Editing User talk:ShardofTruth
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::Joseph, the mastermind of the UXFM project (and an acquittance of yours I've heard!) has been trying. The problem isn't dealing with iOS, it's the fact that no one even wants to help. Not a single person has been willing to donate their beta access. All Joseph's been able to dig up are the domains - including dev domains, but can't make heads or tails of them. --[[User:Samoa Joe|Samoa Joe]] ([[User talk:Samoa Joe|talk]]) 18:25, 2 December 2023 (UTC) | ::Joseph, the mastermind of the UXFM project (and an acquittance of yours I've heard!) has been trying. The problem isn't dealing with iOS, it's the fact that no one even wants to help. Not a single person has been willing to donate their beta access. All Joseph's been able to dig up are the domains - including dev domains, but can't make heads or tails of them. --[[User:Samoa Joe|Samoa Joe]] ([[User talk:Samoa Joe|talk]]) 18:25, 2 December 2023 (UTC) | ||
:::Hm, that's too bad. I'd donate my beta access if I had one, probably won't even get in the Android beta but I can ask around. Still, if Joseph is on it I'm optimistic that something will come out of this. --{{User:ShardofTruth/Sig}} 18:56, 2 December 2023 (UTC) | :::Hm, that's too bad. I'd donate my beta access if I had one, probably won't even get in the Android beta but I can ask around. Still, if Joseph is on it I'm optimistic that something will come out of this. --{{User:ShardofTruth/Sig}} 18:56, 2 December 2023 (UTC) | ||
== Melody of Memory rips == | == Melody of Memory rips == | ||
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So, um...I have a small favor to ask, though it's oddly specific in ways even I don't understand. Since you ripped basically everything from the PS4 version of ReCoM, can you also upload the models of Marluxia's final forms? Both second and third - both Marluxia and the Specter. The models ''and'' textures! There's something rather specific about them that makes any versions - even PC - useless for rigging into Unreal. This HAS to be from the PS4 version, and PS4 only - mdl and rtm. FYI, Version 2.0 is now out with 3.0 on the way! Thanks! --[[User:Samoa Joe|Samoa Joe]] ([[User talk:Samoa Joe|talk]]) 20:39, 10 March 2024 (UTC) | So, um...I have a small favor to ask, though it's oddly specific in ways even I don't understand. Since you ripped basically everything from the PS4 version of ReCoM, can you also upload the models of Marluxia's final forms? Both second and third - both Marluxia and the Specter. The models ''and'' textures! There's something rather specific about them that makes any versions - even PC - useless for rigging into Unreal. This HAS to be from the PS4 version, and PS4 only - mdl and rtm. FYI, Version 2.0 is now out with 3.0 on the way! Thanks! --[[User:Samoa Joe|Samoa Joe]] ([[User talk:Samoa Joe|talk]]) 20:39, 10 March 2024 (UTC) | ||
:You're in luck, I found those files on my old laptop. I uploaded all enemy models [https://www.mediafire.com/file/vdtgpuu5ldp8ayp/KHRECOM_PS4_ENEMY.zip/file here]. Marluxia should be EN0119 (normal), EN0120 (2nd Form) and EN0138 (3rd Form). If someone can make some good renders with these maybe they could replace those screenshots here. I tried to do that a long time ago with akderebur's KHReComViewer but failed. --{{User:ShardofTruth/Sig}} 19:30, 11 March 2024 (UTC) | :You're in luck, I found those files on my old laptop. I uploaded all enemy models [https://www.mediafire.com/file/vdtgpuu5ldp8ayp/KHRECOM_PS4_ENEMY.zip/file here]. Marluxia should be EN0119 (normal), EN0120 (2nd Form) and EN0138 (3rd Form). If someone can make some good renders with these maybe they could replace those screenshots here. I tried to do that a long time ago with akderebur's KHReComViewer but failed. --{{User:ShardofTruth/Sig}} 19:30, 11 March 2024 (UTC) | ||