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| :Just watched the trailer so far but I intend to play it. The mod looks very impressive, especially the attention to detail. Did you design the new Formchanges? --{{User:ShardofTruth/Sig}} 16:02, 1 August 2023 (UTC) | | :Just watched the trailer so far but I intend to play it. The mod looks very impressive, especially the attention to detail. Did you design the new Formchanges? --{{User:ShardofTruth/Sig}} 16:02, 1 August 2023 (UTC) |
| ::That'd be Kurasanick. He handled the animations, balance, implementation, etc. He's the gameplay dude, my department was visuals and audio. UI and HUD stuff, sound fx - sourcing, tweaking, creating - and other miscellaneous things. Even a wee bit model tweaking and UE4 scripting, like the Kingstagram changes. So regarding the Formchanges, all I designed was the icons that appear above the commands. That being said, I'm undertaking something...way, way more ambitious for the upcoming version 2. Honestly, I could use some advice, if you ever pop on Discord again XD. But I'm happy you found it all impressive! The KHWiki as a whole was instrumental in putting this thing together, not just with the stuff you yanked out of the games, but all of the info from the Japanese guides especially. --[[User:Samoa Joe|Samoa Joe]] ([[User talk:Samoa Joe|talk]]) 02:51, 3 August 2023 (UTC) | | ::That'd be Kurasanick. He handled the animations, balance, implementation, etc. He's the gameplay dude, my department was visuals and audio. UI and HUD stuff, sound fx - sourcing, tweaking, creating - and other miscellaneous things. Even a wee bit model tweaking and UE4 scripting, like the Kingstagram changes. So regarding the Formchanges, all I designed was the icons that appear above the commands. That being said, I'm undertaking something...way, way more ambitious for the upcoming version 2. Honestly, I could use some advice, if you ever pop on Discord again XD. But I'm happy you found it all impressive! The KHWiki as a whole was instrumental in putting this thing together, not just with the stuff you yanked out of the games, but all of the info from the Japanese guides especially. --[[User:Samoa Joe|Samoa Joe]] ([[User talk:Samoa Joe|talk]]) 02:51, 3 August 2023 (UTC) |
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| == Kingdom Hearts Dark Road rips ==
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| Are there any rips of Dark Road's sprites? The only thing I've ever seen were crops from images. I'm looking for ones such as Vanitas, Master Xehanort and other such. [[User:ChrisShade|ChrisShade]] ([[User talk:ChrisShade|talk]]) 06:22, 27 November 2023 (UTC)
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| :The problem with all KHUX/KHDR sprites is that most of the time they are not pre-assembled and the files are all over the place because the folder structure is not kept and duplicates were already eliminated (meaning if a character uses a slightly different smile in some other cutscene it will not be were most of the character's parts are but someplace else or all characters that use the same boots and walking animation won't have separate files for that) while extracting so there are thousands of files to go through.
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| :For example [https://drive.google.com/drive/folders/1DpacYgBulPx5uqX3jiuhSNilx_XcfBr1?usp=sharing this] is probably all that is exclusively part of the Birth by Sleep scenes. I guess I relied on Sign to crop these characters which she didn't. I could crop them from the cutscenes but I don't have the time to reassemble them for slightly better quality at the moment which basically goes like this: Make a screenshot of the character in the pose you want, adjust that screenshot's image size to the size of the parts and then arrange all single parts until it looks like the image. --{{User:ShardofTruth/Sig}} 18:58, 27 November 2023 (UTC)
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| == Missing-Link ==
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| Brass tax. Where are we with yanking stuff out of this one? I know of a rather dedicated group who's been trying really hard, but the hurdles they've run into are rather annoying. You tend to do your own thing, so I want to know if you've been getting anywhere with it. --[[User:Samoa Joe|Samoa Joe]] ([[User talk:Samoa Joe|talk]]) 17:00, 2 December 2023 (UTC)
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| :I think that's to be expected since it's notoriously hard if not impossible to get anything out of iOS games. The Android version is very likely the way to go but the beta for this one won't start until January. I don't have my hand on anything at the moment, just collecting information, so I'll be waiting for this one to drop. --{{User:ShardofTruth/Sig}} 17:21, 2 December 2023 (UTC)
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| ::Joseph, the mastermind of the UXFM project (and an acquittance of yours I've heard!) has been trying. The problem isn't dealing with iOS, it's the fact that no one even wants to help. Not a single person has been willing to donate their beta access. All Joseph's been able to dig up are the domains - including dev domains, but can't make heads or tails of them. --[[User:Samoa Joe|Samoa Joe]] ([[User talk:Samoa Joe|talk]]) 18:25, 2 December 2023 (UTC)
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| :::Hm, that's too bad. I'd donate my beta access if I had one, probably won't even get in the Android beta but I can ask around. Still, if Joseph is on it I'm optimistic that something will come out of this. --{{User:ShardofTruth/Sig}} 18:56, 2 December 2023 (UTC)
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| Giddy on up on Discord lol. I left something for you. --[[User:Samoa Joe|Samoa Joe]] ([[User talk:Samoa Joe|talk]]) 16:26, 4 May 2024 (UTC)
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| == Melody of Memory rips ==
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| Howdy. I'm working on some KHMOM articles and was wondering if you knew where to find certain assets – I've looked through some sprite rips already ([https://drive.google.com/drive/folders/1DSuMcO3Ovs2lsnBM6Ix4pKoXqhxnV86c this one] and [https://www.dropbox.com/sh/bfrckwz9sh5p686/AADMVLc2uM9ggtrxCG2ABUxda this one]), but there are still some that are missing. In particular, I'm trying to find:
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| *Keyblade Collector's Cards
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| *The circular Trick icons (10 total)
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| *CPU VS Battle rank icons (12 total)
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| *Record completion icons (bronze, silver, gold crowns; Mickey)
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| *VS Battle icon (crossed Keyblades)
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| *Museum icon (heart)
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| Thanks! —<span style="font-family:'Times New Roman'; font-size:110%>[[User:Aid1043|<span style="color:#9932CC">Aid</span>]][[User talk:Aid1043|<span style="color:#9932CC">1043</span>]]</span> 20:50, 17 December 2023 (UTC)
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| :Everything should be in [https://drive.google.com/drive/folders/1yNAVgFyknRMLrlaaC5kluwgT_JQHc9Qt here], but I'm not exactly sure since I still haven't played Melody of Memories yet.
