
| | Slashes furiously in midair, ending with a powerful "X" slash. |
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| | *Over the Horizon |
| | Description: Pressing Square causes you to attack the target with a speedy jump. |
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| | *Omega Finale |
| | Description: Pressing Square while in a combo uses a combo finisher even in the middle of the combo. |
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| | *Retaliating Slash |
| | Description: When thrown into the air, press Square to recover and counter-attack. |
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| | ===Growth=== |
| | *High Jump |
| | This ability lets you jump even higher than normal. Sora does a backflip when he uses high jump. This move's height greatly exceeds itself from the original KH. |
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| | ===Support=== |
| | *Synch Blade |
| | Description: Allows Sora to wield two Keyblades at once. |
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| | *Combo Plus |
| | Description: Added attacks to prolong combos. |
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| | *Air Combo Plus |
| | Description: Added attacks to prolong air combos. |
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| | ---- |
| | '''Pros'''<br> |
| | *Good enhancement in strength and overall stats. |
| | *EXPs can be gained as Sora strikes enemies, thus making it the easiest Form to level-up. |
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| | '''Cons'''<br> |
| | *Magic is disabled. However, this isn't as bad as you'd think since you can keep Donald with you. |
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| | == Trivia == |
| | *If one uses a cheat device to get this Form while still playing as Roxas, they will discover that Dual-Wield Roxas and Valor Form have the same abilities. |
| | *Oddly, despite that Magic can't be used, Sora still gets an MP boost. |
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| {{Form}} | | {{Form}} |
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| | [[Category: Drive Forms]] |