Latest revision |
Your text |
Line 8: |
Line 8: |
| ==Challenge Difference== | | ==Challenge Difference== |
| I guess that's why NZ had things like 'Defeat 46/57 Heartless' in his notes. I thought he meant it needed verifying to see the right one. We just have to do more research and just include slashes like in NZ's notes unless anyone has a better idea. {{User:TheFifteenthMember/Sig1}} 15:04, 10 June 2013 (UTC) | | I guess that's why NZ had things like 'Defeat 46/57 Heartless' in his notes. I thought he meant it needed verifying to see the right one. We just have to do more research and just include slashes like in NZ's notes unless anyone has a better idea. {{User:TheFifteenthMember/Sig1}} 15:04, 10 June 2013 (UTC) |
| :Well, we could include slashes, use a number and add a note saying "Number of Heartless can change" or put an X or a ? with a similar note, showing that the number is random. Thoughts? - {{User:MateusinhoEX/SigTemplate}} - 13:39, 15 June 2013 (UTC)
| |
| ::I like the first option w/ slashes and a reference. {{User:TheFifteenthMember/Sig1}} 13:47, 15 June 2013 (UTC)
| |
| :::Perfect!!! This way, if we can't get all numbers, the note is there saying that there could be more. I will take a look at the SS I have here now and add the info right now. - {{User:MateusinhoEX/SigTemplate}} - 14:28, 15 June 2013 (UTC)
| |
|
| |
| ==Research Conclusion==
| |
| OK, some points:
| |
| *'Defeat X Heartless' is the only challenge that varies so there's no need to bother checking anything else.
| |
| *The enemies in each sector stays the same. I know this by doing a few sectors repeatedly and always getting the same enemies.
| |
| *Viruses, Eliminators and Gold Tricholomas have three cases:
| |
| :#They will always appear on a floor (like in the case of a Gold Tricholoma appearing when the challenge is to defeat one).
| |
| :#They may appear on a floor.
| |
| :#They won't appear on a floor.
| |
| I may have missed them with the second type so I'm going to do another run-through of all the sectors for good measure.
| |
| *There's no point including the amount of Bugged Enemies since it's always different. {{User:TheFifteenthMember/Sig1}} 20:15, 29 August 2013 (UTC)
| |
|
| |
| *Also, ''every'' non-system reward doubles in price each time bought so the 'Cost Increase' column isn't needed. {{User:TheFifteenthMember/Sig1}} 20:37, 30 August 2013 (UTC)
| |