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| :*[https://drive.google.com/drive/folders/1YcU7B7SDUcclAR8LBZcEINtMYpk6Y5ct Keyblade Collector's Cards]
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| :*[https://drive.google.com/file/d/1j14IgJEe7qshPHi5-2FJsJuVL9yArJBP/view?usp=drive_link The circular Trick icons (10 total)]
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| :*[https://drive.google.com/file/d/1HObWyN-130-O_IU0L-dB278WrloZFTDE/view?usp=drive_link CPU VS Battle rank icons (12 total)]
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| :*[https://drive.google.com/file/d/1Bg3SVXvL_SmSDraFl8t-VORpsHNfHFBH/view?usp=drive_link Record completion icons (bronze, silver, gold crowns; Mickey)]
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| :*[https://drive.google.com/file/d/1f3zlbc2U7NmJsZQGz6ssUDJ2MzQZjdDE/view?usp=drive_link VS Battle icon (crossed Keyblades) + Museum icon (heart)]
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| :--{{User:ShardofTruth/Sig}} 17:10, 18 December 2023 (UTC)
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| ::Perfect, thank you! —<span style="font-family:'Times New Roman'; font-size:110%>[[User:Aid1043|<span style="color:#9932CC">Aid</span>]][[User talk:Aid1043|<span style="color:#9932CC">1043</span>]]</span> 18:39, 18 December 2023 (UTC)
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| == Marluxia model ==
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| So, um...I have a small favor to ask, though it's oddly specific in ways even I don't understand. Since you ripped basically everything from the PS4 version of ReCoM, can you also upload the models of Marluxia's final forms? Both second and third - both Marluxia and the Specter. The models ''and'' textures! There's something rather specific about them that makes any versions - even PC - useless for rigging into Unreal. This HAS to be from the PS4 version, and PS4 only - mdl and rtm. FYI, Version 2.0 is now out with 3.0 on the way! Thanks! --[[User:Samoa Joe|Samoa Joe]] ([[User talk:Samoa Joe|talk]]) 20:39, 10 March 2024 (UTC)
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| :You're in luck, I found those files on my old laptop. I uploaded all enemy models [https://www.mediafire.com/file/vdtgpuu5ldp8ayp/KHRECOM_PS4_ENEMY.zip/file here]. Marluxia should be EN0119 (normal), EN0120 (2nd Form) and EN0138 (3rd Form). If someone can make some good renders with these maybe they could replace those screenshots here. I tried to do that a long time ago with akderebur's KHReComViewer but failed. --{{User:ShardofTruth/Sig}} 19:30, 11 March 2024 (UTC)
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| ::It's no exaggeration to say you've saved the mod - or at least V3 lol. If you ever get back on Discord, well, you'll see. :) Thank you much! Again! As for making KHWiki-friendly renders out of those, I may actually know just the person for the job, and they're not doing much these days! XD --[[User:Samoa Joe|Samoa Joe]] ([[User talk:Samoa Joe|talk]]) 23:19, 13 March 2024 (UTC)
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| ::Which renders are needed for the Wiki? Just Marluxia's final forms? --[[User:Samoa Joe|Samoa Joe]] ([[User talk:Samoa Joe|talk]]) 23:32, 13 March 2024 (UTC)
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| :::Yeah, second and third form would be great since they are just badly cropped screenshots now. But no pressure, it's probably a nightmare to render correctly. --{{User:ShardofTruth/Sig}} 17:29, 14 March 2024 (UTC)
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| ::::Soo...you were right on the money about them being a nightmare to render correctly. :X Our man Chris is having some real difficulties with it (it's why Kura released 2.1 without the models). I know one other person who may be able to help out, but for the moment it's looking kinda bleak. Sorry I had you yank them out over nothing it seems... >_< --[[User:Samoa Joe|Samoa Joe]] ([[User talk:Samoa Joe|talk]]) 02:38, 3 May 2024 (UTC)
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| == Help with ripping some Dark Road stuff ==
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| Heya, sorry for bothering you... but I need some help ripping some in-game sprites for certain characters in KH Dark Road. If you could check a message I sent on Discord, I'd really appreciate it. Thanks. --[[User:Freddy1993|Freddy1993]] ([[User talk:Freddy1993|talk]]) 06:12, 30 March 2024 (PST)
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| == PS4 ReCoM Sora ==
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| Hello, question, do you have the playable characters folder for the PS4 version of ReCoM? I'm looking for all of Sora's files, the weapons and the textures and the animations. Like, the MDL, ANN and RTM files [[User:ChrisShade|ChrisShade]] ([[User talk:ChrisShade|talk]]) 13:56, 15 July 2024 (UTC)
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